Hi friends, I take the trouble to do a couple of things in the SnowStorm & in a hotel that I only want to benefit themselves, I leave some code (in Java) so that ye may be able to create libraries & imports may know I leave the code & the name of the documents that must of put, thanks to Itachi & some codes, all credits to him.CurrentTimesToPlayFriendLeaderBoardSpoiler:public class CurrentTimesToPlay extends Handler implements Runnable { private ServerHandler Client; private Environment Server; private FutureTask T; public void Load(ServerHandler Client, Environment Server, FutureTask T) throws Exception { this.Client = Client; this.Server = Server; this.T = T; } public void run() { try { ServerMessage Plays = new ServerMessage(ServerEvents.CurrentSnowStormPlays); Plays.writeInt(-1); // full play, anyway, 3 = 3 plays an more idiot things Plays.Send(Client.Socket); } catch (Exception e) { } }}GeneralLeaderBoardSpoiler:public class FriendLeaderBoard extends Handler implements Runnable { private ServerHandler Client; private Environment Server; private FutureTask T; public void Load(ServerHandler Client, Environment Server, FutureTask T) throws Exception { this.Client = Client; this.Server = Server; this.T = T; } public void run() { try { Habbo User = Client.GetSession(); ServerMessage Board = new ServerMessage(ServerEvents.FriendsLeaderBoard); Board.writeInt(1); // count Board.writeInt(User.Id); Board.writeInt(85000); Board.writeInt(1); // position? Board.writeUTF(User.UserName); Board.writeUTF(User.Look); Board.writeUTF(User.Gender.toLowerCase()); Board.writeInt(1); // repeat position (if it's me) Board.Send(Client.Socket); } catch (Exception e) { } }}[/code]InitSnowStormSpoiler:[code=java]public class GeneralLeaderBoard extends Handler implements Runnable { private ServerHandler Client; private Environment Server; private FutureTask T; public void Load(ServerHandler Client, Environment Server, FutureTask T) throws Exception { this.Client = Client; this.Server = Server; this.T = T; } public void run() { try { Habbo User = Client.GetSession(); ServerMessage Board = new ServerMessage(ServerEvents.GeneralLeaderBoard); Board.writeInt(2); // count Board.writeInt(User.Id); Board.writeInt(85000); Board.writeInt(1); // position? Board.writeUTF(User.UserName); Board.writeUTF(User.Look); Board.writeUTF(User.Gender.toLowerCase()); // my data Board.writeInt(User.Id); Board.writeInt(85000); Board.writeInt(1); // position? Board.writeUTF(User.UserName); Board.writeUTF(User.Look); Board.writeUTF(User.Gender.toLowerCase()); Board.writeInt(1); // repeat position (if i'm not in the count?) Board.Send(Client.Socket); } catch (Exception e) { } }}[/code]TalkOnSnowSpoiler:[code=java]public class InitSnowStorm extends Handler implements Runnable { private ServerHandler Client; private Environment Server; private FutureTask T; public void Load(ServerHandler Client, Environment Server, FutureTask T) throws Exception { this.Client = Client; this.Server = Server; this.T = T; } public void run() { try { Habbo User = Client.GetSession(); SnowWar.SearchASnowWarForMe(User); SnowWar CurrentWar = User.CurrentWar; ServerMessage Waiting = new ServerMessage(ServerEvents.WaitingForUsers); Waiting.writeInt(CurrentWar.Id); // Waiting.writeUTF("SnowStorm level " + CurrentWar.ArenaId); Waiting.writeInt(0); Waiting.writeInt(CurrentWar.ArenaId); // level Waiting.writeInt(CurrentWar.TeamCount); Waiting.writeInt(CurrentWar.MaxPlayers); Waiting.writeUTF(CurrentWar.Owner); // user name of room creator? Waiting.writeInt(14); Waiting.writeInt(CurrentWar.Players.size()); Iterator reader = CurrentWar.Players.iterator(); while(reader.hasNext()) { Habbo cUser = (Habbo)reader.next(); Waiting.writeInt(cUser.Id); Waiting.writeUTF(cUser.UserName); Waiting.writeUTF(cUser.Look); Waiting.writeUTF(cUser.Gender.toLowerCase()); Waiting.writeInt(-1); Waiting.writeInt(0); // stars Waiting.writeInt(0); // points Waiting.writeInt(10); // points for next level } Waiting.Send(Client.Socket); /*ServerMessage AddUser = new ServerMessage(ServerEvents.AddUsersToGame); AddUser.writeInt(654); AddUser.writeUTF("Itachi2"); AddUser.writeUTF(User.Look); AddUser.writeUTF(User.Gender.toLowerCase()); AddUser.writeInt(-1); AddUser.writeInt(0); // stars AddUser.writeInt(0); // points AddUser.writeInt(10); // points for next level AddUser.writeBoolean(false);*/ //AddUser.Send(Client.Socket); Thread.sleep(10000); // 2807 ServerMessage Waiting2 = new ServerMessage(2807); Waiting2.writeInt(CurrentWar.Id); // Waiting2.writeUTF("SnowStorm level " + CurrentWar.ArenaId); Waiting2.writeInt(0); Waiting2.writeInt(CurrentWar.ArenaId); // level Waiting2.writeInt(CurrentWar.TeamCount); Waiting2.writeInt(CurrentWar.MaxPlayers); Waiting2.writeUTF(CurrentWar.Owner); // user name of room creator? Waiting2.writeInt(14); Waiting2.writeInt(CurrentWar.Players.size()); Iterator reader2 = CurrentWar.BlueTeam.iterator(); while(reader2.hasNext()) { Habbo cUser = (Habbo)reader2.next(); Waiting2.writeInt(cUser.Id); Waiting2.writeUTF(cUser.UserName); Waiting2.writeUTF(cUser.Look); Waiting2.writeUTF(cUser.Gender.toLowerCase()); Waiting2.writeInt(1); // team Waiting2.writeInt(0); // stars Waiting2.writeInt(0); // points Waiting2.writeInt(10); // points for next level } Iterator reader3 = CurrentWar.RedTeam.iterator(); while(reader3.hasNext()) { Habbo cUser = (Habbo)reader3.next(); Waiting2.writeInt(cUser.Id); Waiting2.writeUTF(cUser.UserName); Waiting2.writeUTF(cUser.Look); Waiting2.writeUTF(cUser.Gender.toLowerCase()); Waiting2.writeInt(2); // team Waiting2.writeInt(10); // stars Waiting2.writeInt(20000000); // points Waiting2.writeInt(20000000); // points for next level } Waiting2.Send(Client.Socket); //Thread.sleep(7000); // StartGame! ServerMessage StartGame = new ServerMessage(ServerEvents.StartSnowGame); StartGame.writeInt(0); StartGame.writeInt(CurrentWar.ArenaId); StartGame.writeInt(CurrentWar.TeamCount); StartGame.writeInt(CurrentWar.Players.size()); Iterator treader = CurrentWar.Players.iterator(); while(treader.hasNext()) { Habbo cUser = (Habbo)treader.next(); StartGame.writeInt(cUser.Id); StartGame.writeUTF(cUser.UserName); StartGame.writeUTF(cUser.Look); StartGame.writeUTF(cUser.Gender.toLowerCase()); StartGame.writeInt(2); // team? } StartGame.writeInt(2); StartGame.writeInt(2); StartGame.writeUTF(RoomModel.Models.get("snowstorm_model" + CurrentWar.ArenaId).SerializeMap); StartGame.writeInt(0); /*StartGame.writeUTF("ads_background"); StartGame.writeInt(0); StartGame.writeInt(0); StartGame.writeInt(0); StartGame.writeInt(1); StartGame.writeInt(1); StartGame.writeInt(0); StartGame.writeInt(1); StartGame.writeBoolean(false); StartGame.writeInt(1); StartGame.writeInt(1); StartGame.writeInt(5); StartGame.writeUTF("state"); StartGame.writeUTF("0"); StartGame.writeUTF("offsetZ"); StartGame.writeUTF("10000"); StartGame.writeUTF("offsetY"); StartGame.writeUTF("1542"); StartGame.writeUTF("imageUrl"); StartGame.writeUTF("http://images.habbo.com/c_images/DEV_tests/snst_bg_1_a_big.png"); StartGame.writeUTF("offsetX"); StartGame.writeUTF("-1166");*/ StartGame.Send(Client.Socket); ServerMessage UserInfo = new ServerMessage(3180); UserInfo.writeInt(User.Id); UserInfo.writeUTF(User.UserName); UserInfo.writeUTF(User.Look); UserInfo.writeUTF(User.Gender.toLowerCase()); UserInfo.writeInt(2); UserInfo.Send(Client.Socket); // User ready! ServerMessage More = new ServerMessage(3630); More.writeInt(0); More.Send(Client.Socket); Thread.sleep(15000); ServerMessage Arena = new ServerMessage(2873); Arena.writeInt(0); Arena.writeUTF("snowwar_arena_0"); /*Arena.writeInt(5); Arena.writeInt(27); Arena.writeInt(2); Arena.writeInt(0); Arena.writeInt(41535); Arena.writeInt(47935); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(0); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(1); Arena.writeInt(2); Arena.writeInt(1); Arena.writeInt(96000); Arena.writeInt(22335); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(6); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(47935); Arena.writeInt(32000); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(7); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(3); Arena.writeInt(15935); Arena.writeInt(76800); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(8); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(4); Arena.writeInt(83200); Arena.writeInt(762800); Arena.writeInt(0); Arena.writeInt(5); Arena.writeInt(0); Arena.writeInt(10); Arena.writeInt(2); Arena.writeInt(5); Arena.writeInt(150335); Arena.writeInt(102400); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(16); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(6); Arena.writeInt(83200); Arena.writeInt(19200); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(16); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(6); Arena.writeInt(83200); Arena.writeInt(19200); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(20); Arena.writeInt(3); Arena.writeInt(7); Arena.writeInt(7); Arena.writeInt(28735); Arena.writeInt(81727); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(37); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(8); Arena.writeInt(19200); Arena.writeInt(64000); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(450); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(9); Arena.writeInt(156735); Arena.writeInt(89600); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(41); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(10); Arena.writeInt(79935); Arena.writeInt(121600); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(52); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(1); Arena.writeInt(64000); Arena.writeInt(12800); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(53); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(12); Arena.writeInt(115200); Arena.writeInt(47935); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(55); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(13); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(56); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(14); Arena.writeInt(143935); Arena.writeInt(79935); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(59); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(15); Arena.writeInt(47935); Arena.writeInt(108800); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(65); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(16); Arena.writeInt(32000); Arena.writeInt(83200); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(82); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(17); Arena.writeInt(64000); Arena.writeInt(25600); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(92); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(2); Arena.writeInt(18); Arena.writeInt(86900); Arena.writeInt(150335); Arena.writeInt(0); Arena.writeInt(4800); Arena.writeInt(0); Arena.writeInt(3); Arena.writeInt(0); Arena.writeInt(5);*/ // user serialize? wtf? Arena.writeInt(0); Arena.writeInt(0); Arena.writeInt(0); Arena.writeInt(0); Arena.writeInt(0); /* Arena.writeInt(5); Arena.writeInt(21); Arena.writeInt(60735); Arena.writeInt(15935); Arena.writeInt(19); Arena.writeInt(5); Arena.writeInt(4); Arena.writeInt(5); Arena.writeInt(0); Arena.writeInt(0); Arena.writeInt(0); Arena.writeInt(19); Arena.writeInt(5); Arena.writeInt(60735); Arena.writeInt(15935); Arena.writeInt(0); Arena.writeInt(2); //[1]¾?¨[0][10]julian6820[0][5]LOL!![0]+hr-893-31.hd-3095-8.ch-3111-82-62.lg-270-91[0][1]m[0][0][0][5][0][0][0][0][0]í?[0][0]>?[0][0][0][0][0][0][5][0][0][0][4][0][0][0][5][0][0][0][5][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][5][0][0]í?[0][0]>?[0][0][0][0][0][0][0] Arena.writeInt(User.Id); Arena.writeUTF(User.UserName); Arena.writeUTF(User.Motto); Arena.writeUTF(User.Look); Arena.writeUTF(User.Gender.toLowerCase());*/ Arena.Send(Client.Socket); //[INT] > [0]: [0][0][0][0] } catch (Exception e) { Server.WriteLine(e); } }}[/code]Has no checksum system or the pathfinding, because without the checksum that is imaginary, you must have, in my case I have it, but if you upload everything wouldn't be (oriented to developers), if I find many people asking me the pathfinding GreetingsSpoiler:[code=java]public class TalkOnSnow extends Handler implements Runnable { private ServerHandler Client; private Environment Server; private FutureTask T; Override public void Load(ServerHandler Client, Environment Server, FutureTask T) throws Exception { this.Client = Client; this.Server = Server; this.T = T; } public void run() { try { Habbo CurrentUser = Client.GetSession(); int RoomId = CurrentUser.CurrentRoomId; Channel Socket = Client.Socket; Room R = Room.Rooms.get(RoomId); String Message = Client.in.readUTF(); ServerMessage Talk = new ServerMessage(ServerEvents.TalkOnSnow); Talk.writeInt(CurrentUser.Id); Talk.writeUTF(Message); Talk.writeInt(0); Talk.Send(Socket); } catch (Exception e) { } } }[/code]


![[CODES] - SnowStorm - [JAVA]](http://ragezone.com/hyper728.png)


