DoomsDay Emulator [C#] [Butterfly] [PRODUCTION-201802131208-148583513]

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  1. #46
    Alpha Member Moogly is offline
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    Feb 2008 Join Date
    Pool LidoLocation
    2,322Posts

    Re: DoomsDay Emulator [C#] [Butterfly] [PRODUCTION-201802131208-148583513]

    Quote Originally Posted by DaveMustaine View Post
    It is true, I used a version of Butterfly before filtering (I do not remember the details of the version at the time) and I have never used an emulator better than that, 2k users without any problem. I wish we could have an emulator like that (these days, with the current version). Renames end up being an unfair solution compared to the quality of their origin.
    My experience as well, 2000 users and no noticeable lags only kids with bad internet / crappy computers complained about lag if anything. Then hotel owners started using stupid edits and complains about all parts of Butterfly started to surface that I had never experienced prior to all the edits.

  2. #47
    Gaby is offline
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    Apr 2013 Join Date
    Viva HollandiaLocation
    1,607Posts

    Re: DoomsDay Emulator [C#] [Butterfly] [PRODUCTION-201802131208-148583513]

    This thread grabbed my attention at first because of the OP releasing this as an "unstable emulator" with a "bad pathfinder" feature. Then I started scrolling through the comment section and I must admit that reading through this it was highly entertaining.

    It's good to see them section veterans still around and having a discussion about the nostalgic emulators of the old days, I guess it does create a bond in the end. I'd love to leave my own opinion about which emulator was the best to use and what this one is about, but we all know that the uberemu-based emulators have all been touched by more "developers", than your average whore has been.

    Kisses



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