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Re: [Final] Comet Server [Open-Source, Java, 2017]
It seems I can't use figuredata/map from retroripper and other releases even tho I replaced the figuredata in the Emulator and gamedata so as the Figuremap... but in the client I get (This is not a valid look) or something... cuz I translated it all to Dutch
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
JustJarno
It seems I can't use figuredata/map from retroripper and other releases even tho I replaced the figuredata in the Emulator and gamedata so as the Figuremap... but in the client I get (This is not a valid look) or something... cuz I translated it all to Dutch
Did you replace the figuredata file stored in the emulator config folder as well? It uses that figuredata to validate the figure rather than the one in your gamedata SWF folder.
There's also a column called 'player_figure_validation' in the server_configuration table, you can set that to false if you want to disable the validation all together.
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Re: [Final] Comet Server [Open-Source, Java, 2017]
@Mink can you do a gif of football?
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
Kyle Betts
@Mink can you do a gif of football?
Sure thing.
Capture: https://i.gyazo.com/80bf60a30f16de1d...539621255a.mp4
I've not looked at the source for the behaviour of the football but from what I can see the ball always travels 6 spaces ahead of where you kick it, which when kicked close to a wall or in a tight area will continue to bounce back and forth until it reaches 6 spaces it was kicked from. That should be be a quick fix to improve. It also has achievements for scoring goals as shown in the capture
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Thank you for the gif, there is WebSockets too? @Mink
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
Mink
Sure thing.
Capture:
https://i.gyazo.com/80bf60a30f16de1d...539621255a.mp4
I've not looked at the source for the behaviour of the football but from what I can see the ball always travels 6 spaces ahead of where you kick it, which when kicked close to a wall or in a tight area will continue to bounce back and forth until it reaches 6 spaces it was kicked from. That should be be a quick fix to improve. It also has achievements for scoring goals as shown in the capture
If a small object such as a z-shelf is infront of the ball, the ball will jump over it just like on habbo. You should give it a try! :D
Skickat från min FRD-L09 via Tapatalk
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Re: [FINAL] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
Touz
You started up the project without an SDK selected, you need one installed and selected be able to build the source. You can download the Java 1.8 SDK from the Java website. Once downloaded and installed, you need to open up the menu to select the SDK for the project by navigating to the directory that it is installed in.
As for viewing the Maven projects, you just need to open up the specified window. To open up the window, go to View > Tool Windows > Maven Projects and it will pop up on the right.
Quote:
Originally Posted by
Edward99822
I dont put any config folder :S
PD: I send you a PM, I don't want to convert this post on a help topic... Thanks!
Copy the 'config' folder from the root of the Comet repository and paste the folder into the directory where your jar file is.
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Re: [Final] Comet Server [Open-Source, Java, 2017]
@Mink When i put online... I execute CometDB and after the sqls of Tools>SQL Queries but appear errors i can't view cause appear very fast... Any idea?
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
Edward99822
@
Mink When i put online... I execute CometDB and after the sqls of Tools>SQL Queries but appear errors i can't view cause appear very fast... Any idea?
I was having this problem too where the console was getting spammed with SQL related errors to the point where I couldn't scroll up far enough to see them, and it turned out to be that the column 'effectid' in the furniture table just needed to be renamed to 'effect_id'.
There were a few other miscellaneous things I had to add manually that the SQL updates did not have. Here's an empty copy of my Comet database, I haven't ran into any problems with it yet:
https://mega.nz/#!zRJ0CazB!RhKolm6N0...MuKbYHUe2sxiGY
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Yo, i have problem with this: [2017-04-25 09:53:41,894] DEBUG com.cometproject.server.boot.Comet - No config args found, falling back to default configuration!== Spark has ignited ...>> Listening on 0.0.0.0:30001
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Thanks but client get at 76% and no appear nothing on console, log hh_human_item, hh_human_body and don't appear nothing else.
In the emu don't appear nothing :S Any idea?
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Re: [Final] Comet Server [Open-Source, Java, 2017]
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
Uptimed
i have other problems xd
This is a release thread not a help thread. Go to help section.
Skickat från min FRD-L09 via Tapatalk
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Ok so i found a bug!
When u are rank 7 and u flood, ur flood thingie message so you can't type will be 0 but it goes infinite in -1 -2 -3 etcetra
Sorry tho I can't explain that good because I'm Dutch :D
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Re: [Final] Comet Server [Open-Source, Java, 2017]
Quote:
Originally Posted by
JustJarno
Ok so i found a bug!
When u are rank 7 and u flood, ur flood thingie message so you can't type will be 0 but it goes infinite in -1 -2 -3 etcetra
Sorry tho I can't explain that good because I'm Dutch :D
Just set flood_bypass = 1 to that rank, wouldn't call it a bug, you're just doing something wrong.