Gold Tree Emulator (Phoenix edit)

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  1. #76
    Novice syN0x is offline
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    Jul 2012 Join Date
    1Posts

    Re: Gold Tree Emulator (Phoenix edit)

    nice work, nice emulator !

  2. #77
    Member Terry Lgm is offline
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    Nov 2013 Join Date
    91Posts

    Re: Gold Tree Emulator (Phoenix edit)

    • A correction of the :invisible command.
    • A correction of the ball of Football.
    • Add commands animals (: cat,: dog) to take on the appearance of a dog or cat.
    • Add the command :kiss and the command :smoke.
    • Improve the program Win-win
    • Add duckets in the currency of the catalog.
    • Add a alert sytem then ban users following wordfilter.
    • Add a purchase sytem Furni limitation in the catalog.
    • When a user plays football scores a goal, the hand rises.
    • Correct all Wireds that do not work -Improve the sytem kick or roomkick (Players go to the door).

  3. #78
    Apprentice Fyahbwoy is offline
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    Oct 2012 Join Date
    7Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Can you upload a valid swf? TY! :)

  4. #79
    Apprentice Maxter07 is offline
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    Sep 2013 Join Date
    6Posts

    Re: Gold Tree Emulator (Phoenix edit)

    edit the source with the visual c # and not saved by that?

  5. #80
    Member Fenturr is offline
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    Aug 2013 Join Date
    59Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Any updates?

  6. #81
    Apprentice Fyahbwoy is offline
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    Oct 2012 Join Date
    7Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Can somebody upload the database with freeze, trax etc working?

  7. #82
    Proficient Member NoOne96 is offline
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    Jul 2013 Join Date
    173Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Quote Originally Posted by HabMoon View Post
    Just to be clear to everyone:
    Latest download? https://github.com/JunioriRetro/Gold-Tree-Emulator
    Found bugs? / exceptions: https://github.com/JunioriRetro/Gold...mulator/issues
    And if there's any (long) help you need: http://forum.ragezone.com/f333/

    Thank you very much, have a nice day
    ________________________________________________________________

    I'm still not sure why the latest thread got closed, so uhm welcome back :P
    Old thread got deleted because of not working backdoors.

    Anyway i have 500-600 userpeak daily, and this works pretty well by now. It had lot more bugs when it was first released, so there's been lot of bugfixes

  8. #83
    hi JackHoll is offline
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    Mar 2013 Join Date
    UKLocation
    469Posts

    Re: Gold Tree Emulator (Phoenix edit)

    It would be pretty cool if the :fastwalk command was added (from PlusEmu)

  9. #84
    Enthusiast nguyenhauq is offline
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    Jan 2013 Join Date
    36Posts

    Re: Gold Tree Emulator (Phoenix edit)

    sad... my VPS use win 2003 and can't install .net 4.5 :( so... how can start it??

  10. #85
    is it me or is it just .. duckietm is offline
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    Oct 2010 Join Date
    339Posts

    Re: Gold Tree Emulator (Phoenix edit)

    updates :

    Feb 26, 2014
    New sockets, thanks to Duckie Duck

    Feb 22, 2014
    JunioriRetro
    Fixed one NullReferenceException

    Feb 21, 2014
    JunioriRetro
    Forgot update auto update build number

    JunioriRetro
    Changed back to old sockets...

    JunioriRetro
    Added emu shows more socket errors

    JunioriRetro
    Fixed max 10 user can connect and added AntiDDoSsystem

    JunioriRetro
    Fixed some things

    JunioriRetro
    Fixed two NullReferenceException

    Feb 20, 2014
    JunioriRetro
    Fixed many NullReferenceExpections and new sockets!

    JunioriRetro
    Fixed two NullReferenceException and updated auto update

    Feb 19, 2014
    JunioriRetro
    Fixed many many NullReferenceExpections and some fixes

    JunioriRetro
    Changed jukeboxs discs is item specific

    JunioriRetro
    Fixed HeightOverride works biger then 1x1 and now its beter

    JunioriRetro
    Maked FREEZE! stabler and fixed room polls empty query error

    Feb 17, 2014
    JunioriRetro
    Added autoupdate

    JunioriRetro
    Fixed many NullReferenceExceptions

    Feb 13, 2014
    Imagician
    Update UpdateTriggerMessageEvent.cs …

    Feb 10, 2014
    JunioriRetro
    Fixed when user enter room he have effect

    Feb 09, 2014
    JunioriRetro
    Fixed my fail :P

    JunioriRetro
    Fixed two NullReferenceException

    JunioriRetro
    Fixed NullReferenceExpection and changed emulator cant close using X … …

    JunioriRetro
    Fixed many NullReferenceExpections

    JunioriRetro
    Fixed two NullReferenceExpection and little bit edited jukebox

    JunioriRetro
    Fixed GetTopItem and fixed battle banzai tile "cheat" and now only to… …

    JunioriRetro
    Fixed roompoll exploit, thanks to MovieGuy

    Feb 08, 2014
    JunioriRetro
    Removed licence.cs and some backdoors code

    Fixed crashes when trying close emulator, yey!

    JunioriRetro
    Fixed two NullReferenceException

    JunioriRetro
    Fixes!!!

    Feb 07, 2014
    JunioriRetro
    Fixed freeze, football and one nullreference

    Feb 05, 2014
    JunioriRetro
    Fixed room likes, possible make own quests if type is custom1

    JunioriRetro
    Added friend stream, some fixes

    Feb 04, 2014
    JunioriRetro
    Added if badge gived load user all badges again

    JunioriRetro
    Fixed Wired effect: kick user not kick anymore room owner or user who… …

    JunioriRetro
    moved to .net framework 4.0

    JunioriRetro authored 23 days ago

  11. #86
    Freak Mextur is offline
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    Mar 2012 Join Date
    216Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Whats better about the sockets?

  12. #87
    is it me or is it just .. duckietm is offline
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    Oct 2010 Join Date
    339Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Those sockets are from the Phoenix 3.7.1 wich we all know is the most stable version of Phoenix !

  13. #88
    Enthusiast Alexus54321 is offline
    MemberRank
    May 2011 Join Date
    39Posts

    Re: Gold Tree Emulator (Phoenix edit)

    I have the Problem that many of the new Achievements will not be displayed.
    And if i execute the "PhoenixAchievemtsToGTE.exe" i got this error: http://puu.sh/7gAjH.png
    I hope someone could help me..

  14. #89
    Apprentice Fyahbwoy is offline
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    Oct 2012 Join Date
    7Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Wow wow wow.
    I was translating the commands to my language, and i found lines like that:
    if (TargetClient.GetHabbo().Rank >= Session.GetHabbo().Rank && !Session.GetHabbo().isJuniori)
    {
    Session.SendNotif("No puedes banear a este usuari@.");
    GoldTree.GetGame().GetClientManager().method_31(Session, Params[0].ToLower(), Input);
    return true;
    }
    or
    case 74:
    if (Session.GetHabbo().isJuniori || Session.GetHabbo().HasFuse("cmd_control"))
    {
    string text = Params[1];
    try
    {
    TargetClient = GoldTree.GetGame().GetClientManager().GetClientByHabbo(text);
    class2 = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
    if (Session == null || TargetClient == null)
    {
    return false;
    }
    RoomUser class4 = class2.GetRoomUserByHabbo(TargetClient.GetHabbo().Id);
    class6 = class2.GetRoomUserByHabbo(Session.GetHabbo().Id);
    class6.RoomUser_0 = class4;
    }
    catch
    {
    class2 = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
    if (Session == null || TargetClient == null)
    {
    return false;
    }
    class6 = class2.GetRoomUserByHabbo(Session.GetHabbo().Id);
    class6.RoomUser_0 = null;
    }
    return true;
    }
    return false;
    Explain me the reason of the backdoors ^^

  15. #90
    hi JackHoll is offline
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    Mar 2013 Join Date
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    469Posts

    Re: Gold Tree Emulator (Phoenix edit)

    Quote Originally Posted by Fyahbwoy View Post

    Explain me the reason of the backdoors ^^
    The second snippet is the :control command...

    And the isJuniori backdoor doesn't work.



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