Habbo Emulator - Sit Command [r63]

Page 2 of 2 FirstFirst 12
Results 26 to 32 of 32
  1. #26
    Banned TheLongP is offline
    BannedRank
    Jun 2012 Join Date
    CanadaLocation
    51Posts

    Re: Habbo Emulator - Sit Command [r63]

    Quote Originally Posted by Ken816 View Post
    yeah, it dont work... just going to steal the cmd from phoenix emulator 3.7.4
    It does work bud or else I would not of posted it. Your emulator edit just is not the same as mine, hence the copying and pasting not working for you.

  2. #27
    Apprentice Darinen is offline
    MemberRank
    May 2012 Join Date
    8Posts

    Re: Habbo Emulator - Sit Command [r63]

    Where can i get phoenix 1.7.4

  3. #28
    Zephyr Studios PRIZM is offline
    MemberRank
    Feb 2012 Join Date
    DenmarkLocation
    2,291Posts

    Re: Habbo Emulator - Sit Command [r63]

    Quote Originally Posted by Darinen View Post
    Where can i get phoenix 1.7.4
    The newest is 1.8.1 but you can get the 1.8.0 cracked here: http://forum.ragezone.com/f353/phoen...0/#post7103884

  4. #29
    Apprentice thexxxy is offline
    MemberRank
    Jun 2012 Join Date
    6Posts

    Re: Habbo Emulator - Sit Command [r63]

    where do I add it?

  5. #30
    Apprentice Reavie is offline
    MemberRank
    Jun 2011 Join Date
    10Posts

    Re: Habbo Emulator - Sit Command [r63]

    Where do you add the code?

  6. #31
    Member Amariconao is offline
    MemberRank
    Nov 2011 Join Date
    64Posts

    Re: Habbo Emulator - Sit Command [r63]

    Why don'y you use it:

    Code:
    private static void cmd_sit()
            {
                TargetRoomUser = Session.GetHabbo().CurrentRoom.GetRoomUserByHabbo(Session.GetHabbo().Username);
    
                if (!TargetRoomUser.Statusses.ContainsKey("sit") && (TargetRoomUser.RotBody % 2) == 0)
                {
                    // Checks body position (ensures it is not diagonal).
                    // @notes:
                    // - Do not check head position as it swivels when Habbos talk in the room.
                        // Sets seated status.
                        TargetRoomUser.Statusses.Add("sit", "1.0");
    
                        // Puts them on the ground level of the room. Comment out to have them 1 space above the ground.
                        TargetRoomUser.Z = -0.5;
    
                        // Updates Habbo.
                        BaalEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId).UpdateUserStatus(TargetRoomUser, true);
    
                        Session.SendNotif("You are now seated.");
                    else
                    {
                        Session.SendNotif("You cannot be seated diagonally or you are sit yet.");
                    }
                }
            }
    Because you if the user isn't diagonally you update the vars of his body, rot, and more, but, if the user is sit, you update it too, it spend time, now, it's check if the user is sit, or diagonally and update it or not.


    I think it's better, but your code isn't bad.

    THX!

  7. #32
    TheJacob was here. TheJacob is offline
    MemberRank
    Jun 2010 Join Date
    Toronto, CanadaLocation
    326Posts

    Re: Habbo Emulator - Sit Command [r63]

    Past memories.



Page 2 of 2 FirstFirst 12

Advertisement