HabboUI Editor3? What?

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  1. #16
    Valued Member treebeard is offline
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    Re: HabboUI Editor3? What?

    Nice to see ya back and good job (:

    Tons of people will use this as I'd say your original tool is one of the most commonly used Habbo related pieces of software.

    Keep up the good work.

    Sent from my Pixel 3 using Tapatalk

  2. #17
    Member Mustache is offline
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    Re: HabboUI Editor3? What?

    Still I preferred the .exe instead of this web version. But it's cool you are doing this again (may for a short time but sure)

  3. #18
    Valued Member Oliveri is offline
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    Re: HabboUI Editor3? What?

    Damn, this is amazing news.

    I've been using HabboUI since the good old Phoenix dates and never had a problem. Best update would possibly be that you actually see what you're editing, besides the bin file ofcource. Like when you're editing the purse-widget you could see a window that shows what part your editing while your editing.

  4. #19
    Account Upgraded | Title Enabled! GertJanA is offline
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    Re: HabboUI Editor3? What?

    Leenster, first off all I have to say. I missed you boy! Its been far too long!

    Second, what an awesome tool you have created once again, clever to make it an web application!

  5. #20
    j’aime ma famille dominic is offline
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    Re: HabboUI Editor3? What?

    Quote Originally Posted by leenster View Post
    I dont think preview will be an option.

    Sent from my SM-G950W using Tapatalk
    it would be fairly easy. dump the sprites as per .swf; load the sprites upon opening a layout/file, and the render order (z-index) is the order of the elements
    Code:
    <container>
    <static_bitmap>
    <variables>
       <var key="asset_uri" value="${image.library.questing.url}achievement_inactive.png" type="String"/>
    </variables>
    </static_bitmap>
    </container>
    container draws first
    static_bitmap draws secondly.

    EDIT:
    dumping is not even needed, all the images are loaded from c_images

    EDIT2:
    yes, dumping is needed, some bitmaps (static_bitmaps are for external urls(?) bitmaps are for internal)

    EDIT3:
    if you var_dump this; https://hastebin.com/yepamusumu.php you'll get (almost?) every image loaded in the specific file. add ?file=habbo-XXXX.bin to specify the file. i also added x,y coords. sorted the array by name, and width,height including parameters have fun leenster

    EDIT4:
    https://hastebin.com/penamobuzu.php
    this script'll give the formatted url to habbo's c_images. have fun
    Last edited by dominic; 31-03-19 at 02:12 PM.

  6. #21
    [̲̅$̲̅(̲̅1̲̅)̲̅$ ̲̅] leenster is offline
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    May 2008 Join Date
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    Re: HabboUI Editor3? What?

    Quote Originally Posted by dominic View Post
    it would be fairly easy. dump the sprites as per .swf; load the sprites upon opening a layout/file, and the render order (z-index) is the order of the elements
    Code:
    <container>
    <static_bitmap>
    <variables>
       <var key="asset_uri" value="${image.library.questing.url}achievement_inactive.png" type="String"/>
    </variables>
    </static_bitmap>
    </container>
    container draws first
    static_bitmap draws secondly.

    EDIT:
    dumping is not even needed, all the images are loaded from c_images

    EDIT2:
    yes, dumping is needed, some bitmaps (static_bitmaps are for external urls(?) bitmaps are for internal)

    EDIT3:
    if you var_dump this; https://hastebin.com/yepamusumu.php you'll get (almost?) every image loaded in the specific file. add ?file=habbo-XXXX.bin to specify the file. i also added x,y coords. sorted the array by name, and width,height including parameters have fun leenster

    EDIT4:
    https://hastebin.com/penamobuzu.php
    this script'll give the formatted url to habbo's c_images. have fun
    Ah... something to play with. Thanks.... would be cool if that works

    Sent from my SM-G950W using Tapatalk

  7. #22
    j’aime ma famille dominic is offline
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    611Posts

    Re: HabboUI Editor3? What?

    @leenster perhaps a git would be sufficient, so that some of us can help

  8. #23
    Ex-Supervisor Sean is offline
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    Jun 2007 Join Date
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    4,097Posts

    Re: HabboUI Editor3? What?

    The man.. the legend.. hes back!

    Although I have taken a huge step back away from Habbo, and personally dont have any use from this.. but im sure a lot of people could use it and it would be very helpful to them.

    I'd like to see where this project could go. Had some solid ideas for SWF customization, although I never figured out how to do it.. lol

  9. #24
    Apprentice Polo is offline
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    Dec 2019 Join Date
    SpainLocation
    9Posts

    Re: HabboUI Editor3? What?

    Hi, wanted to tell you that i cant use it with my Habbo.swf, it says Sorry, there was an error uploading your file.

  10. #25
    Member webbanditten is online now
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    Dec 2019 Join Date
    55Posts

    Re: HabboUI Editor3? What?

    Yep broken for me too

  11. #26
    Apprentice Polo is offline
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    Re: HabboUI Editor3? What?

    Quote Originally Posted by webbanditten View Post
    Yep broken for me too
    I recommend you to use the app instead, https://sulake.co.uk Hotel tools and Habbo UI

  12. #27
    [̲̅$̲̅(̲̅1̲̅)̲̅$ ̲̅] leenster is offline
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    May 2008 Join Date
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    Re: HabboUI Editor3? What?

    HabboUI Editor

    Had some issues with the server. Should be fixed now

  13. #28
    j’aime ma famille dominic is offline
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    Aug 2012 Join Date
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    611Posts

    Re: HabboUI Editor3? What?

    @leenster invalid invite on the discord



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