Why i have every time a dissconnect at the Packet: 739 oO
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Why i have every time a dissconnect at the Packet: 739 oO
John!
Theres a program to crack automatic the newest one?
Not that i know off, Im just waiting for Joopies Cracker to work
Anyways, can someone packetlog Habbo.fi? Its not letting me in, i get this error:
Nvm, it has gone offline for the night, we can do it tomorrow then, anyone got a packetlogger that might work? I used NovoFatumCode:<!-- Crash Details Start --
Error# 52651483 (2030): Failed to parse incoming message using _-2xO::_-3pS
null
-- Crash Details End -->
Now habbo.com gives me this with packetlogger:
This is what i get when i load up habbo with NovoFatum:Code:<!-- Crash Details Start --
Error# 05831863 (2030): Failed to parse incoming message using _-eP::_-1Ge
null
-- Crash Details End -->
Spoiler:
Weird, it lets me in sometimes, and other times it doesnt.
But,Do you know how to crack it manually?
Sorta, im not too sure, i think you have to disable Rc4, then look for images.habbo.com or something, change the RSA key to the one in the emulator, and something else. I will have a look around for a small tutorial for you.
In the meantime, i am just waiting for Joopie to fix his cracker.
Check this out for packets+tools for R63B:
Index of /123
anyone know how to rip the songs off habbo?
Nvm, i think i have the packets here:
http://marmike.com/123/RELEASE63-201...50%20songs.txt
Got mystery box packets, will sort them out later (too many people talking in a room)
Unlocking someones box (with a blue key) [i think, there was too many packetlogs of opening one box and then another and everyone shouting for a key and all]
Spoiler:
Opened box already
Code:---------------
#toServer>[2166]>[0][0][0][10][8]v[0][0][0][5][0][0][0][12]
---------------
#toServer>[1580]>[0][0][0][10][6],ÞÈt[0][0][0][0]
---------------
#toClient>[792]>[0][0][0]‚[3][0]${mysterybox.error.title}[0]+${mysterybox.error.already_opened.subtitle}[0]0${mysterybox.error.already_opened.owner.message}[0][0][0][0][0][0]
---------------
Nvm, i can still packetlog. Just need to have credits on habbo fi to packetlog the new stuff
Got it allready working ;) (Thanks to EliteRoyal :))
Here i log very lots Packets this Morning (With Snowstorm ;))
LOGS.rar
Mannequins (Made by Me with little Help of John ;)):
[R63B-DEV]Mannequins - YouTube
Does anyone have logs for RELEASE63-201212120947-241536750?
Just wondering.
LOGS.rar
;)
Logged:
Spoiler:
Release will be with you soon
Are you going to release the EMU later?
Thread is most useful to all developers new and old. Therefore this will be stickied for the production it has given.
- HH Moderation
Hope someone can split it for me :):
Quote:
#toClient>[2836]>[0][0][4][11][0][0][0][5][0][0][0][0][0][7][1]ë·[10][0][1]a[1][1]ä[11]R[0][11]Gammer12345[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][2][0][0][0][1][0][0][0][0][0][0][2]h[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][1]ë·[0][3]aaa[1][1]ä[11]R[0][11]Gammer12345[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][1]ë·[0][3]aaa[1][1]ä[11]R[0][11]Gammer12345[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][1]ë·[4][0]Gammer12345's room[1][1]ä[11]R[0][11]Gammer12345[0][0][0][0][0][0][0][0][0][0][0][0]$Gammer12345 has entered the building[0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][1]ë¶õ[0][3]LOL[1][1]ä[11]R[0][11]Gammer12345[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][2][0][0][0][1][0][0][0][0][0][0][0]5[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][3]d1ñ[0]KickWars Galactica! - 1[1][2].%Î[0][10]Airblender[0][0][0][0][0][0][0][0][0][0][0]2[0]:Walk through the giant space arena in search for treasure![0][0][0][0][0][0][0][0][0][0][2]}[0][0][0][0][0][0][0][0][0][5]å[0]Kickwars Galactica![0]8b07064t00175s88173s22014254ed8bf31026ec1bf46dbf187dd0cba[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][3]d2[8][0]KickWars Galactica! - 2[1][2].%Î[0][10]Airblender[0][0][0][0][0][0][0][0][0][0][0]2[0]:Walk through the giant space arena in search for treasure![0][0][0][0][0][0][0][0][0][0][2]S[0][0][0][0][0][0][0][0][0][5]æ[0]Kickwars Galactica![0]8b07064t00175s88173s22014254ed8bf31026ec1bf46dbf187dd0cba[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][1][0][0][0][0][0][0][0][0][0]
The normal ME Tab Structure, because its updates (Groups, Promote...)
PacketSplitter, is here: Index of /123/Tools (top 2)
Should working, but doesnt -.-:
Message.AppendUInt(Id);
Message.AppendStringWithBreak(Name);
Message.AppendBoolean(true);
Message.AppendInt32(OwnerId);
Message.AppendStringWithBreak(Owner);
Message.AppendInt32(State); // room state
Message.AppendInt32(UsersNow);
Message.AppendInt32(UsersMax);
Message.AppendStringWithBreak(Description);
Message.AppendInt32(0);
Message.AppendInt32((Category == 3) ? 2 : 0); // dunno!
Message.AppendInt32(0); // can trade?
Message.AppendInt32(Score);
Message.AppendInt32(Category);
Message.AppendInt32(0);
Message.AppendStringWithBreak("");
Message.AppendStringWithBreak("");
Message.AppendStringWithBreak("");
Message.AppendInt32(TagCount);
foreach (string Tag in Tags)
{
Message.AppendStringWithBreak(Tag);
}
Message.AppendBoolean(false);
Message.AppendBoolean(false);
Message.AppendStringWithBreak("");
Message.AppendStringWithBreak("");
Message.AppendInt32(0);
Please, i really need it :)