Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Incomplete] Pixel.js

Newbie Spellweaver
Joined
Sep 23, 2020
Messages
25
Reaction score
23
Pixel.JS
Pixel.JS was supposed to be a copy of Habbo written in HTML5.
The project started a week ago, everything you see is the result of about 1 week of work.

I decided not to continue it anymore, in the first place because once it was finished it would lead me to nothing.
The second reason is that I had never worked with JavaScript before and I don't know if what I was doing I was doing well or not. All the code you see is definitely possible to write much better.

The server also has many pieces of code that could have been written much better.

The technologies used are:
- HTML5 / JS / CSS + Phaser 3
- C # .NetCore + MySql

If you want to use it to build a retro don't even want try.

Functions roughly finished:
- General rendering of furni (without states, rotations, animations) using Cyclone spritesheets
- Player movements
- Path Finder
- Walkable / non-walkable objects settable from the database
- Multi-height objects settable from the database
- Basic navigator
- Basic inventory (furni placing, furni taking)

XbariyM - [Incomplete] Pixel.js - RaGEZONE Forums


FusionDev - [Incomplete] Pixel.js - RaGEZONE Forums

Download:
Scan:

I hope someone can serve as a starting point.
 

Attachments

You must be registered for see attachments list
Last edited:
Back
Top