Good night I make WS2016 machine with the last Java version (8 .192) and when i start up the .bat say me that the compile version (55) its more recent than my version (52) , but i have the last Java version.. what is this failure? obviosly its in mi pc.
thanks.
now, in the last photo has 11.0.1 and continue with the issue...
It's possible your PATH variable isn't set, make it link to the JDK directory.
https://stackoverflow.com/questions/...-11-on-windows
When did this become StackOverflow btw?
Oh that subject; can someone help me install Java on Windoze XP 32-bit????????????????
Hello,
I am running into this error when trying to start up kepler.jar. I have configured the server.ini correctly and I have JDK 11.0.1 installed. Anyone got a clue?
EDIT: I'm using the precompiled jar.Code:2018-12-21T18:33:30.340 WARN [io.netty.channel.epoll.EpollEventLoop] - Unexpected exception in the selector loop. java.lang.NoSuchMethodError: io.netty.channel.epoll.EpollEventLoop.deadlineNanos()J at io.netty.channel.epoll.EpollEventLoop.epollWait(EpollEventLoop.java:243) at io.netty.channel.epoll.EpollEventLoop.run(EpollEventLoop.java:278) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:886) at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) at java.base/java.lang.Thread.run(Thread.java:834)
Last edited by FreddanQ; 22-12-18 at 05:41 PM.
This must be the first emu with working Battleball right? Congratulations.
This emu captures a really interesting part of Habbo history for a lot of (old) members here I would imagine. I thought after all these years and the demise of websites like RapidShare and Megaupload that it would have been impossible for an emu of this vintage to be created due to all the old DCRs being lost forever.
I've not posted for 4 years, but I had to comment on this. Nice work, thank you for sharing.
Yeah I know right lol, but seriously I've been working hard on archiving as much Habbo stuff as I can. I've pretty much recovered everything throughout the history of Habbo Hotel private srver development.
And also the reason why stuff like BattleBall is complete was because I got in touch with a few people who figured out some Shockwave reverse engineering and I was able to figure out the gameloop update packet, for stuff like power ups, spectating etc to be coded.
And also the two gamehall games, Chess and Tic Tac Toe were able to be coded due to reverse engineering as well.
Yes, although the Holograph BattleBall is seriously bad... no power ups, no flood fill tile feature, all arenas are treated like the classic arena how it takes 4 jumps to lock a tile, can't restart game once it finishes, can't spectate a game, and when a game finishes it doesn't show it listed as a finished game with the high scores in the BattleBall lobby![]()
I fixed this here: https://github.com/Quackster/Kepler/pull/3
You only need to upgrade the netty version to 4.1.5.Final.
I use Linux, I think you too.
You need to recompile the source and get the new jar.
So , Alex we can wait for wooble squabble ?