Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
can someone explain to me how to get the badges working? I can't see the badges and i did everything downloaded the folder put it in the htdocs it's still not working
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Quote:
Originally Posted by
Remco Dijkstra
Bots bugg need some fix
Can you say whats wrong ?
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Dont walk if i do 10 secs it say
: and the word
if ido 3 secs
bot: the word
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Quote:
Originally Posted by
Remco Dijkstra
Dont walk if i do 10 secs it say
: and the word
if ido 3 secs
bot: the word
Look in the source then or post in the help section
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Bug;
If you place a bot in a room and then setup his speech, it randomly duplicates the speech even when the bot is gone! Not sure if it's just when you have a monsterplant in the room or not. Just noticed it.
http://i.imgur.com/t2RujMx.png
Bit freaky. Can't seem to find why it does it ._.
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
need :brb command for mercury
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Quote:
Originally Posted by
Remco Dijkstra
need :brb command for mercury
Working on it
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Quote:
Originally Posted by
Remco Dijkstra
need :brb command for mercury
Do it yourself, isn't request command thread.
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Bug found:
- when you recycle items in ecotron/furnimatic you don't get a recycle price box.
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
:unban not work needs fix
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Any fixes? / Fixes thread?
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Please reply to this Help thread in stead of asking your questions on this one.
http://forum.ragezone.com/f333/mercu...-help-1028034/
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
#region Fly (:fly)
case "fly":
case "vlieg":
{
if (Session.GetHabbo().HasCmd("fly"))
{
Room currentRoom = Session.GetHabbo().CurrentRoom;
RoomUser roomUserByHabbo = null;
currentRoom = MercuryEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (currentRoom != null)
{
roomUserByHabbo = currentRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo != null)
{
roomUserByHabbo.isFlying = true;
}
}
}
return true;
}
#endregion
Fly fix
Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]
Quote:
Originally Posted by
Remco Dijkstra
#region Fly (:fly)
case "fly":
case "vlieg":
{
if (Session.GetHabbo().HasCmd("fly"))
{
Room currentRoom = Session.GetHabbo().CurrentRoom;
RoomUser roomUserByHabbo = null;
currentRoom = MercuryEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (currentRoom != null)
{
roomUserByHabbo = currentRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo != null)
{
roomUserByHabbo.isFlying = true;
}
}
}
return true;
}
#endregion
Fly fix
Isn't a fix, this command fuck all room tiles.