Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

Page 10 of 36 FirstFirst ... 2345678910111213141516171820 ... LastLast
Results 136 to 150 of 538
  1. #136
    Account Upgraded | Title Enabled! KyleeIsProzZ is offline
    MemberRank
    Oct 2012 Join Date
    C:Location
    548Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by mokobe39000 View Post
    haha you have nothing else to do? --'

    someone else? i search a cms compatible with mercury emu2.3
    Just use RevCMS and have table cms_ news, and seckey column
    in the users table.

  2. #137
    Enthusiast Skulvy is offline
    MemberRank
    Nov 2008 Join Date
    Pussy landLocation
    32Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by AskethZ View Post
    faceless command fixed for mercury:
    Code:
                        case "faceless":
                        case "geengezicht":
                        case "gezichtloos":
                            {
                                if (Session.GetHabbo().GotCommand("faceless")) //wrong 1
                                {
                                    string[] figureParts;
                                    string[] headParts;
    
    
                                    figureParts = Session.GetHabbo().Look.Split('.');
                                    foreach (string Part in figureParts)
                                    {
                                        if (Part.StartsWith("hd"))
                                        {
                                            headParts = Part.Split('-');
    
    
                                            if (!headParts[1].Equals("99999"))
                                                headParts[1] = "99999";
                                            else
                                                break;
    
    
                                            string NewHead = "hd-" + headParts[1] + "-" + headParts[2];
    
    
                                            Session.GetHabbo().Look = Session.GetHabbo().Look.Replace(Part, NewHead);
                                            break;
                                        }
                                    }
    
    
                                    using (IQueryAdapter dbClient = MercuryEnvironment.GetDatabaseManager().getQueryreactor()) //wrong 2
                                    {
                                        dbClient.setQuery("UPDATE users SET look =   @Look WHERE username =   @username");
                                        dbClient.addParameter("look", Session.GetHabbo().Look);
                                        dbClient.addParameter("username", Session.GetHabbo().Username);
                                        dbClient.runQuery();
                                    }
    
    
                                    Room Room = Session.GetHabbo().CurrentRoom;
    
    
                                    if (Room == null)
                                        return true;
    
    
                                    RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
    
    
                                    if (User == null)
                                        return true;
    
                                    Session.GetMessageHandler().GetResponse().Init(Outgoing.UpdateUserDataMessageComposer); //wrong 3
                                    Session.GetMessageHandler().GetResponse().AppendInt32(-1);
                                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Look);
                                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Gender.ToLower());
                                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Motto);
                                    Session.GetMessageHandler().GetResponse().AppendInt32(Session.GetHabbo().AchievementPoints);
                                    Session.GetMessageHandler().SendResponse();
    
    
                                    ServerMessage RoomUpdate = new ServerMessage(Outgoing.UpdateUserDataMessageComposer); //wrong 4, original code by Squashing, fixed up for Mercury by AskethZ aka Weed
                                    RoomUpdate.AppendInt32(User.VirtualId);
                                    RoomUpdate.AppendString(Session.GetHabbo().Look);
                                    RoomUpdate.AppendString(Session.GetHabbo().Gender.ToLower());
                                    RoomUpdate.AppendString(Session.GetHabbo().Motto);
                                    RoomUpdate.AppendInt32(Session.GetHabbo().AchievementPoints);
                                    Room.SendMessage(RoomUpdate);
    
                                }
                                return true;
                            }
    It's work. Thx.

  3. #138
    Account Upgraded | Title Enabled! iRetro™ is offline
    MemberRank
    Feb 2010 Join Date
    United KingdomLocation
    558Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Could anyone be nice and compile all the extra stuff which has been posted.

  4. #139
    Account Upgraded | Title Enabled! AskethZ is offline
    MemberRank
    Jul 2012 Join Date
    232Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by iRetro™ View Post
    Could anyone be nice and compile all the extra stuff which has been posted.
    What extra stuff would you need?

  5. #140
    Account Upgraded | Title Enabled! iRetro™ is offline
    MemberRank
    Feb 2010 Join Date
    United KingdomLocation
    558Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by AskethZ View Post
    What extra stuff would you need?
    Some features which have been disabled and stuff like Jukebox, I'm willing to donate alot for these fixes or a personal emulator coder who has experince.

  6. #141
    Apprentice FinniX is offline
    MemberRank
    Sep 2013 Join Date
    7Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Which CMS an Database can I use for this ?

    Thanks a lot!!!

  7. #142
    Account Upgraded | Title Enabled! AskethZ is offline
    MemberRank
    Jul 2012 Join Date
    232Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by FinniX View Post
    Which CMS an Database can I use for this ?

    Thanks a lot!!!
    Just use the included database with revcms..

    - - - Updated - - -

    Quote Originally Posted by iRetro™ View Post
    Some features which have been disabled and stuff like Jukebox, I'm willing to donate alot for these fixes or a personal emulator coder who has experince.
    Search he web. There are fixes for such stuff

  8. #143
    Apprentice FinniX is offline
    MemberRank
    Sep 2013 Join Date
    7Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by AskethZ View Post
    Just use the included database with revcms..

    - - - Updated - - -



    Search he web. There are fixes for such stuff
    Have anyone a done configured pack for me ?
    It will be nice!

  9. #144
    Member xJayJay is offline
    MemberRank
    Oct 2012 Join Date
    PittsburghLocation
    90Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Last question: http://prntscr.com/4nikmo Its still in a different language when the sql. is English can someone help?

  10. #145
    Proficient Member MrPudding is offline
    MemberRank
    Jul 2013 Join Date
    GermanyLocation
    174Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by xJayJay View Post
    Last question: http://prntscr.com/4nikmo Its still in a different language when the sql. is English can someone help?
    That's why you have in gamedata:

    external_flash_texts_en.txt
    productdata_en.txt
    furnidata_xml_en.xml

  11. #146
    Enthusiast akajsmoove is offline
    MemberRank
    Aug 2014 Join Date
    28Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I've got a question, is there any way to fix stack tool? Because I've had it properly fixed ( When dropping items underneath an item, it would go underneath) ect; and I've tried to put that code on this emu, and the stack tool is still the same.

  12. #147
    Apprentice Huawei is offline
    MemberRank
    Nov 2013 Join Date
    11Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Can someone help me to setup this ? :)

  13. #148
    Valued Member Bullies is offline
    MemberRank
    Aug 2013 Join Date
    114Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Huawei View Post
    Can someone help me to setup this ? :)
    Quote Originally Posted by akajsmoove View Post
    I've got a question, is there any way to fix stack tool? Because I've had it properly fixed ( When dropping items underneath an item, it would go underneath) ect; and I've tried to put that code on this emu, and the stack tool is still the same.
    Stop asking for help for the 100th time.. Make a help thread in the help section pff..

  14. #149
    Member Terry Lgm is offline
    MemberRank
    Nov 2013 Join Date
    91Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    That's why you have in gamedata:

    external_flash_texts_en.txt
    productdata_en.txt
    furnidata_xml_en.xml
    Could you take a ride to requests for help because people need you and your inbox is full.

  15. #150
    Valued Member VabboWorld is offline
    MemberRank
    Oct 2013 Join Date
    FranceLocation
    124Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I have not figured out how to put the images in the YouTube video here ... But I have the youtube.php in the / game / file, and I took the playlists of the new database MercuryEmulator

    Can you explain to me how you put the picture?



Advertisement