Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

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  1. #151
    Member xJayJay is offline
    MemberRank
    Oct 2012 Join Date
    PittsburghLocation
    90Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    can someone explain to me how to get the badges working? I can't see the badges and i did everything downloaded the folder put it in the htdocs it's still not working

  2. #152
    Member Remco Dijkstra is offline
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    Sep 2013 Join Date
    69Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Bots bugg need some fix

  3. #153
    Ragezone Furni Releaser maartenvn is offline
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    Dec 2012 Join Date
    Ragezone WorldLocation
    928Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Remco Dijkstra View Post
    Bots bugg need some fix
    Can you say whats wrong ?

  4. #154
    Member Remco Dijkstra is offline
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    Sep 2013 Join Date
    69Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Dont walk if i do 10 secs it say

    : and the word

    if ido 3 secs

    bot: the word

  5. #155
    Proficient Member ProducerMark is offline
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    Jul 2010 Join Date
    Middle EarthLocation
    176Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Remco Dijkstra View Post
    Dont walk if i do 10 secs it say

    : and the word

    if ido 3 secs

    bot: the word
    Look in the source then or post in the help section

  6. #156
    R.I.P Millercent FatalLulz is offline
    MemberRank
    Nov 2012 Join Date
    AustraliaLocation
    2,248Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Bug;

    If you place a bot in a room and then setup his speech, it randomly duplicates the speech even when the bot is gone! Not sure if it's just when you have a monsterplant in the room or not. Just noticed it.



    Bit freaky. Can't seem to find why it does it ._.

  7. #157
    Member Remco Dijkstra is offline
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    Sep 2013 Join Date
    69Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    need :brb command for mercury

  8. #158
    Developer BurakDev is offline
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    Mar 2013 Join Date
    ParisLocation
    376Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Remco Dijkstra View Post
    need :brb command for mercury
    Do it yourself, isn't request command thread.

  9. #159
    Account Upgraded | Title Enabled! AskethZ is offline
    MemberRank
    Jul 2012 Join Date
    232Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Remco Dijkstra View Post
    need :brb command for mercury
    Working on it

  10. #160
    Ragezone Furni Releaser maartenvn is offline
    MemberRank
    Dec 2012 Join Date
    Ragezone WorldLocation
    928Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Bug found:
    - when you recycle items in ecotron/furnimatic you don't get a recycle price box.

  11. #161
    Member Remco Dijkstra is offline
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    Sep 2013 Join Date
    69Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    :unban not work needs fix

  12. #162
    Apprentice ohSparklez is offline
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    Sep 2014 Join Date
    14Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Any fixes? / Fixes thread?

  13. #163
    Account Upgraded | Title Enabled! AskethZ is offline
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    Jul 2012 Join Date
    232Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Please reply to this Help thread in stead of asking your questions on this one.
    http://forum.ragezone.com/f333/mercu...-help-1028034/
    Last edited by AskethZ; 17-09-14 at 05:33 PM.

  14. #164
    Member Remco Dijkstra is offline
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    Sep 2013 Join Date
    69Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    #region Fly (:fly)
    case "fly":
    case "vlieg":


    {
    if (Session.GetHabbo().HasCmd("fly"))
    {
    Room currentRoom = Session.GetHabbo().CurrentRoom;
    RoomUser roomUserByHabbo = null;
    currentRoom = MercuryEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
    if (currentRoom != null)
    {
    roomUserByHabbo = currentRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
    if (roomUserByHabbo != null)
    {
    roomUserByHabbo.isFlying = true;


    }
    }
    }
    return true;
    }
    #endregion



    Fly fix

  15. #165
    Developer BurakDev is offline
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    Mar 2013 Join Date
    ParisLocation
    376Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Remco Dijkstra View Post
    #region Fly (:fly)
    case "fly":
    case "vlieg":


    {
    if (Session.GetHabbo().HasCmd("fly"))
    {
    Room currentRoom = Session.GetHabbo().CurrentRoom;
    RoomUser roomUserByHabbo = null;
    currentRoom = MercuryEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
    if (currentRoom != null)
    {
    roomUserByHabbo = currentRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
    if (roomUserByHabbo != null)
    {
    roomUserByHabbo.isFlying = true;


    }
    }
    }
    return true;
    }
    #endregion



    Fly fix
    Isn't a fix, this command fuck all room tiles.



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