@BaasHotel like he said, it has nice feautures but to use it on a hotel with 100+? Not that smart but we can't stop you from using it.
@BaasHotel like he said, it has nice feautures but to use it on a hotel with 100+? Not that smart but we can't stop you from using it.
I'll be editing it a lot before putting it online, but I'm used to crap emulators like swift and bcstorm, so this would actually be an improvement.
Bug during user login: Mercury.HabboHotel.Users.UserDataManagement.UserDataNotFoundException: No user found with ip 85.166.184.18 and sso {sso}.
at Mercury.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) in c:\Users\Jake\Downloads\MercuryNew\HabboHotel\Users\UserDataManagement\UserDataFactory.cs:line 57
at Mercury.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) in c:\Users\Jake\Downloads\MercuryNew\HabboHotel\GameClients\GameClient.cs:line 158
Happends when user try log in... -.-
If you're asking for help, it's not the good section.
And the error is pretty clear to me. No user found with [IP] and sso {sso} means that the auth_ticket is not updated when you come in the client so the emulator can't find the user settings.
I try to compile the sources from your link, but AStar pathfinder ist missing...
ok. Found it. The reference to Astar.dll was wrong for x64![]()
Last edited by Gryzn; 21-09-14 at 03:17 AM.
Does anyone have the flash_text_codes for the citizenship? comp the files takes to mutch time.
Good release tho!
How to allow :floor for all ranks?
My :floor is working with rank 5++.
@smatch : http://i.imgur.com/yEMZeMG.png
Creds to @Leans
I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
I hope some of these new features may convince you this isn't just a simple rename :)
1. Build 3310 (or RELEASE63-201409161433-700837580)
So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)
2. Ambassadors and new commands
You may already know, but there is an "Ambassador" system running in habbo.fr
Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif
3. Bug fixes, code cleaning and stability
~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!
4. (And maybe one of the most important ones) Clientside RC4 encryption
A second instance of RC4 class is called if you set a boolean true in the public key packet.
This is for encrypting S2C messages, so why not? More security, ;)
So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)
5. Credits to everyone who made this project possible
So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
Spoiler:
And more coming soon!
Wait for this version! :)
Last edited by MrPudding; 21-09-14 at 10:44 AM.