Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

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  1. #226
    son, i am disappointed Squashing is offline
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    Apr 2011 Join Date
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    683Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Lunaa View Post
    Don't expect much from it, it's just the same shit every time with updated headers. I wouldn't trust this to run a hotel with 100+ online...
    @BaasHotel like he said, it has nice feautures but to use it on a hotel with 100+? Not that smart but we can't stop you from using it.

  2. #227
    Gaby is offline
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    Apr 2013 Join Date
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I'll be editing it a lot before putting it online, but I'm used to crap emulators like swift and bcstorm, so this would actually be an improvement.

  3. #228
    Proficient Member Kristophers is offline
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    Dec 2013 Join Date
    198Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by BaasHotel View Post
    I'll be editing it a lot before putting it online, but I'm used to crap emulators like swift and bcstorm, so this would actually be an improvement.
    That's the attitude most of the community should have. It's a good emulator tho, I'm sure there's a bit of improvements to make tho!

  4. #229
    QUIT RETROS Zedd is offline
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    Dec 2012 Join Date
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    295Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Bug during user login: Mercury.HabboHotel.Users.UserDataManagement.UserDataNotFoundException: No user found with ip 85.166.184.18 and sso {sso}.
    at Mercury.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) in c:\Users\Jake\Downloads\MercuryNew\HabboHotel\Users\UserDataManagement\UserDataFactory.cs:line 57
    at Mercury.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) in c:\Users\Jake\Downloads\MercuryNew\HabboHotel\GameClients\GameClient.cs:line 158

    Happends when user try log in... -.-

  5. #230
    En Français? Bjork is offline
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    Apr 2007 Join Date
    854Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    If you're asking for help, it's not the good section.

    And the error is pretty clear to me. No user found with [IP] and sso {sso} means that the auth_ticket is not updated when you come in the client so the emulator can't find the user settings.

  6. #231
    Apprentice Gryzn is offline
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    Mar 2009 Join Date
    13Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I try to compile the sources from your link, but AStar pathfinder ist missing...


    ok. Found it. The reference to Astar.dll was wrong for x64
    Last edited by Gryzn; 21-09-14 at 03:17 AM.

  7. #232
    Novice Jack Hotel is offline
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    Mar 2013 Join Date
    netherlandsLocation
    4Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Does anyone have the flash_text_codes for the citizenship? comp the files takes to mutch time.
    Good release tho!

  8. #233
    Member smatch is offline
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    Oct 2012 Join Date
    MontrealLocation
    74Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    How to allow :floor for all ranks?
    My :floor is working with rank 5++.

  9. #234
    Proficient Member GotMilk is offline
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    Jul 2013 Join Date
    150Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]


  10. #235
    Member smatch is offline
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    Oct 2012 Join Date
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    74Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by GotMilk View Post
    Oooh! Thanks!
    Other question...
    for compile you use Microsoft Visual Studio?

  11. #236
    Proficient Member MrPudding is offline
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    174Posts

    happy Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
    I hope some of these new features may convince you this isn't just a simple rename :)

    1. Build 3310 (or RELEASE63-201409161433-700837580)
    So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)

    2. Ambassadors and new commands
    You may already know, but there is an "Ambassador" system running in habbo.fr
    Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
    I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif

    3. Bug fixes, code cleaning and stability
    ~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
    ~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!

    4.
    (And maybe one of the most important ones) Clientside RC4 encryption
    A second instance of RC4 class is called if you set a boolean true in the public key packet.
    This is for encrypting S2C messages, so why not? More security, ;)
    So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)

    5. Credits to everyone who made this project possible
    So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
    Spoiler:





    And more coming soon!
    Wait for this version! :)
    Last edited by MrPudding; 21-09-14 at 10:44 AM.

  12. #237
    Account Upgraded | Title Enabled! Diddy is offline
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    Jun 2011 Join Date
    United KingdomLocation
    275Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
    I hope some of these new features may convince you this isn't just a simple rename :)

    1. Build 3310 (or RELEASE63-201409161433-700837580)
    So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)

    2. Ambassadors and new commands
    You may already know, but there is an "Ambassador" system running in habbo.fr
    Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
    I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif

    3. Bug fixes, code cleaning and stability
    ~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
    ~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!

    4.
    (And maybe one of the most important ones) Clientside RC4 encryption
    A second instance of RC4 class is called if you set a boolean true in the public key packet.
    This is for encrypting S2C messages, so why not? More security, ;)
    So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)

    5. Credits to everyone who made this project possible
    So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
    Spoiler:





    And more coming soon!
    Wait for this version! :)
    Any idea on when this is to come?

  13. #238
    Alpha Member Twan is offline
    MemberRank
    Jun 2010 Join Date
    1,961Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
    I hope some of these new features may convince you this isn't just a simple rename :)

    1. Build 3310 (or RELEASE63-201409161433-700837580)
    So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)

    2. Ambassadors and new commands
    You may already know, but there is an "Ambassador" system running in habbo.fr
    Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
    I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif

    3. Bug fixes, code cleaning and stability
    ~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
    ~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!

    4.
    (And maybe one of the most important ones) Clientside RC4 encryption
    A second instance of RC4 class is called if you set a boolean true in the public key packet.
    This is for encrypting S2C messages, so why not? More security, ;)
    So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)

    5. Credits to everyone who made this project possible
    So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
    Spoiler:





    And more coming soon!
    Wait for this version! :)
    Wow, nice! Cant wait for it!

  14. #239
    Account Upgraded | Title Enabled! UartigZone is offline
    MemberRank
    Dec 2013 Join Date
    LoserlandLocation
    441Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
    I hope some of these new features may convince you this isn't just a simple rename :)

    1. Build 3310 (or RELEASE63-201409161433-700837580)
    So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)

    2. Ambassadors and new commands
    You may already know, but there is an "Ambassador" system running in habbo.fr
    Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
    I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif

    3. Bug fixes, code cleaning and stability
    ~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
    ~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!

    4.
    (And maybe one of the most important ones) Clientside RC4 encryption
    A second instance of RC4 class is called if you set a boolean true in the public key packet.
    This is for encrypting S2C messages, so why not? More security, ;)
    So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)

    5. Credits to everyone who made this project possible
    So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
    Spoiler:





    And more coming soon!
    Wait for this version! :)
    So awesome! Can't wait!

    What about the Guradian and Habbo helper system? That will also be awesome to get working! :))

  15. #240
    Enthusiast Skulvy is offline
    MemberRank
    Nov 2008 Join Date
    Pussy landLocation
    32Posts

    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    I don't think if you guys were expecting it, but I'm already developing Mercury v2.4
    I hope some of these new features may convince you this isn't just a simple rename :)

    1. Build 3310 (or RELEASE63-201409161433-700837580)
    So yeah, I (once again, this is like the 9th time I do it) managed to update headers to one of the latest builds. :)

    2. Ambassadors and new commands
    You may already know, but there is an "Ambassador" system running in habbo.fr
    Mercury'll also be getting ambassadors! See this GIF: http://i.imgur.com/0KzL3qL.gif
    I also made a very simple :faceless command from scratch without any SQL queries :P. http://i.imgur.com/nRbMQQr.gif

    3. Bug fixes, code cleaning and stability
    ~Many thanks for your reports, guys! I will improve Mercury a lot and I also fixed a lot of bugs and also lag issues! :)
    ~About code cleaning, yeah it's kind of ugly most of the deobfuscated Plus code :/ So I will do it, at least 50%. I promise!

    4.
    (And maybe one of the most important ones) Clientside RC4 encryption
    A second instance of RC4 class is called if you set a boolean true in the public key packet.
    This is for encrypting S2C messages, so why not? More security, ;)
    So, now that retro packetlogger everyone is using will log everything scrambled from Mercury :)

    5. Credits to everyone who made this project possible
    So yeah, because I'm a nice person I added all the names of the ones who made this possible :)
    Spoiler:





    And more coming soon!
    Wait for this version! :)

    How about the transformation? (cats, dogs..)

    Anyway nice one dude.



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