Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

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  1. #51
    Novice scarface8359 is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Allan Lagersie View Post
    The client as been blocked at 87% :/
    I'm not exactly sure if this will fix your problem or not.. But if you're using Chrome and have "Ad Blocker", Try disable it and reload the client

    Or make sure the port is correct in the client file..
    Last edited by scarface8359; 13-09-14 at 07:13 AM.

  2. #52
    Member Terry Lgm is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I advise everyone to install the new models of rooms is carnage, an avalanche of errors in logs lol

  3. #53
    Enthusiast fantje is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Nice! Its working good for me now :)

  4. #54
    Enthusiast AreFlame is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Hello everyone, i know i shouldnt post this but i have been looking around alot in the help section and also in the comments here that people have problems with the client, when they load it it loads 100% then they get d/c when they have seen the hotel view. If anyone are sitting on the fix please share otherwise it will just be posted for help alot more in the feature.

  5. #55
    Enthusiast fantje is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I had the same problem, what I've done is: Delete cache & use the SWFS ( game map ) from the Plus Original emulator, then put the Habbo.swf in it and it works :) (don't forget to link the good variables)

  6. #56
    Alpha Member Emily is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    This is looking okay, not a fan of the code but it has loads of features :-)

  7. #57
    Ragezone Furni Releaser maartenvn is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Looks nice man! I am searching for bugs and fixes for it. I will post some fixes soon.

  8. #58
    Account Upgraded | Title Enabled! iRetro™ is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by maartenvn View Post
    Looks nice man! I am searching for bugs and fixes for it. I will post some fixes soon.
    Bugs I've found:
    Group items can't be picked up by the user which dropped them.
    Jukebox: (Doesn't play the playlist, when reloading hotel jukebox goes back in your inventory)
    Groups information disappears from room, after room reload or client reload.

    Would be nice to have them fixed ^ if anyone could fix them please share with the community or P.M me if you want a part-time job. (££$$)

  9. #59
    Alpha Member Glee is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by iRetro™ View Post
    Bugs I've found:
    Group items can't be picked up by the user which dropped them.
    Jukebox: (Doesn't play the playlist, when reloading hotel jukebox goes back in your inventory)
    Groups information disappears from room, after room reload or client reload.

    Would be nice to have them fixed ^ if anyone could fix them please share with the community or P.M me if you want a part-time job. (££$$)
    I don't have a problem with Jukebox

  10. #60
    Account Upgraded | Title Enabled! iRetro™ is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Glee View Post
    I don't have a problem with Jukebox
    Did you fix yourself?

  11. #61
    Alpha Member Glee is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by iRetro™ View Post
    Did you fix yourself?
    No, I didn't fix it :P

  12. #62
    Proficient Member MrPudding is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Alll View Post
    Guys, look. Is giving clientultius though, I've managed to get into the hotel before. Why, if I have changed the DB (for the same because I thought I had edited something and gave it, oh I imported the DB again), the SWF also had to draw again. The client did not change because I had entered the hotel, and it was working normally. Do nothing is loading up to 59% and gives clientultius. HELP !! was wrong, I am Brazilian and not speak English.I'm using the SWF, the emulator and the NEW DB that was posted.
    See source code of client in Chrome and see if "sso.ticket" is not left empty.
    Then, press 'F12' while loading client and then click 'Console' to see if any errors are thrown.
    Also check if all your swf links are working (furnidata, productdata, texts, variables,...)

  13. #63
    Proficient Member MrPudding is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Alll View Post
    I did what you said and not said, see my client:
    Add a / at the end of your base and flash.client.url

  14. #64
    Check http://arcturus.pw The General is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    This also have the correct present structure in the inventory? Like correct color, ribbon etc?

  15. #65
    Proficient Member MrPudding is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by AreFlame View Post
    fixed

    - - - Updated - - -

    Does anyone else than me notice when you use plusemu swfs pack with this emu you dont have the diamonds currency icon, since that swf pack is the only one working for me.
    Add
    diamonds.enabled=true
    to your variables.

  16. #66
    Enthusiast AreFlame is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by MrPudding View Post
    Add

    to your variables.
    Thank you very much, saved my life

  17. #67
    Novice Grandhotel is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Well, i love you for releasing this. Hopefull you can fix everything!:) If you do, i will donate you if you like:p

  18. #68
    Account Upgraded | Title Enabled! TardisHotel is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    This looks so amazing I have been waiting to go over to r63b but this one is what I think we have all been waiting for.

    First up congrats on a great release.

    Everything being written here seems easily fixed but how stable is she?

  19. #69
    Hakuna Matata Matata is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by TardisHotel View Post
    This looks so amazing I have been waiting to go over to r63b but this one is what I think we have all been waiting for.

    First up congrats on a great release.

    Everything being written here seems easily fixed but how stable is she?
    I would say tardis is perfectly fine as it is.
    You have a great user base, the players likes your current build. So really, there's no point in upgrading to r63b.
    Everyone I've been talking with likes tardis because of the huge catalog. So yeah, no point in changing. But that's just my opinion :).

  20. #70
    R.I.P Millercent FatalLulz is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    It's stability is fine. I was testing this with a few mates, 28 online, about 30 bots in one of the rooms all shouting randomness on a 1gb ram simple average Windows server.

    It doesn't have any crash bugs. It holds up well with CPU wise and RAM wise from I've seen. You would be safe buying a 2GB ram server as long as it has a decent CPU to hold a few hundred users online easily. As long as everything is configured.

  21. #71
    Account Upgraded | Title Enabled! Diddy is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by FatalLulz View Post
    It's stability is fine. I was testing this with a few mates, 28 online, about 30 bots in one of the rooms all shouting randomness on a 1gb ram simple average Windows server.

    It doesn't have any crash bugs. It holds up well with CPU wise and RAM wise from I've seen. You would be safe buying a 2GB ram server as long as it has a decent CPU to hold a few hundred users online easily. As long as everything is configured.
    That sounds quite good. Good job on this emulator @MrPudding
    Last edited by Diddy; 14-09-14 at 08:59 AM.

  22. #72
    Member albertwitwerts is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    I saw that some people have a problem with ':pickall', because it will delay.
    Maybe this could solve it:

    Go to: /HabboHotel/Rooms/RoomItemHandler.cs and find:
    Code:
    internal List<RoomItem> RemoveAllFurniture(GameClient Session)
    And replace this for loop:
    Code:
    for (int i = 0; i < array.Length; i++)
    with:
    Code:
    for (int i = 0; i < array.Length; i++)
    {
        RoomItem roomItem = array[i];
        roomItem.Interactor.OnRemove(Session, roomItem);
        ServerMessage serverMessage = new ServerMessage(Outgoing.PickUpFloorItemMessageComposer);
        serverMessage.AppendString(roomItem.Id + string.Empty);
        serverMessage.AppendBoolean(false);
        serverMessage.AppendUInt(roomItem.UserID);
        serverMessage.AppendInt32(0);
        this.room.SendMessage(serverMessage);
        list.Add(roomItem);
    }
    OR change this in the for loop:
    Code:
    serverMessage.AppendInt32(0);
    serverMessage.AppendUInt(roomItem.UserID);
    with:
    Code:
    serverMessage.AppendUInt(roomItem.UserID);
    serverMessage.AppendInt32(0);
    ps: sorry for my bad English, I'm Dutch.

  23. #73
    R.I.P Millercent FatalLulz is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Quote Originally Posted by Genex View Post
    100 users with a server of 2gb RAM ? It's this ? Sorry for my bad english bro'
    Yes by right as long as you use a decent VPS and set everything up correctly (MySQL etc etc) it will hold 100+ on a 2GB ram server easily.

  24. #74
    sexiess is a sin. Subway is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    this is a very nice rel, just play around with some stuff and your retro should be perf, once you know what you're doing, great rel bro.

  25. #75
    son, i am disappointed Squashing is offline
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    Re: Mercury Emulator V2.3 [Plus] [New RSA] [Love Locks] [Group Forums] [ETC]

    Great rel m8, just trying to fix the loading navigator(publics) and group image



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