Using this emu now just looking to add some fixes
Using this emu now just looking to add some fixes
Does anyone know if theese wired are working?
I can't get them working. If not they are working, can we get them to it?
Find this in RoomItem.cs
Paste this below the ending of the ifCode:if (this.GetBaseItem().InteractionType == InteractionType.roombg)
Credits toCode:else if (this.GetBaseItem().Name == "ads_mpu_720" || this.GetBaseItem().Name == "ads_background" || this.GetBaseItem().Name == "ads_mpu_300" || this.GetBaseItem().Name == "ads_mpu_160") { Message.AppendInt32(0); Message.AppendInt32(1); if (ExtraData != "") { Message.AppendInt32(ExtraData.Split(Convert.ToChar(9)).Length / 2); for (int i = 0; i <= ExtraData.Split(Convert.ToChar(9)).Length - 1; i++) { Message.AppendString(ExtraData.Split(Convert.ToChar(9))[i]); } } else { Message.AppendInt32(0); } }Jeanzinh0 for the fix
Thanks for posting the fix :-)
Btw, does anyone know how to fix the score which you can view under badges in your hand? For me it only says %score% which bothers me.
- - - Updated - - -
Btw, does anyone have a fixed emu that is able to be debugged, since whenever i try to debug the emu i get errors that it is wrong location, then i change the correct location but ten i get aStar.dll cant be found shit.....
I will soon post bugs, but for now we need a debugable emulator for once -.-