Ne quest system for r63-368

Page 1 of 2 12 LastLast
Results 1 to 25 of 34
  1. #1

    Ne quest system for r63-368

    Hello Ragezone,

    I programmed in my emu for showing quests in r63-368 and found something, what i dont unterstand.

    The old quest system doesnt work. Help me by coding a new Code!


    here is a screenshot of the new Quest Center :

    questss.PNG - Bilder und Fotos kostenlos auf ImageBanana hochladen


  2. #2
    Alpha Member Zak© is offline
    MemberRank
    Oct 2007 Join Date
    2,693Posts

    Re: Ne quest system for r63-368

    ive started coding Ion now just give me some logs of the new quest system and i'll encode them and then code them fully into Uber

  3. #3

    Re: Ne quest system for r63-368

    Quote Originally Posted by Žak™ View Post
    ive started coding Ion now just give me some logs of the new quest system and i'll encode them and then code them fully into Uber
    I have only this :

    Reguests->User.cs
    Code:
            public void ShowQuests()
            {
                //L`val11{{2}}JPASjJFIND_STUFF{{2}}bling_chair_c{{2}}QA1296543600000{{2}}EXTRA01{{2}}{{2}}PkHFIND_STUFF{{2}}val_table1{{2}}QA1296630000000{{2}}EXTRA02{{2}}{{2}}P]HFIND_STUFF{{2}}bling_bed{{2}}QA1296802800000{{2}}DAY02{{2}}{{2}}S\HFIND_STUFF{{2}}bath{{2}}QA1296716400000{{2}}DAY01{{2}}{{2}}
    
                DataTable Data = null;
                DataRow QuestCount = null;
    
                using (DatabaseClient dbClient = UberEnvironment.GetDatabase().GetClient())
                {
                    Data = dbClient.ReadDataTable("SELECT * FROM quests");
                    QuestCount = dbClient.ReadDataRow("SELECT COUNT(*) AS total FROM quests");
                }
    
                if (Data == null)
                {
                    return;
                }
    
                string Count = QuestCount["total"].ToString();
                int TotalQuestCount = int.Parse(Count);
    
                ServerMessage OpenQuest = new ServerMessage(800);
                OpenQuest.AppendInt32(2);
                OpenQuest.AppendInt32(TotalQuestCount);
    
                foreach (DataRow Row in Data.Rows)
                {
                    OpenQuest.AppendInt32((int)Row["id"]);
                    OpenQuest.AppendInt32(0);
                    OpenQuest.AppendStringWithBreak("FIND_STUFF");
                    OpenQuest.AppendStringWithBreak((string)Row["item"]);
                    OpenQuest.AppendInt32(5);
                    OpenQuest.AppendStringWithBreak((string)Row["time"]);
                    OpenQuest.AppendStringWithBreak((string)Row["data"]);
                    OpenQuest.AppendStringWithBreak("");
                }
    
                Session.SendMessage(OpenQuest);
            }
    And the Command :
    Code:
                        case "quest":
    
                            Session.GetMessageHandler().ShowQuests();
                    
                    return true;


    ---------- Post added at 07:21 AM ---------- Previous post was at 07:14 AM ----------

    When we delete the line OpenQuest.AppendStringWithBreak("val11"); // val11 / xmas10

    then was it so :
    http://img6.imagebanana.com/img/grwpznss/thumb/newquests.PNG

  4. #4
    ส็็็็็็็ Bloodraven is offline
    MemberRank
    Sep 2009 Join Date
    AntarcticaLocation
    2,414Posts

    Re: Ne quest system for r63-368

    I have started on them too, Have not got fare but I have no idea what they will look like, I may go and look on the fansites now to see what it suppose to look like fully done.

  5. #5
    Alpha Member Zak© is offline
    MemberRank
    Oct 2007 Join Date
    2,693Posts

    Re: Ne quest system for r63-368

    Code:
                foreach (DataRow Row in Data.Rows)
                {
                    OpenQuest.AppendInt32((int)Row["id"]);
                    OpenQuest.AppendInt32(0);
                    OpenQuest.AppendStringWithBreak("FIND_STUFF");
                    OpenQuest.AppendStringWithBreak((string)Row["item"]);
                    OpenQuest.AppendInt32(5);
                    OpenQuest.AppendStringWithBreak((string)Row["time"]);
                    OpenQuest.AppendStringWithBreak((string)Row["data"]);
                    OpenQuest.AppendStringWithBreak("");
                }
    Get me some fresh packet logs and i wont mind doing this

  6. #6
    You can call me Monty :D GuikBretas is offline
    MemberRank
    Apr 2009 Join Date
    NorwayLocation
    332Posts

    Re: Ne quest system for r63-368

    The new quest is "room_builder"

    PHP Code:
    //OpenQuest.AppendStringWithBreak("room_builder"); // val11 / xmas10 / room_builder 
    if you want to use remove the //

    ---------- Post added at 12:51 PM ---------- Previous post was at 12:43 PM ----------

    Where i put: case "quest":

    Session.GetMessageHandler().ShowQuests();

    return true;

  7. #7
    ส็็็็็็็ Bloodraven is offline
    MemberRank
    Sep 2009 Join Date
    AntarcticaLocation
    2,414Posts

    Re: Ne quest system for r63-368

    Quote Originally Posted by GuikBretas View Post
    The new quest is "room_builder"

    PHP Code:
    //OpenQuest.AppendStringWithBreak("room_builder"); // val11 / xmas10 / room_builder 
    if you want to use remove the //

    ---------- Post added at 12:51 PM ---------- Previous post was at 12:43 PM ----------

    Where i put: case "quest":

    Session.GetMessageHandler().ShowQuests();

    return true;
    ChatCommandHandler.cs

    ermm I am packetlogging right now.

  8. #8
    Account Upgraded | Title Enabled! wichard is offline
    MemberRank
    Jul 2009 Join Date
    The NetherlandsLocation
    649Posts

    Re: Ne quest system for r63-368

    Make a better structure. Or learn more about Packets.

  9. #9
    Otaku Sojobo is offline
    MemberRank
    Nov 2006 Join Date
    ScotlandLocation
    1,279Posts

    Re: Ne quest system for r63-368

    Hadn't seen any images of the new Quest system, cool stuff

  10. #10
    Member WizardKing is offline
    MemberRank
    Apr 2011 Join Date
    Somewhere on eaLocation
    70Posts

    Re: Ne quest system for r63-368

    yes it is really cool. I will make a private code in C#. It really looks similar to old quests. (in code)

  11. #11
    Account Upgraded | Title Enabled! TheOleg is offline
    MemberRank
    Apr 2008 Join Date
    EstoniaLocation
    570Posts

    Re: Ne quest system for r63-368

    Have one packet for you
    Code:
    L`PAroom_builder{2}PBPBHHH{2}{2}H{2}HHsocial{2}RARAHHH{2}{2}H{2}HHidentity{2}KKHHH{2}{2}H{2}HHexplore{2}PDPDHHH{2}{2}H{2}HHI{1}
    or decoded:

    Code:
                GetMessageHandler().GetResponse().Init(800); //Header
                GetMessageHandler().GetResponse().AppendInt32(1); // Amount of Quests
                #region Room Builder
                GetMessageHandler().GetResponse().AppendStringWithBreak("room_builder");
                GetMessageHandler().GetResponse().AppendInt32(1); // Steps complete
                GetMessageHandler().GetResponse().AppendInt32(8); // Steps
                GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                GetMessageHandler().GetResponse().AppendInt32(0); // Enabled
                GetMessageHandler().GetResponse().AppendInt32(0); // Taken
                GetMessageHandler().GetResponse().AppendStringWithBreak("");
                GetMessageHandler().GetResponse().AppendInt32(0); // Reward in pixels
                GetMessageHandler().GetResponse().AppendStringWithBreak("");
                #endregion
                GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                GetMessageHandler().GetResponse().AppendInt32(1); // No idea
                GetMessageHandler().SendResponse();
    PS. Decoded only 1 quest. Add more yourself
    Last edited by TheOleg; 27-04-11 at 05:22 PM.

  12. #12
    Account Upgraded | Title Enabled! Habblet is offline
    MemberRank
    Jul 2008 Join Date
    The NetherlandsLocation
    324Posts

    Re: Ne quest system for r63-368

    Its maby cool, but if you have the newest habbo build you can`t connect with our server so, if this is fully coded, its not useful. lol first a fix for that not connecting thing.

  13. #13
    Account Upgraded | Title Enabled! TheOleg is offline
    MemberRank
    Apr 2008 Join Date
    EstoniaLocation
    570Posts

    Re: Ne quest system for r63-368

    Updated post:D

  14. #14
    Account Upgraded | Title Enabled! wichard is offline
    MemberRank
    Jul 2009 Join Date
    The NetherlandsLocation
    649Posts

    Re: Ne quest system for r63-368

    I know the connecting thing U NEED game-us.habbo.com or something varoke is deleted :D

  15. #15
    Account Upgraded | Title Enabled! Habblet is offline
    MemberRank
    Jul 2008 Join Date
    The NetherlandsLocation
    324Posts

    Re: Ne quest system for r63-368

    Quote Originally Posted by wichard View Post
    I know the connecting thing U NEED game-us.habbo.com or something varoke is deleted :D
    how do you mean...

  16. #16

    Re: Ne quest system for r63-368

    When a quest accept ( by habbo.com ) come a statusbox on the right side. In my Build 368 is the new quest windows this status box to?

  17. #17
    ส็็็็็็็ Bloodraven is offline
    MemberRank
    Sep 2009 Join Date
    AntarcticaLocation
    2,414Posts

    Re: Ne quest system for r63-368

    Quote Originally Posted by Habblet View Post
    Its maby cool, but if you have the newest habbo build you can`t connect with our server so, if this is fully coded, its not useful. lol first a fix for that not connecting thing.
    So, this quest thing has was in the swfs before Habbo released that update, So you can use this on an older build.

  18. #18

    Re: Ne quest system for r63-368

    Quote Originally Posted by -Jordan- View Post
    So, this quest thing has was in the swfs before Habbo released that update, So you can use this on an older build.
    In this Thread was a code released that doesnt work!

    UPDATE :

    The Build 368 work fine with the new quests here is a screeni. I run the quest windows about commands :D

    http://img15.myimg.de/quests27d7eb_thumb.jpg

  19. #19
    You can call me Monty :D GuikBretas is offline
    MemberRank
    Apr 2009 Join Date
    NorwayLocation
    332Posts

    Re: Ne quest system for r63-368

    Where i put
    PHP Code:
                GetMessageHandler().GetResponse().Init(800); //Header
                
    GetMessageHandler().GetResponse().AppendInt32(1); // Amount of Quests
                #region Room Builder
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("room_builder");
                
    GetMessageHandler().GetResponse().AppendInt32(1); // Steps complete
                
    GetMessageHandler().GetResponse().AppendInt32(8); // Steps
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Enabled
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Taken
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("");
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Reward in pixels
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("");
                
    #endregion
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(1); // No idea
                
    GetMessageHandler().SendResponse(); 

  20. #20

    Re: Ne quest system for r63-368

    Quote Originally Posted by GuikBretas View Post
    Where i put
    PHP Code:
                GetMessageHandler().GetResponse().Init(800); //Header
                
    GetMessageHandler().GetResponse().AppendInt32(1); // Amount of Quests
                #region Room Builder
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("room_builder");
                
    GetMessageHandler().GetResponse().AppendInt32(1); // Steps complete
                
    GetMessageHandler().GetResponse().AppendInt32(8); // Steps
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Enabled
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Taken
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("");
                
    GetMessageHandler().GetResponse().AppendInt32(0); // Reward in pixels
                
    GetMessageHandler().GetResponse().AppendStringWithBreak("");
                
    #endregion
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(0); // No idea
                
    GetMessageHandler().GetResponse().AppendInt32(1); // No idea
                
    GetMessageHandler().SendResponse(); 
    Dont working!

  21. #21
    Account Upgraded | Title Enabled! TheOleg is offline
    MemberRank
    Apr 2008 Join Date
    EstoniaLocation
    570Posts

    Re: Ne quest system for r63-368

    Reguests->User.cs public void ShowQuests()

    It's not done and only shows quests list

  22. #22
    ส็็็็็็็ Bloodraven is offline
    MemberRank
    Sep 2009 Join Date
    AntarcticaLocation
    2,414Posts

    Re: Ne quest system for r63-368

    Been packetlogging all day and still I cannot seem to get all of the packets for these damn quests, I should of been coding all day, Improving code, I guess I will do that tomorrow.

  23. #23
    Member Lts is offline
    MemberRank
    Sep 2010 Join Date
    ItalyLocation
    58Posts

    Re: Ne quest system for r63-368

    I can not wait!

  24. #24
    You can call me Monty :D GuikBretas is offline
    MemberRank
    Apr 2009 Join Date
    NorwayLocation
    332Posts

    Re: Ne quest system for r63-368

    i get that on packetlogger
    PHP Code:
    L`PAroom_builder{{2}}HPBHPpHMOVE_ITEM{{2}}_1{{2}}RLMOVEITEM{{2}}HKsocial{{2}}IRAHRsICHAT_WITH_SOMEONE{{2}}{{2}}RLCHATWITHSOMEONE{{2}}HIidentity{{2}}HKHStHCHANGE_FIGURE{{2}}{{2}}RLCHANGEFIGURE{{2}}HIexplore{{2}}HPDHRuHFIND_STUFF{{2}}{{2}}RLFINDLIFEGUARDTOWER{{2}}HII{{1}} 

  25. #25
    Alpha Member Zak© is offline
    MemberRank
    Oct 2007 Join Date
    2,693Posts

    Re: Ne quest system for r63-368

    thanks now my attep to do somthing haha

    ---------- Post added at 08:16 PM ---------- Previous post was at 08:11 PM ----------

    Code:
    [21:18:45.193]:
    <CLIENT>: VSa/9gJ7krTIBtaSE
    
    [21:18:45.343]:
    <SERVER>: L`PAroom_builderHPBHPpIMOVE_ITEM_1RLMOVEITEMHKsocialHRAHQsHENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHIidentityHKHStHCHANGE_FIGURERLCHANGEFIGUREHIexploreHPDHRuHFIND_STUFFRLFINDLIFEGUARDTOW
    
    [21:18:45.347]:
    <SERVER>: ERHIHLbroom_builderHPBHPpIMOVE_ITEM_1RLMOVEITEMHK
    
    [21:18:47.836]:
    <CLIENT>: 3TrjiwxC8
    
    [21:18:47.842]:
    <CLIENT>: BVvaRg79+EBcSWXTTdm9lYC/C53BcEnS5WvrehZ13qD7qDJTFv197abp9HSa4aZjK8gg
    
    [21:18:47.994]:
    <SERVER>: L`PAroom_builderHPBHPpIMOVE_ITEM_1RLMOVEITEMHKsocialHRAHQsHENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHIidentityHKHStHCHANGE_FIGURERLCHANGEFIGUREHIexploreHPDHRuHFIND_STUFFRLFINDLIFEGUARDTOW
    
    [21:18:48.3]:
    <SERVER>: ERHII
    
    [21:18:49.193]:
    <CLIENT>: FydLSgLO7etZXR
    
    [21:18:49.722]:
    <SERVER>: L`PAroom_builderHPBHPpHMOVE_ITEM_1RLMOVEITEMHKsocialHRAHQsIENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHIidentityHKHStHCHANGE_FIGURERLCHANGEFIGUREHIexploreHPDHRuHFIND_STUFFRLFINDLIFEGUARDTOW
    
    [21:18:49.732]:
    <SERVER>: ERHIHLbsocialHRAHQsIENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHI
    
    [21:18:50.288]:
    <CLIENT>: 7WslbQY4Hl
    
    [21:18:50.303]:
    <CLIENT>: 6LHXMgg5W1RLxJVfSeD5jerkiliKzCOuO7KZ6ias5LIb5+md+5X08MBvX/mW6ub97wC1I
    
    [21:18:50.444]:
    <SERVER>: L`PAroom_builderHPBHPpHMOVE_ITEM_1RLMOVEITEMHKsocialHRAHQsIENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHIidentityHKHStHCHANGE_FIGURERLCHANGEFIGUREHIexploreHPDHRuHFIND_STUFFRLFINDLIFEGUARDTOW
    
    [21:18:50.459]:
    <SERVER>: ERHII
    
    [21:18:52.532]:
    <CLIENT>: eTvqGw2cZ7lhg
    
    [21:18:52.700]:
    <SERVER>: L`PAroom_builderHPBHPpHMOVE_ITEM_1RLMOVEITEMHKsocialHRAHQsHENTER_OTHER_USERS_ROOMRLENTEROTHERSROOMHIidentityHKHStHCHANGE_FIGURERLCHANGEFIGUREHIexploreHPDHRuHFIND_STUFFRLFINDLIFEGUARDTOW
    
    [21:18:52.718]:
    <SERVER>: ERHIILc
    Open
    Activate
    Quit



Page 1 of 2 12 LastLast

Advertisement