Neutrino [R63] [Java] [Opensource]

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  1. #251
    Account Upgraded | Title Enabled! jeroen262 is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Ghehe yeah of-course, I downloaded the cracked one already, but when I try to connect I just get this;

  2. #252
    Account Upgraded | Title Enabled! jeroen262 is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Hmm I gues the one I thought that was cracked correctly isn't cracked. Where can I find an tutorial for cracking the SWF needed for Neutrino? //Sorry for asking such things

  3. #253
    Ask me about Daoism FullmetalPride is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    There's some cracked SWFs released with the various CMSs..
    NeutrinoCMS
    LidoCMS

  4. #254
    Account Upgraded | Title Enabled! jeroen262 is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Hmm ok, but thats only for localhost right?

  5. #255
    Apprentice PowerB is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    how to solve this error?

    http://i44.tinypic.com/344v39e.png

  6. #256
    Apprentice mrm is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Quote Originally Posted by PowerB View Post
    how to solve this error?

    http://i44.tinypic.com/344v39e.png
    Your SWF are not fully cracked. Check kekomundo

  7. #257
    Valued Member ItachiKM is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Well, I ask here becouse I don't want to open a new thread with this opened. I think I'm going to work a little bit more with this on summer, so I ask you ragezoners what do u think about that and what bugs have you already founded on this? Also I know that it's not stable at all, but I think we can do some fixes :)

    Anyway, thanks for answering...

  8. #258
    Proficient Member wizcsharp is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    SSO would be better.
    Either way, you could get help from more developers on RZ, KM, etc.

  9. #259
    Alpha Member Caustik is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Quote Originally Posted by ItachiKM View Post
    Well, I ask here becouse I don't want to open a new thread with this opened. I think I'm going to work a little bit more with this on summer, so I ask you ragezoners what do u think about that and what bugs have you already founded on this? Also I know that it's not stable at all, but I think we can do some fixes :)

    Anyway, thanks for answering...
    Use Netty's inbuilt socket handling (if you weren't already) and if you receive a message that is larger than say 1024 bytes, use dynamicBuffer() so then the buffer handling messages can change size accordingly :D
    Also, use BoneCP coupled with Hibernate for smoother MySQL crap

  10. #260
    Valued Member ItachiKM is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Quote Originally Posted by Caustik View Post
    Use Netty's inbuilt socket handling (if you weren't already) and if you receive a message that is larger than say 1024 bytes, use dynamicBuffer() so then the buffer handling messages can change size accordingly :D
    Also, use BoneCP coupled with Hibernate for smoother MySQL crap
    I've tried with Hibernate and it take a lot of time to start with a huge database, so I don't know if use it, anyway I'm working to fix the lot of deadlocks that I made with BoneCP... And thanks for the tips.

  11. #261
    Alpha Member Zak© is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    There's some Map generators.

    Makes life easy, not always guaranteed to do the job but it has for me.

  12. #262
    Account Upgraded | Title Enabled! W00dL3cs is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Quote Originally Posted by Caustik View Post
    Use Netty's inbuilt socket handling (if you weren't already) and if you receive a message that is larger than say 1024 bytes, use dynamicBuffer() so then the buffer handling messages can change size accordingly :D
    Also, use BoneCP coupled with Hibernate for smoother MySQL crap
    There's no needing to use that socket handling function...

    It's easy to write your own implementation (less code; more functions): I wrote for example an handler class which reads the client's message length, allocates the right space, and then checks if the message is complete (using async sockets it may be possible it is not).

    In most of the cases it won't be complete, so I have two choices:
    1) Wait 'till next receive attempt
    2) Force the server to have another receive attempt

    I used less than 100 lines of code to work on this shit, and trust me, it's very performant: you have no idea when you try to read a string, or an int from the message, and you get some exceptions 'cause there is not enough data to read... xD

  13. #263
    Alpha Member Caustik is offline
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    Quote Originally Posted by W00dL3cs View Post
    There's no needing to use that socket handling function...

    It's easy to write your own implementation (less code; more functions): I wrote for example an handler class which reads the client's message length, allocates the right space, and then checks if the message is complete (using async sockets it may be possible it is not).

    In most of the cases it won't be complete, so I have two choices:
    1) Wait 'till next receive attempt
    2) Force the server to have another receive attempt

    I used less than 100 lines of code to work on this shit, and trust me, it's very performant: you have no idea when you try to read a string, or an int from the message, and you get some exceptions 'cause there is not enough data to read... xD
    Netty is good for solving scaling problems and I believe itachi was using Netty in the first release of neutrino.
    Why reinvent the wheel?

  14. #264
    Member Siebe is offline
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    Re: Neutrino [R63] [Java] [Opensource]

    Database download works not.



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