Nexus v7 ALPHA(NON-STABLE, NO FINISH)

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  1. #1
    Member xana99 is offline
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    Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Hello everybody!

    I'm forex, an a Spanish programer and i do these project witch Bi0nic and Goir. These are an a Java emulater created in Java. These emulator have a Netty Sockets and a stable packet system.

    These emulater are Non-Stable but if one person continue this, this have a big future(Are non-stable because i have packet errors... for nothing more!)

    Carateristics:
    - Netty Sockets.
    - Console Finish
    - Navigator 70% (Same system of Habbo or similar(Get only the nessesary rooms))
    - Enter on Room 95% (Don't carge all of furnis)
    - Inventory - 45% (Only the Floor Furnis)
    - Put Item - 70% (These have errors!)
    - Sit in a Item - 75% (These don't have the calculate the extension. This sit in the frist x and y)
    - Walk - 100%

    These are the importan caracteristics. Nexus have more ;)!

    Images:



    Links:
    NexusEmulator: https://mega.co.nz/#!TJQgSZhJ!hBaGCv...FiiPeQKiRjs5qg
    Beta CMS: https://mega.co.nz/#!XBIU0DyD!igrVN8...WctQzOa_TrBAO0
    DB: https://mega.co.nz/#!3QJiACLb!4u0cvP...oaztkZGaYBsm9c
    SWF: https://mega.co.nz/#!6cR2yaAL!GKvsZy...MmYWBoE9oai5O8
    Banner.PHP: http://www.mediafire.com/download/i4...i64/banner.php
    Banner.TXT: http://www.mediafire.com/download/zx...qbs/banner.txt

    Credits to:
    - Forex
    - Goir
    - Bi0nic(Americanao)
    - Itachi
    - LittleJ

    PD: Sorry for my English i'm Spanish and i don't use the Google Translate, and my English are an a Shit!
    PD2: Upps, i don't say this... I'm forex xD!
    Last edited by xana99; 14-05-14 at 03:12 PM.


  2. #2
    Grand Master Emily is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Sing? To be honest... what do you mean with sing? Isn't it 'chat'?
    But well, good release. Hopefully it'll be better in the future and more finished.
    Does it use much RAM?

  3. #3
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Tha View Post
    Sing? To be honest... what do you mean with sing? Isn't it 'chat'?
    But well, good release. Hopefully it'll be better in the future and more finished.
    Does it use much RAM?
    Sorry buy my English are very bad :(


    For the person if going to continue these: The emulator have an a Furnidata.xml reader for get the Size of furni. Use these!

    And i don't know the usage of RAM, but are not much!

  4. #4
    Newbie J05HU4 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    xana, can you tell me the exact revision for this? RELEASE63-?

  5. #5
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by J05HU4 View Post
    xana, can you tell me the exact revision for this? RELEASE63-?
    Are of 2014-03-13!

  6. #6
    Ragezone Furni Releaser maartenvn is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by xana99 View Post
    are of 2014-03-13!
    release63-201403131301-711145662
    Last edited by maartenvn; 09-05-14 at 06:49 PM.

  7. #7
    Newbie J05HU4 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    RELEASE63-201401231119-594210944 is the release. I checked your screenshot in the file to get it ;)

  8. #8
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by J05HU4 View Post
    RELEASE63-201401231119-594210944 is the release. I checked your screenshot in the file to get it ;)
    Nop. These are the frist but i change the release for the release of day: 13-03-14.

  9. #9
    Not so spooky... MrSpooks is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Seem's like a nice little project for some one to carry on with,
    TBH I do not see why you are all bitching, You bitch when nothing gets released and as soon as something dose you bitch about it...

    You guy's are never happy if you think you can do a much better job then feel free take this as a base n code the rest..

    All the moaning idiots in this section are really starting to piss me off,
    at least the guy is actually trying...

    And as the dude states in the title its not finished!!!

    But yeah rant over...


    Thanks for the release and i hope some one picks up the dev on this project.

  10. #10
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by MrSpooks View Post
    Seem's like a nice little project for some one to carry on with,
    TBH I do not see why you are all bitching, You bitch when nothing gets released and as soon as something dose you bitch about it...

    You guy's are never happy if you think you can do a much better job then feel free take this as a base n code the rest..

    All the moaning idiots in this section are really starting to piss me off,
    at least the guy is actually trying...

    And as the dude states in the title its not finished!!!

    But yeah rant over...


    Thanks for the release and i hope some one picks up the dev on this project.
    Now i'm ideing a new socket system using Encoder and Decoder of Netty ;)!

  11. #11
    Sorcerer Supreme BurakDev is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Nice release, emulator use rc4 patched swf ?

  12. #12
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by BurakDev View Post
    Nice release, emulator use rc4 patched swf ?
    Yep! Because finally i don't put the crypto but i have these ;)!

  13. #13
    Sorcerer Supreme BurakDev is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by xana99 View Post
    Yep! Because finally i don't put the crypto but i have these ;)!
    Why you don't use crypto ? Is more safe because you can't edit packet with program like WPE PRO (You need man in the middle attack)

  14. #14
    Newbie iDouglas is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Upload SWF complete please

  15. #15
    Member Kyess is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Dowload of the Banner.php please
    Perdón por mi ingles, soy Español.

  16. #16
    Grand Master Emily is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Kyess View Post
    Dowload of the Banner.php please
    Perdón por mi ingles, soy Español.
    http://www.habbo.com/gamedata/supers...6c71f1b6df8acb

    Just save that image as banner.png.
    This does not use banner.php.

  17. #17
    Newbie iDouglas is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    I have everything but the client configurator totamente stays in black if you could help it, or spend a full swf which you use. IMAGE:
    tengo todo configurador pero el cliente se queda totamente en negro si podrias ayudarme en ello, o pasarme unas swf completas las que utilizas. IMAGEN:




  18. #18
    Evil Italian Overlowrd Droppy is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by maartenvn View Post
    Ankka is bether.
    But thanks anyway.
    I wouldn't trust on that if I were you, mate...

    Quote Originally Posted by xana99 View Post
    Ankka is in C# and is based in BCStorm for these i think these: Ankka and all emulator based in BCStorm are a Shit for these questions:
    1.- The code are shit because the source has edited by 200 persons.
    2.- C# don't have a good Sockets.
    3.- BCStorm have a millon of Errors.
    4.- These aren't incompatibol in Mac and Linux.

    Please BCStorm fanboy's don't kill me, i'm Java fanboy!
    Yes, it support stable sockets, and yes, it is compatible if you use Mono. Still, I agree with most of it.

  19. #19
    Check http://arcturus.pw The General is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Hmm. Not to keen on the code quality.

    Don't u use threading? Your threadmanager is empty...

  20. #20
    Member xana99 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Droppy View Post
    I wouldn't trust on that if I were you, mate...


    Yes, it support stable sockets, and yes, it is compatible if you use Mono. Still, I agree with most of it.
    Amm yes yes... Stable sockets.... One think is destroy all Console.WriteLine(exceptions.ToString()); and other is the millon of the errors of The BCStorm. I work in C# and Uber and i know the errors of thes! And if you use Mono you don get all compatibly in .dll and Net 4.5 and you need an especific Linux for use the last version of MonoDevelop! And use windows programs in linux are very Un-Stable!

    Upss.. I don't put the banner :S. These are the links:
    Banner.PHP: http://www.mediafire.com/download/i4...i64/banner.php
    Banner.TXT: http://www.mediafire.com/download/zx...qbs/banner.txt

    - - - Updated - - -

    Quote Originally Posted by tdid View Post
    Hmm. Not to keen on the code quality.

    Don't u use threading? Your threadmanager is empty...
    You see the title??? The title say: NO FINISHED!

    I don't do these because these are a work for Goir but Goir go out of project one month later! But i use Threads for Walk... See the Room.java archive pleas!

    - - - Updated - - -

    Nexus is creater of 0% by Forex(Me), Bi0nic and Goir whit the important help of Itachi(FloorMap and much of ideas) and LittleJ(Search bugs, ideas and Phatfinder). Nexus is not based in Neutrino or other Java emulator, these are created form the scratch!
    Last edited by xana99; 10-05-14 at 10:27 AM.

  21. #21
    Grand Master Emily is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Droppy View Post
    I wouldn't trust on that if I were you, mate...


    Yes, it support stable sockets, and yes, it is compatible if you use Mono. Still, I agree with most of it.
    Depends on. Normal C# sockets with begin/end accept/receive is pretty bad if you don't program it correctly.
    Still, sockets in C++ rock!

  22. #22
    Sorcerer Supreme jordynegen11 is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Tha View Post
    Depends on. Normal C# sockets with begin/end accept/receive is pretty bad if you don't program it correctly.
    Still, sockets in C++ rock!
    C++ sockets are not better then c# sockets....

  23. #23
    Grand Master Chapo is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by jordynegen11 View Post
    C++ sockets are not better then c# sockets....
    Yes they are take a look at C++ socket from butterfly =]

  24. #24
    Grand Master Emily is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by jordynegen11 View Post
    C++ sockets are not better then c# sockets....
    You are wrong. C++ sockets is lower-level and C# is higher level. C# is just slower than C++. When writing sockets correctly in C++, they can hold much more users than the C# ones. Of course, everything's improvable, but still. C++ sockets are way better than C# sockets. You gotta face that fact.
    Last edited by Emily; 10-05-14 at 08:07 PM.

  25. #25
    Elite Member MrPudding is offline
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    Re: Nexus v7 ALPHA(NON-STABLE, NO FINISH)

    Quote Originally Posted by Tha View Post
    You are wrong. C++ sockets is lower-level and C# is higher level. C# is just slower than C++. When writing sockets correctly in C++, they can hold much more users than the C# ones. Of course, everything's improvable, but still. C++ sockets are way better than C# sockets. You gotta face that fact.
    yup!
    I once created a small emulator in C++ in 2009 for, in those times, the new Habbo Beta. It was way faster than Holograph V40 but I didn't finish everything.
    Oh, and... I rembember that a few years ago nobody cared about stability in EMUs, just about how much features it would have.
    I remember someone posted the Battle Banzai for uber filled with mysql querys and everyone was like "Whoa!" "Awesome!", even the developers



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