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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Quote:
Originally Posted by
WhatchaSay?
Both download links fail.
use my link www.uberzone.webs.com/r10.rar
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
[quote]Look at My Site:
www.Jabbo.in -> Fixed Big Rooms & A bit Of Console (50%) -> Gonna Release it soon..[/qoute]
Amazing Jabbo!
Can't wait for it ;D
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
lol, big rooms worked for me too, in v26 and v36 o.O
its the bug in room_modeldata i mean xP
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
After a while, the mus stop working.
Why is that? o_O
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
DL doesn't work?
---------- Post added at 07:38 PM ---------- Previous post was at 07:37 PM ----------
Quote:
Originally Posted by
pith
Thanks
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
ehmm no it is not a bug in modeldata there are no rooms in holodb/rooms ^^
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
They left this project?
Nome more revisions?
._.
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Whats wrong with this? any new updates?
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Hello JabboHotel & Martinmine, this emulator is not bad, I have some D/C problems in my Exceptions.err who can fix it.
Code:
Event occurred : 2:33:41 PM:765
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Holo.Virtual.Rooms.virtualRoom..ctor(Int32 roomID, Boolean isPublicroom) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Rooms\virtualRoom.cs:line 269
at Holo.Virtual.Users.virtualUser.processPacket(String currentPacket) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Users\virtualUser.cs:line 1481
at Holo.Source.Socket_servers.ClientSocket.SocketExtension.DataStreamReceived(IAsyncResult pRes) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Socket servers\Game Socketsystem\SocketExtension.cs:line 96
Code:
Event occurred : 2:02:42 PM:890
System.NullReferenceException: Object reference not set to an instance of an object.
at Holo.Virtual.Users.virtualUser.processPacket(String currentPacket) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Users\virtualUser.cs:line 1824
at Holo.Source.Socket_servers.ClientSocket.SocketExtension.DataStreamReceived(IAsyncResult pRes) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Socket servers\Game Socketsystem\SocketExtension.cs:line 96
Code:
Event occurred : 9:19:58 PM:937
System.NullReferenceException: Object reference not set to an instance of an object.
at Holo.Virtual.Rooms.virtualRoom.FloorItemManager.getItem(Int32 itemID) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Rooms\virtualRoom.cs:line 2089
at Holo.Virtual.Rooms.virtualRoom.addUser(virtualUser User) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Rooms\virtualRoom.cs:line 383
at Holo.Virtual.Users.virtualUser.processPacket(String currentPacket) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Virtual\Users\virtualUser.cs:line 1552
at Holo.Source.Socket_servers.ClientSocket.SocketExtension.DataStreamReceived(IAsyncResult pRes) in C:\Dokumente und Einstellungen\Imagician\Desktop\r10\Source\Socket servers\Game Socketsystem\SocketExtension.cs:line 96
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
The jabbo.in v26 is back, we can hope again!
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
This server has a bug in console?
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
I have fix the console ;P
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Anyone managed to fix anything in this emulator?
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Quote:
Originally Posted by
irRobbie
Anyone managed to fix anything in this emulator?
Yes, I might release it sometime if I'm bothered to remove some custom content..
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Link dosnt work, reupload... thanks x]
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Re-upload Please Sounds Awesome :D
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
www.uberzone.webs.com/r10.rar
Read other posts starting coding on this :)
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Jezus stop bumbing old threads..
The server is fked up and Jabbohotel doesn't do anything.
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Hey I Been fucking with the Code for a while And Managed O fIX few bug Fixed Console Almost done with randoms Dc's Uses Same Connetor As Uber :)
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Quote:
Originally Posted by
Habboretromaker
Hey I Been fucking with the Code for a while And Managed O fIX few bug Fixed Console Almost done with randoms Dc's Uses Same Connetor As Uber :)
Nice job, please contribute or this is utterley spam
Posted via Mobile Device
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Dont worry Just Editing Few Things And I Think I Have Random Dc Fixed Gonna test Dont worry will be released tommrow or today Open Source :)
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Re: Optimize This Source (New Socket+) - R10 Build 2 ~ 100% Tested - 500 Users Online
Quote:
Originally Posted by
Habboretromaker
Dont worry Just Editing Few Things And I Think I Have Random Dc Fixed Gonna test Dont worry will be released tommrow or today Open Source :)
Nice, Goodluck!