Pack Habbo Beta V54 + Mobis Editor by Atheros

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  1. #1
    Enthusiast CXP is online now
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    Post Pack Habbo Beta V54 + Mobis Editor by Atheros

    Hello ragezone, today i'm sharing an habbo beta retro pack that i made from many parts found on the internet and it includes a system that i made to edit the furnis/catalog easily.. i made this pack because i cannot find an pack of that time, the links are all offlines, so i only found parts and decided to put them together, and worked! hope you all enjoy... ^^

    it includes: CMS, DB, EMU, SWF (from many sources)

    Download:
    https://www.mediafire.com/file/v9p0t...O_V54.rar/file


    some screenshots:




    The Hotel:


    The Mobis editor tool:
    Last edited by CXP; 23-08-22 at 11:13 PM.


  2. #2
    Developer Quackster is offline
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    Cheers, decided it was archive worthy.

    https://h4bbo.net/archive/Habbo%20Ar...ETRO%20V54.rar

    archive.org link (in case my archive goes down): https://web.archive.org/web/20220813...ETRO%20V54.rar

  3. #3
    Enthusiast CXP is online now
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    oh thank you, is a pleasure my file be a part of your archive, it was one of my source to make this project, you made an amazing job saving all this stuff thanks :))

  4. #4
    Enthusiast SuperLenoocs is offline
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    Wished that Holograph in this pack was open source, as I'm on a Mac atm and had to convert it to a .NET, rip...

  5. #5
    Developer Quackster is offline
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    Quote Originally Posted by SuperLenoocs View Post
    Wished that Holograph in this pack was open source, as I'm on a Mac atm and had to convert it to a .NET, rip...
    I was actually looking into this yesterday before I went to bed. I'll have a look in a few days when I have access back to my PC.

  6. #6
    Enthusiast SuperLenoocs is offline
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    Quote Originally Posted by Quackster View Post
    I was actually looking into this yesterday before I went to bed. I'll have a look in a few days when I have access back to my PC.
    Also I'm not too sure about it but I think that this is the version where things for example Mod-Tools shows but doesn't actually work.
    Dunno, source would be very appreciated.
    Maybe a community continuation of old school..idk..

  7. #7
    Developer Quackster is offline
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    Quote Originally Posted by SuperLenoocs View Post
    Also I'm not too sure about it but I think that this is the version where things for example Mod-Tools shows but doesn't actually work.
    Dunno, source would be very appreciated.
    Maybe a community continuation of old school..idk..
    Here you go, compilable using .NET 6.0 - so it should compile everywhere.

    I will say the source code is UberEmu, despite being called Holograph, it's like they made it look like Holograph, despite being UberEmu source code for whatever reason.

    https://www.mediafire.com/file/sytd8...orR59.zip/file

  8. #8
    Enthusiast miggo is offline
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    I thank you with all my heart for uploading this classic, it was necessary to see old retros, that version was really beautiful

  9. #9
    Enthusiast Jorian is offline
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    Do you have open source pack for windows?

    - - - Updated - - -

    Quote Originally Posted by Quackster View Post
    Here you go, compilable using .NET 6.0 - so it should compile everywhere.

    I will say the source code is UberEmu, despite being called Holograph, it's like they made it look like Holograph, despite being UberEmu source code for whatever reason.

    https://www.mediafire.com/file/sytd8...orR59.zip/file
    Do you have open source pack for windows?

  10. #10
    Enthusiast SuperLenoocs is offline
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    Quote Originally Posted by Jorian View Post
    Do you have open source pack for windows?

    - - - Updated - - -



    Do you have open source pack for windows?
    He literally posted the source. You can compile and run it on any OS.
    @Quackster sorry for the tag, dunno if it's just me or what but getting a:
    Erro: The type initializer for 'Zero.HolographEnvironment' threw an exception.

  11. #11
    Developer Quackster is offline
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    Quote Originally Posted by SuperLenoocs View Post
    He literally posted the source. You can compile and run it on any OS.
    @Quackster sorry for the tag, dunno if it's just me or what but getting a:
    Erro: The type initializer for 'Zero.HolographEnvironment' threw an exception.
    It compiles for me, make sure you're running it with NET 6.0

  12. #12
    Enthusiast CXP is online now
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    Quote Originally Posted by SuperLenoocs View Post
    Ele literalmente postou a fonte. Você pode compilar e executá-lo em qualquer sistema operacional.
    @ Quackster desculpe pela tag, não sei se sou só eu ou o que, mas recebendo um:
    Erro: O inicializador de tipo para 'Zero.HolographEnvironment' lançou uma exceção.

    Here is working fine, i only had to compile and put the mysql.ini file of my emulator on the folder HolographEmulatorR59 source\HolographEmulatorR59\bin\Debug\net6.0


  13. #13
    Enthusiast Jorian is offline
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    Quote Originally Posted by SuperLenoocs View Post
    He literally posted the source. You can compile and run it on any OS.
    @Quackster sorry for the tag, dunno if it's just me or what but getting a:
    Erro: The type initializer for 'Zero.HolographEnvironment' threw an exception.
    Can you tell me how to compile it?

    - - - Updated - - -

    Quote Originally Posted by CXP View Post
    Here is working fine, i only had to compile and put the mysql.ini file of my emulator on the folder HolographEmulatorR59 source\HolographEmulatorR59\bin\Debug\net6.0
    Can you tell me how to compile it?

  14. #14
    Enthusiast SuperLenoocs is offline
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    Quote Originally Posted by Quackster View Post
    It compiles for me, make sure you're running it with NET 6.0
    Yup. Using NET 6.0 I think that it's an OSX issue, dunno.

    - - - Updated - - -

    Quote Originally Posted by Jorian View Post
    Can you tell me how to compile it?

    - - - Updated - - -



    Can you tell me how to compile it?
    Get visual studio, should already include .NET 6.0 SDK, if not get it too
    Then open HolographEmulator.csproj with visual studio -> Compile
    And you'll find it in bin/Debug/net6.0

  15. #15
    PM for free snacks! Hoshiko is offline
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    Quote Originally Posted by Quackster View Post
    I will say the source code is UberEmu, despite being called Holograph, it's like they made it look like Holograph, despite being UberEmu source code for whatever reason.
    uberEmu started as a Holograph fork, may be this was based on a early leak.

    There were also on-going developments during '09 - '10 by Daviex994 and others based on Holograph. At the same time ION/Deltar got released. I wouldn't put it past them to create a weird hybrid of the two, yielding a similar looking codebase as uberEmu.

    Last edited by Hoshiko; 21-08-22 at 10:33 AM.



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