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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
PEjump2
Any updates yet? :P
He re-did the pages, as they fucked up but hes done some new pages, like removed the headers.
Also, PEjump2, Congrats on unban xD.
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Sledmore
He re-did the pages, as they fucked up but hes done some new pages, like removed the headers.
Also, PEjump2, Congrats on unban xD.
What's the url of the test hotel aqain? :P
And eh thanks ;)
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
PEjump2
What's the url of the test hotel aqain? :P
And eh thanks ;)
Sorry for the slow reply - I spent the weekend with friends, anyways;
The test hotel is @ Phoenix 3.0
As sledmore said I've recoded quite a bit of the backend for a few reasons - the templates are now much cleaner however I've removed the sliding effect between pages.. I might have it in there as an option but I personally had to remove it because when sliding from one page to the next the adverts wouldn't reload - and when your hotel runs on the money made from adverts that's a no no :P
The hotel still has a few bugs and what not - still lots to do on the CMS side of things too but it's getting there.
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Re: Phoenix CMS [UberEmu Compatible]
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Sojobo
Like I said, the hotel is still in early development - I'm not personally getting any lag though so Idk what you're on about there.
As said before there will be 2 versions of the CMS, one CF and one PHP. I'm developing the CF version and it will be the first one released, the PHP version will follow sometime after.
Been working on battle banzai today, got the tiles working fine and the game end - the gates aren't 100% but they are working. Also done the teleporters 100%. I can't get my scoreboards to load so not sure what's up with that - if anyone knows whats up with it that would be a big help. I also need to code the countdown and the pucks - although I have no idea what the pucks are meant to do yet, guess I need to give .com a visit ^_^
The puck is pretty much like football furni.
You hit it and it will move in the direction you hit it.
It also colors the tiles it slides on. If tile is empty it colors it, if colored it will darken the color and so on until the tile is locked.
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Re: Phoenix CMS [UberEmu Compatible]
Made some changes to pathfinder today so you can now maze with mats at different height levels like you can on .com - I've also changed it so you can use gates at any height level, not just ground floor.
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Re: Phoenix CMS [UberEmu Compatible]
awesome i was on your phoenix hotel yesterday and i gotta say your cms is far better then the habbo one
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Re: Phoenix CMS [UberEmu Compatible]
It still needs a lot of work as it's from scratch but so far so good I think.
Probably gonna take a crack at doing the user settings tomorrow, not sure yet.. lots to do and no real order, I just do what ever comes to mind heh.
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Re: Phoenix CMS [UberEmu Compatible]
Your server and it super V63 .. it will be served with?
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Sojobo
It still needs a lot of work as it's from scratch but so far so good I think.
Probably gonna take a crack at doing the user settings tomorrow, not sure yet.. lots to do and no real order, I just do what ever comes to mind heh.
It is very good, i can't wait for it to be released :):
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Re: Phoenix CMS [UberEmu Compatible]
Deadlocks make me sad lolol.. Been working closely with matty13 the past few days to try and solve the deadlocking issue, I think we're getting pretty close!
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Re: Phoenix CMS [UberEmu Compatible]
I would suggest having class for javascript and having that in an external file, and when the DOM:loaded, you can then execute the commands that you wish.. For instance (btw, I code in prototype, so you have to translate).
Code:
var Phoenix = {
currentNews: 1,
updateNews: function( newsId )
{
Phoenix.currentNews = newsId;
},
displayPage: function( pageName )
{
new Ajax.Updater('mainContent', '/ajax/' + pageName + '.php' );
}
}
document.observe( 'dom:loaded', function( )
{
Phoenix.displayPage( 'random' );
} );
One thing that I like about your code is that your using CSS references to activate code, such as.. If you click a.changeMotto, it executes a function, Lemme grab some code from your site to explain..
Code:
$('.Usersmotto').click(function() {
}
Thumbs up for that one, btw, if you ever need help with js.. I'm always here. Give me a shout.. :) PM me your msn, we'll talk or whatever.
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Pure
I would suggest having class for javascript and having that in an external file, and when the DOM:loaded, you can then execute the commands that you wish.. For instance (btw, I code in prototype, so you have to translate).
Code:
var Phoenix = {
currentNews: 1,
updateNews: function( newsId )
{
Phoenix.currentNews = newsId;
},
displayPage: function( pageName )
{
new Ajax.Updater('mainContent', '/ajax/' + pageName + '.php' );
}
}
document.observe( 'dom:loaded', function( )
{
Phoenix.displayPage( 'random' );
} );
One thing that I like about your code is that your using CSS references to activate code, such as.. If you click a.changeMotto, it executes a function, Lemme grab some code from your site to explain..
Code:
$('.Usersmotto').click(function() {
}
Thumbs up for that one, btw, if you ever need help with js.. I'm always here. Give me a shout.. :) PM me your msn, we'll talk or whatever.
Yeah trying to keep it tied with CSS for easier skinning, I'd like users to be able to easily reskin the site without having to do any proper coding, should be as simple as just changing the CSS files :)
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Re: Phoenix CMS [UberEmu Compatible]
Finally coded in the days remaining thing from subscriptions and the friends online;
http://img251.imageshack.us/img251/7627/home8j.png
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Re: Phoenix CMS [UberEmu Compatible]
Keep up the great coding Aaron :)
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Re: Phoenix CMS [UberEmu Compatible]
Liking the development; but whats the next "big aim"..
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Re: Phoenix CMS [UberEmu Compatible]
God, your development is nice! Keep on going 'bruda.
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Grant
Liking the development; but whats the next "big aim"..
Gotta do account settings next I think.
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Re: Phoenix CMS [UberEmu Compatible]
just noticed friends online ^^...chuck norris aint on my list anymore :( lol
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Re: Phoenix CMS [UberEmu Compatible]
Ooer, nice! You will deffininitly win the CMS Developer of the year Aaron.
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Re: Phoenix CMS [UberEmu Compatible]
Small update, the friends div will now go away if no friends are online;
http://img529.imageshack.us/img529/4172/home9.png
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Re: Phoenix CMS [UberEmu Compatible]
Wow, I WANT THIS CMS NOW! :P
But nice updates.
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Re: Phoenix CMS [UberEmu Compatible]
Yeah i want the PHP version of this cms too :(
But i'll wait until the release,
And Aaron, can you give me that Guide packet what shows the guide thingie in-game? :D
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Re: Phoenix CMS [UberEmu Compatible]
Quote:
Originally Posted by
Sojobo
Caleb is online! :O
Haha lol, good job aaron, you've done great. :P
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Re: Phoenix CMS [UberEmu Compatible]
Started work on the articles display page, I've decided to implement a commenting system similiar to the one I created for HabboRP - the style however as I'm sure you can see is shiny new :)
http://img821.imageshack.us/img821/9936/articles.png
---------- Post added at 11:55 PM ---------- Previous post was at 10:57 PM ----------
Updated the style slightly.. removed the box around comments, wasn't really needed. I've also recoded the navigation system again - it's more user friendly now, you can't see any difference but you had to click the actual text beforehand, now you can click anywhere on the button - as it should be. Uh still need to do a submit button for the comments then it's just about done :)
http://img59.imageshack.us/img59/8021/articles2.png