Is the override command only for people in the room with rights or will it work in every room?
Is the override command only for people in the room with rights or will it work in every room?
fix erro ? please? help me ? fix... in my source?
Thanks anu m8 for releasing this :)
So you finally decided to release this,
I have seen this edition for a long time on your hotel and who thought you would release it open sourced. Anyways its amazing as it is but dont you want to put in the ChatCommandKey config that you have in your hotel i.e so a user can change the default key for the command which is set to ":" i have seen u changed it to ";" on your hotel everyone would like that.
If you dont may i add it and release it
Thanks,
Whats New?
In my January Final Edition :
Conf Value to Edit -: ":ha" to ";ha"
Over 15 Custom Interactions:
Regards Anubhav
Nice Release !
I haven't encountered that error yet. Plus source is there check the socket beginrecieve out or post more dets about the error
Well, imagician fixed it, but I don't know where he fixed it, so I can't tell you.
To reproduce this socket error: stop emulator, start client, when client is "loaded" so when you see the hotelview, start the emu.
When the emu is done, close the client, that should produce the error.
The error also comes randomly while playing though.. this is just something to reproduce it.
I have tried your method of reproduction but i fail to get the error,
Maybe you could try this once(This is just a guess)
Anyways open the source go to Phoenix>Net>SocketConnections.cs (Line 128)
Find
And replace withCode:base.BeginReceive(this.byte_0, 0, 1024, SocketFlags.None, this.asyncCallback_0, this);
Have a look and tell me if it works,Code:base.BeginReceive(this.byte_0, 0, 1024, SocketFlags.None, this.asyncCallback_0, (object) this);
In your final edition, can you add the commands from imagican release. Like i mentioned before. The convert shells, and convert pixels. Thanks.