Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
Username Here
Stacks getting bigger and bigger :D:
http://i.imgur.com/VKpAU4C.png
Found out that there are also some new wired options in the UI, will be implementing those soon.
Im gona play you now:
Stop spamming in this theard its not for unless process screens.
This theard is for FIXES not for process screens without giving a fix.
(Playing with your own theard rules lol ;$ please )
Re: Plus Emulation [Revision 2] FIXES!
@Spot Ify and @streamhotel are right. It is my thread. Stop to spamming with screens. It not help us. Post ONLY fixes. Thanks!
- - - Updated - - -
Quote:
Originally Posted by
duckietm
- Fix for rideing on horses, the user works fine when riding but the horse is dragged along :(
Same for you. You post jukebox screen but where is the fix? When you not help us, we not help you. It means the rideing on horses fix.
Look this: http://gyazo.com/72468699e00dbc3b7c81df3edb7a9021 - Credits to: @Spot Ify, it works fine.
Re: Plus Emulation [Revision 2] FIXES!
Here we go, I have finally fixed the gifts, I had think the gift after opened must be placed on the floor, but buying in the habbo.com he goes to the inventory, I fixed, now gifts 100% I will post tomorrow.
@Spotify here the button to join appears...
@Username Here good! Wired means to be best.
@Spotify, can send me the fix for the horse riding please? I don't want to fix, but if you don't want to send I will fix :(
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
Claudi0
Here we go, I have finally fixed the gifts, I had think the gift after opened must be placed on the floor, but buying in the habbo.com he goes to the inventory, I fixed, now gifts 100% I will post tomorrow.
@
Spotify here the button to join appears...
@
Username Here good! Wired means to be best.
@
Spotify, can send me the fix for the horse riding please? I don't want to fix, but if you don't want to send I will fix :(
I released it already but i forgot to post the fix from the old theard<<
so just add at the end of the move() void in rooms.cs
PHP Code:
if (User.RidingHorse)
{
RoomUser Horse = Room.GetRoomUserManager().GetRoomUserByVirtualId(Convert.ToInt32(User.HorseID));
Horse.MoveTo(MoveX, MoveY);
}
Re: Plus Emulation [Revision 2] FIXES!
Bugs:
- Wired
- Football
- Freeze
- :givecrystals :belcredits don't save the ammount on db
- Room events
Re: Plus Emulation [Revision 2] FIXES!
Quote:
but u still wont release a fix that could help loads of peoples?
There some people that make sure it works first before posting ?
Fix juxebox :
add a interaction type in roomitem.cs
Code:
case InteractionType.jukebox:
return new InteractorJukebox();
in userdatafactory.cs
find :
Code:
uint songItemID;
int songID;
foreach (DataRow dRow in dSongs.Rows)
{
songItemID = (uint)dRow[0];
songID = (int)dRow[1];
SongItem song = new SongItem(songItemID, songID, #somenumber#);
songs.Add(songItemID, song);
}
Remove this !
In soundmachine.cs replace
Code:
if (!currentRoom.CheckRights(Session, true) || !currentRoom.GotMusicController())
return;
With (this will allow other to here your music and SFX)
Code:
if (!currentRoom.GotMusicController())
return;
The only litle thing that needs to be fixed is when opening the playlist it stops playing and auto play when entering room.
Or just leave it like it is :)
Re: Plus Emulation [Revision 2] FIXES!
Bug: Catalogue wont show if you have a rank higher than 7 for a certain page...
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
Username Here
Bug: Catalogue wont show if you have a rank higher than 7 for a certain page...
http://puu.sh/80Fhp.png
I summarized this in an image. I find it really hard to explain.
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
Br00tus
Yeah I found out you should only put the rank on the tabs as I accidently put it inside a tab and then the whole catalogue broke.
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
Username Here
Yeah I found out you should only put the rank on the tabs as I accidently put it inside a tab and then the whole catalogue broke.
Not for me ^.^ I'm looking into this whole bug. Post a fix if I get one.
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
duckietm
There some people that make sure it works first before posting ?
Fix juxebox :
add a interaction type in roomitem.cs
Code:
case InteractionType.jukebox:
return new InteractorJukebox();
in userdatafactory.cs
find :
Code:
uint songItemID;
int songID;
foreach (DataRow dRow in dSongs.Rows)
{
songItemID = (uint)dRow[0];
songID = (int)dRow[1];
SongItem song = new SongItem(songItemID, songID, #somenumber#);
songs.Add(songItemID, song);
}
Remove this !
In soundmachine.cs replace
Code:
if (!currentRoom.CheckRights(Session, true) || !currentRoom.GotMusicController())
return;
With (this will allow other to here your music and SFX)
Code:
if (!currentRoom.GotMusicController())
return;
The only litle thing that needs to be fixed is when opening the playlist it stops playing and auto play when entering room.
Or just leave it like it is :)
Thanks :) and my post wasnt meaned to you but to flasho
Re: Plus Emulation [Revision 2] FIXES!
Is there a link to download the emulator with all fixes inserted? Including the ones in this thread?
Not asking for help, just recommending someone to make one. I'd like to contribute to the project but I won't spend hours implementing fixes spread out over all of ragezone.
Re: Plus Emulation [Revision 2] FIXES!
What is this (#somenumber#) ?
shows error to
Re: Plus Emulation [Revision 2] FIXES!
Quote:
Originally Posted by
asic
Is there a link to download the emulator with all fixes inserted? Including the ones in this thread?
Not asking for help, just recommending someone to make one. I'd like to contribute to the project but I won't spend hours implementing fixes spread out over all of ragezone.
Would take 2 hours to take all the fixes and copy paste them into your emulator.
The time you're waiting on someone to implement all fixes could you better do something yourself.
Re: Plus Emulation [Revision 2] FIXES!
Can someone fix the football? Thanks.
For fix the group manage you have to delete the return after the this.GetHabbo().Rank < 7).