re: Plus Emulator Revision RB3.0 [Community Project]
@Noman the command work but when you use it the room will be wreckt and cant edit it and name will be ... and description same
re: Plus Emulator Revision RB3.0 [Community Project]
Does anyone have, or is able to get the Packet ID for SendNotifWithPic? I'd be very greatful to whoever is able to get it.
re: Plus Emulator Revision RB3.0 [Community Project]
I've found a bug: It won't show the group badge(Can be me but idk how to fix it)
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
Elysian
Does anyone have, or is able to get the Packet ID for SendNotifWithPic? I'd be very greatful to whoever is able to get it.
The right packet is 777.
Quote:
Originally Posted by
keven007
I've found a bug: It won't show the group badge(Can be me but idk how to fix it)
Its not a bug. Just follow this simple tutorial:
http://forum.ragezone.com/f335/fix-habbo-badges-914837/
re: Plus Emulator Revision RB3.0 [Community Project]
I guess change motto is a bug? It's not clickable when you click. Then nothing happends (this time I use this emulator). But no-one has this error too looks like it in this topic 0.o
Just, edit motto/stats is not clickable... Is this a bug? Or just me?
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
jasler
I guess change motto is a bug? It's not clickable when you click. Then nothing happends (this time I use this emulator). But no-one has this error too looks like it in this topic 0.o
Just, edit motto/stats is not clickable... Is this a bug? Or just me?
It's just you, I do not have this bug :P
re: Plus Emulator Revision RB3.0 [Community Project]
Some who uses .txt for furnidata and not .xml?
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
Twan
Some who uses .txt for furnidata and not .xml?
I tried and it worked, but alot of the codes for every furni didn't match with the database furnitures so alot of furnitures was incorrect in the client and i didnt want to bother to go trought it all :/
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
streamhotel
Yes but the chatlogs need also a rewrite because they're caching bad and it causes problems with automatic alert and other chatlogs.
You can find the new structucture here (Thanks to AKllX)
http://pastebin.com/ERxy9vUR
Well thanks but no thanks :P. I rebuilded it my self.
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
Antiflot96
I tried and it worked, but alot of the codes for every furni didn't match with the database furnitures so alot of furnitures was incorrect in the client and i didnt want to bother to go trought it all :/
I know, got that to. Im just back to .xml
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
Antiflot96
I tried and it worked, but alot of the codes for every furni didn't match with the database furnitures so alot of furnitures was incorrect in the client and i didnt want to bother to go trought it all :/
I'm using .txt furnidata and it's working perfectly.
Just use the furnidownloader in the emulator and your id's get matched.
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
nlvr
I'm using .txt furnidata and it's working perfectly.
Just use the furnidownloader in the emulator and your id's get matched.
It's not that easy because you need to match the codes in the database table as in the furnidata, and what you talked about was downloading furniture swfs if im not to wrong, correct me if im wrong :D
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
Antiflot96
It's not that easy because you need to match the codes in the database table as in the furnidata, and what you talked about was downloading furniture swfs if im not to wrong, correct me if im wrong :D
It is that easy because the furnidownloader replaces the sprite_ids and the furninames in your database.
I'm using german furnidata and it's working fine.
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
nlvr
It is that easy because the furnidownloader replaces the sprite_ids and the furninames in your database.
I'm using german furnidata and it's working fine.
Well make a tutorial then because i didn't understand a single clue.
re: Plus Emulator Revision RB3.0 [Community Project]
Quote:
Originally Posted by
nlvr
It is that easy because the furnidownloader replaces the sprite_ids and the furninames in your database.
I'm using german furnidata and it's working fine.
I dont know any furnidownloader or converter can you help me please?