Everything still has Butterfly as a base, so I thought Plus' wired wouldn't be much different. And I read the guy talking about kick wired clearly. As I said, I'm just trying to help, the fact that no one converted that release to Plus yet, doesn't mean it's useless. But since I already stopped helping others out a long time ago, I'll just stop right away again.
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It surely will work, but it has to be modified. (:
To fix the WIRED KICK, you add the interaction-type: 'wf_act_kickuser' and you assign to wired: wf_act_kick_user. It works great!
/! \ If you are staffs or if you are the owner of the apartment, you are not kicked. Great is not it? /! \
Can anybody already solved the bug when you take a drink not appear?
vendingmachine fix is already released. internal static int ApplyCarryItem = 3664;//CS7
can someone gimme a example of a structure and quick guide how to get a structure.
I made a simpel tutorial 3 pages back :p and you cab also chat me on skype xd
But i still recommed to wait with updating your emulator. And wait for the final build with the camera otherwise can you updatr evry day -.-.
I update this post tonight with a new small structure tutorialus
Gr spotify