Plus Emulator Revision RB3.0 [Community Project]

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  1. #496
    Valued Member Noman is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Bug:

    Teleporters don't work properly in password/doorbell rooms, If a user had a room with a teleport that leaded into his other room with a password or doorbell other users wouldn't be able to get in because it'll require to ring doorbell or enter a password, and if you were to click 'cancel' you would be frozen in the teleporter which would require a client reload to be unfrozen.

    Click the spoiler above to see what I mean.

    Spoiler:


    Last edited by Noman; 28-07-14 at 01:08 AM.

  2. #497
    Account Upgraded | Title Enabled! Jamal7 is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Support Ticktet Bugg Fix :)

    Replace your SupportTicket.cs with this one http://pastebin.com/akHtuUuW

    Like and give some rep for more update's :)

  3. #498
    Apprentice NotneedZH is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    I have a problem when i add a furni.

    http://gyazo.com/aa3349abdf7050f9c79d65a285ebc5b9

    INSERT INTO `furniture` VALUES
    ('6031', 'st_palooza_pool', 'st_palooza_pool', 's', 1, 1, '1', '0', '0', '0', '6031', '0', '1', '0', '1', '1', 'default', 1, '0', '0', '0', '0', '0', 0, '0', -1, '0', 'Take a dip and chillax', 1, '0')
    INSERT INTO `catalog_items` VALUES ('6031', '308', '6031', 'st_palooza_pool', '10', '0', '0', '1', '0', '0', '0', '0', '0', '0', '', '', '-1');
    <furnitype id="6031" classname="st_palooza_pool">
    <revision>0</revision>
    <defaultdir>0</defaultdir>
    <xdim>2</xdim>
    <ydim>2</ydim>
    <partcolors>
    <color>0</color>
    <color>0</color>
    <color>0</color>
    </partcolors>
    <name>test</name>
    <description>test</description>
    <adurl/>
    <offerid>-1</offerid>
    <buyout>1</buyout>
    <rentofferid>-1</rentofferid>
    <rentbuyout>0</rentbuyout>
    <bc>1</bc>
    <customparams/>
    <specialtype>1</specialtype>
    <canstandon>1</canstandon>
    <cansiton>0</cansiton>
    <canlayon>0</canlayon>
    </furnitype>
    I have put the .swf on on "hof_furni/0" because i think "revision" is the folder "0" on hof_furni

    (French Member).

  4. #499
    Valued Member GrateZ4 is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by NotneedZH View Post
    I have a problem when i add a furni.

    http://gyazo.com/aa3349abdf7050f9c79d65a285ebc5b9







    I have put the .swf on on "hof_furni/0" because i think "revision" is the folder "0" on hof_furni

    (French Member).
    Maybe you forget to add <graphics> in the swf and in the end </graphics>? send me the swf and ill fix it for you.

  5. #500
    Apprentice NotneedZH is offline
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    Nov 2012 Join Date
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by GrateZ4 View Post
    Maybe you forget to add <graphics> in the swf and in the end </graphics>? send me the swf and ill fix it for you.
    The SWF of this furni ?

  6. #501
    Valued Member GrateZ4 is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by NotneedZH View Post
    The SWF of this furni ?
    Yes the furni.swf, so i can add graphics tag to the swf :)

  7. #502
    Ham. Snixerz is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Just curious, is this emulator stable enough to use on a hotel with 15+ users?

  8. #503
    Valued Member Noman is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Snixerz View Post
    Just curious, is this emulator stable enough to use on a hotel with 15+ users?
    Yes, I've had atleast 35 with this and it works fine.

  9. #504
    Hakuna Matata Matata is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Snixerz View Post
    Just curious, is this emulator stable enough to use on a hotel with 15+ users?
    70+ online, no lag.
    We just opened three days ago, so I'm pretty sure it's going even farther up. Will keep updated.

  10. #505
    Ham. Snixerz is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Matata View Post
    70+ online, no lag.
    We just opened three days ago, so I'm pretty sure it's going even farther up. Will keep updated.
    Wow, that's awesome. :)

  11. #506
    Valued Member Noman is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Sir Jamal View Post
    Support Ticktet Bugg Fix :)

    Replace your SupportTicket.cs with this one http://pastebin.com/akHtuUuW

    Like and give some rep for more update's :)
    What's the bug with support tickets anyway? I thought they were already fixed.

  12. #507
    this is title Shredinator is offline
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    May 2011 Join Date
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Noman View Post
    What's the bug with support tickets anyway? I thought they were already fixed.
    I don't know about anyone else, but without adding any fixes I disconnected if trying to report someone. Anyway, this fixes that.

  13. #508
    Member TheWulles is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Fix for dc's to save the floor ?

  14. #509
    Hakuna Matata Matata is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Sir Jamal View Post
    Support Ticktet Bugg Fix :)

    Replace your SupportTicket.cs with this one http://pastebin.com/akHtuUuW

    Like and give some rep for more update's :)
    Sorry but I still disconnect when I open the ticket.
    I think it's because of ModerationTool.cs - you mind giving me yours?

  15. #510
    Ham. Snixerz is offline
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    re: Plus Emulator Revision RB3.0 [Community Project]

    Anyone able to get public rooms to work? I tried the fix and it still doesn't work...




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