Plus Emulator Revision RB3.0 [Community Project]

Page 38 of 50 FirstFirst ... 28303132333435363738394041424344454648 ... LastLast
Results 556 to 570 of 740
  1. #556
    En Français? Bjork is offline
    MemberRank
    Apr 2007 Join Date
    854Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    I think he means "trade"

  2. #557
    Proficient Member Matthew-the-man is offline
    MemberRank
    Aug 2009 Join Date
    Canada, OntarioLocation
    175Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Does anybody have a Plus Emulator fixed?

  3. #558
    Valued Member VabboWorld is offline
    MemberRank
    Oct 2013 Join Date
    FranceLocation
    124Posts

    big grin re: Plus Emulator Revision RB3.0 [Community Project]

    2 mus commands:

    case "ha":
    {
    ServerMessage HotelAlert = new ServerMessage(Outgoing.SendNotif);
    HotelAlert.AppendString(LanguageLocale.GetValue("hotelallert.notice") + "\r\n" +
    param + "\r\n");
    HotelAlert.AppendString("");
    SilverwaveEnvironment.GetGame().GetClientManager().QueueBroadcaseMessage(HotelAlert);
    break;
    }
    case "useralert":
    {
    String extradata = data.Split(Convert.ToChar(1))[2];
    String url = extradata.Split(Convert.ToChar(1))[0];
    GameClient TargetClient = null;
    TargetClient = SilverwaveEnvironment.GetGame().GetClientManager().GetClientByUsername(param);

    if (TargetClient == null)
    {
    return;
    }
    if (url.Contains("://"))
    {
    extradata = extradata + Convert.ToChar(2) + url;
    }
    TargetClient.SendNotif(extradata);
    break;
    }

  4. #559
    Check http://arcturus.pw The General is offline
    DeveloperRank
    Aug 2011 Join Date
    7,610Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Anyone here that has any packets related to marketplace even if it is for an old release! Any packetlogs, headers, structures are welcome! Willing to code marketplace for plus.

  5. #560
    Valued Member VabboWorld is offline
    MemberRank
    Oct 2013 Join Date
    FranceLocation
    124Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Should it starts to set groups forums.

  6. #561
    Valued Member Noman is offline
    MemberRank
    Sep 2011 Join Date
    United KingdomLocation
    137Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Bug:

    Sometimes if you create a group, the room name becomes '...' and you can't click edit room settings, if you edit the rooms table and change the groupid to 0 then everything works again. Not sure if it's a bug or not but I don't think it's suppose to do that.


  7. #562
    Valued Member VabboWorld is offline
    MemberRank
    Oct 2013 Join Date
    FranceLocation
    124Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    IGNORE:

    internal void IgnoreUser()
    {

    Room Room = Session.GetHabbo().CurrentRoom;

    if (Room == null)
    return;

    String username = Request.PopFixedString();
    Habbo user = SilverwaveEnvironment.GetGame().GetClientManager().GetClientByUsername(username).GetHabbo();

    if (user == null)
    return;

    if (Session.GetHabbo().MutedUsers.Contains(user.Id) || user.Rank > 4)
    return;

    Session.GetHabbo().MutedUsers.Add(user.Id);

    Response.Init(Outgoing.UpdateIgnoreStatus);
    Response.AppendInt32(1);
    Response.AppendString(username);
    SendResponse();
    }

  8. #563
    No need of reading this Rush Retros is offline
    MemberRank
    Dec 2013 Join Date
    DenmarkLocation
    365Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by VabboWorld View Post
    big lol

    Doesnt work for me
    when ill add
    Code:
    internal string tempGender;
    internal string tempLook;
    

    to Habbo.cs it dc me as soon as im on

  9. #564
    Valued Member Noman is offline
    MemberRank
    Sep 2011 Join Date
    United KingdomLocation
    137Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Rush Retros View Post
    Doesnt work for me
    when ill add
    Code:
    internal string tempGender;
    internal string tempLook;
    

    to Habbo.cs it dc me as soon as im on
    The football gate isn't 100% it sets a look that's in the coding instead of setting the look that was made from the football gate.

    Last edited by Noman; 03-08-14 at 10:12 PM.

  10. #565
    No need of reading this Rush Retros is offline
    MemberRank
    Dec 2013 Join Date
    DenmarkLocation
    365Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Noman View Post
    The football gate isn't 100% it sets a look that's in the coding instead of setting the look that was made from the football gate.
    but if it works for him i wonder why it doesnt work for me ^^ and sry as soon as i place the football gate and enter the room ill dc not because of the 2 lines

  11. #566
    Valued Member GrateZ4 is offline
    MemberRank
    Jul 2014 Join Date
    145Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Rush Retros View Post
    but if it works for him i wonder why it doesnt work for me ^^ and sry as soon as i place the football gate and enter the room ill dc not because of the 2 lines
    Works fine for me
    http://gyazo.com/a9a732292fc46ceee062452636fbb9ef

  12. #567
    Apprentice maxl28 is offline
    MemberRank
    Sep 2012 Join Date
    12Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    @The General: This is from an old BcStorm release I found, let me know if you need anything else.

    http://pastebin.com/7iMWSBiZ

  13. #568
    Check http://arcturus.pw The General is offline
    DeveloperRank
    Aug 2011 Join Date
    7,610Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by maxl28 View Post
    @The General: This is from an old BcStorm release I found, let me know if you need anything else.

    http://pastebin.com/7iMWSBiZ
    Thanks, will be usefull!

  14. #569
    En Français? Bjork is offline
    MemberRank
    Apr 2007 Join Date
    854Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Authenticator.cs:linje 20
    Like this said, look at the line 20 on Authenticator.cs file. Maybe a sql column is wrong in the parameters

  15. #570
    Account Upgraded | Title Enabled! KyleeIsProzZ is offline
    MemberRank
    Oct 2012 Join Date
    C:Location
    548Posts

    re: Plus Emulator Revision RB3.0 [Community Project]

    Quote Originally Posted by Wuzix View Post
    Hello ragezone.
    I got this error.. when i start my emulator.. anyone help? :)
    Code:
     Bug duing user login: System.InvalidCastException: The specified change is invalid.  ved Silverwave.HabboHotel.Users.Authenticator.HabboFactory.GenerateHabbo(DataRow dRow, DataRow mRow, List`1 group) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\Users\Authenticator\Authenticator.cs:linje 20
       ved Silverwave.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\Users\UserData\UserDataFactory.cs:linje 440
       ved Silverwave.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:linje 152
    Read the error, it's your SSOTicket, AuthTicket it's rather wrong in your CMS on generate SSO () function. Or your CMS didn't update your authticket field in the database.
    .



Advertisement