Here is the fixed one:
https://mega.co.nz/#!4lYgRTTT!BoIlQ2...NKtKmNWRrqAlr8
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Here is the fixed one:
https://mega.co.nz/#!4lYgRTTT!BoIlQ2...NKtKmNWRrqAlr8
Here is the v2.8.9.3 Plus Emulator it is very very old its the standard HabboLatino headers etc.
But maybe cool to compare it with this one so its runable.
Plus Emulator v2.8.9.3
Before i'll get messages with NIELS?!? NIELS?!?!?! HELP ME?!?! no i won't help you, i don't have swfs for it, and no i don't have a database for it. Enjoy
Enjoy ripping firewind same revision as yours. :')
Edit:
It should work on the Firewind SWFs :>
By the way, this is not a help thread. That is what we have a "help section" for. If you continue to ask for help in this thread you will receive an infraction.
anyone have the source quackster posted :(
Plus Emulator Source.zip (2.5 MB)
https://mega.co.nz/#!YloS1L5A!MrJK2W...KkGaZpMmpKUcEk
I will delete it in an hour as I've nearly used all 50gb.
Mirrored the post above.
Plus Emulator Source.zip
Yo, do you use the PlusEmulator-cleaned?
if anyone does fix loading client up with out a black screen, please tell me ;)
Really?
Is it so very hard to set it up?
Just download the fixed source by Quackster:
Plus Source by Quackster
And dowload the really really old Plus Emulator v2.8.9.3 it has the latino headers so same like Firewind.
Plus Emulator v2.8.9.3
What now?
Try to find out where it goes wrong, i guess the encryption.
Enjoy if it works, else just use bcstorm.
Who cares about making a hotel, I'm downloading everything I can find and making archives of as much Habbo-Related files as possible before Sulake kills the retro scene! Be grateful of what you get, because it may not last long!
When the code was decompiled, some values to handle the login protocol were changed, so you get an out of range error. A small hint is to decompile the working exe and check the changes. Change the values in the code to match, its simple debug run, and change what's needed.
The only main issue I have had to debug is the kick button for a room owner, since the packet is wrong.
Whenever code is decompiled, it has to be checked, because usually headers and values will be changed to what the decompiler THINKS the compiled exe has them in, Yes they will usually be wrong if the code was obfusticated. Just read through the code where it kicks the client in the debugger.
- http://bobba.pro/wwwroot-static.rarQuote:
Can someone upload the swfs for this emulator?