PlusEmulator Exploit Fix

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  1. #46
    j’aime ma famille dominic is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by saamus View Post
    Exactly. But those identify pattern would DIRECTLY analyze the ActionScript source code. And not by communication between packets.
    Checking if structures changes directly by sending a packet doesn't work. Your server cannot predict those things, you can.

    But yes, this is not place for this discussion, so i will stop talking about that.
    Please re-read all my comments. I've literally said I've hooked my emulator up with AHPU

  2. #47
    git bisect -m ovflowd is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by Dominic View Post
    Please re-read all my comments. I've literally said I've hooked my emulator up with AHPU
    Yeah, because that's possible and you got the source code of AHPU.

  3. #48
    j’aime ma famille dominic is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by saamus View Post
    Yeah, because that's possible and you got the source code of AHPU.

    Stop disliking my post before researching your shit. Thanks in advance.

    PLEASE notice "Program.cs ->

  4. #49
    git bisect -m ovflowd is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by Dominic View Post

    Stop disliking my post before researching your shit. Thanks in advance.

    PLEASE notice "Program.cs ->
    I wasn't ironic. I confirmed what you said. Because that i used that emoticon of "Lol i didn't know".....

    Stop thinking that people are ironic every time.

  5. #50
    j’aime ma famille dominic is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by saamus View Post
    I wasn't ironic. I confirmed what you said. Because that i used that emoticon of "Lol i didn't know".....

    Stop thinking that people are ironic every time.
    Then stop trying to be ironic, when everything here is text based and I can't hear your tone of voice..

  6. #51
    I (L) Willem Spot Ify is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by Dominic View Post
    Then stop trying to be ironic, when everything here is text based and I can't hear your tone of voice..
    Why would you want to auto update to the newest version of habbo automaticly because the new things in the new version needs code anyways?
    Don't still see the real benefits of it only that it can break stuff...


    But I don't think this is the place to discuss that sort of things.
    Last edited by Spot Ify; 22-12-16 at 11:29 PM.

  7. #52
    Check http://arcturus.pw The General is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by Droppy View Post
    I'll just leave my two cents:

    It IS possible for a script to identify the STRUCTURE changes by analyzing implementations on two revisions, it's not possible though to predict what value it must be sent. User data for instance uses one structure object for all swf as far as I can remember, if it changes you would have serious issues with the automatic update.

    - - - Updated - - -

    Btw, this is not the place for such discussion.
    If you want to get technical, yes you could predict. Its called deep learning.

  8. #53
    git bisect -m ovflowd is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by The General View Post
    If you want to get technical, yes you could predict. Its called deep learning.
    Yes, because in a section that doesn't ever does DOCUMENTATION will do a high level of machine learning.

  9. #54
    Evil Italian Overlowrd Droppy is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by The General View Post
    If you want to get technical, yes you could predict. Its called deep learning.
    In a live hotel with real time updates like @Dominic stated? Do you really think it would be feasible if not catastrophic for a "machine" to make such changes to an emulator without any human supervision (deep learning or not)?

    Structural changes is often enough, and it's not a dumb data. I highly believe anybody here has ever done this, and the community is too dead for anyone to start trying eitherway. In a live hotel, this would be suicide, unless the person is really talented.

    You can use deeplearning, you can use whatever you want, but I don't think it's worth the shot.

    If you guys want, please start a debate thread. This thread is regarding a plusEmulator fix, and nothing else.

  10. #55
    git bisect -m ovflowd is offline
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    Re: PlusEmulator Exploit Fix

    Quote Originally Posted by Droppy View Post
    In a live hotel with real time updates like @Dominic stated? Do you really think it would be feasible if not catastrophic for a "machine" to make such changes to an emulator without any human supervision (deep learning or not)?

    Structural changes is often enough, and it's not a dumb data. I highly believe anybody here has ever done this, and the community is too dead for anyone to start trying eitherway. In a live hotel, this would be suicide, unless the person is really talented.

    You can use deeplearning, you can use whatever you want, but I don't think it's worth the shot.

    If you guys want, please start a debate thread. This thread is regarding a plusEmulator fix, and nothing else.
    That's exactly what i feel. Technical like @The General said, is it possible. But really, would anyone here do this? Or have the knowledge to make an Deep Learning Algorithm. If someone here know really to implement this, wouldn't be here, would be at Google or even at Sulake.

    The onliest one that i'm 100% certain that maybe use some Data Mining algorithms it's Sulake itself. With their multiple revision emulator. (I really think that Sulake's Habbo Server can handle many revisions...)

    Deep Learning to learn how the structures of a Game works, and with it the ability of do certain things it's impossible.

    The easiest way to only check structural changes it's with AHPU like @Dominic said. But i can't get it how he did the Union of an Emulator with AHPU, maybe imported as a Library and using it (maybe changed it source).

    But like @Spot Ify said, why would ever do this, if this will update nothing and you anyways need to update structures manually? Every revision some structures changes or packet Id also.

    It's 98% the rate of structural changes in a SWF and 100% of Packet ID changes. Does the Emulator as itself uses PlainText for storing Packet Ids? Or the emulator will rebuild itself? dafuq.

    The point here is that no one will do this, since it's bullshit. And do something elaborated for Habbo Retro? If ever people do Documentations?

    No chance.



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