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Code:if (Item.GetBaseItem().InteractionType.ToLower() == "bed") { if (!User.Statusses.ContainsKey("lay")) {User.Statusses.Add("lay", Item.GetBaseItem().Height.ToString().Replace(',', '.') + " null");} User.Z = Item.Z; User.RotHead = Item.Rot; User.RotBody = Item.Rot; User.UpdateNeeded = true; }
After that add:
P.S: You need to add the interaction to your database: Pyramid.Code:else if (Item.GetBaseItem().InteractionType.ToLower() == "pyramid") { if (Item.ExtraData == "1") { Item.ExtraData = "2"; Item.GetBaseItem().Walkable = false; Item.UpdateState(false, true); User.X = Item.SquareInFront.x; User.Y = Item.SquareInFront.y; User.UpdateNeeded = true; } }
100% coded by me!




