Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

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  1. #1
    Banned rafa95123 is offline
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    Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Hello People ! [:
    And here i am again, with another structure for help of experts ^^
    Well.. go to the structure ! [:

    Code:
    int QuestID = Request.PopFixedInt32();
                //[0][0][0]q[13]D[0][6]social[0][0][0][0][0][0][0][2]ÿÿÿÿ[0][0][0][1][1][0]ENTER_OTHER_USERS_ROOM[0][2]_2[0][0][0]2[0]ENTEROTHERSROOM[0][0][0][0][0][0][0][1][0][0][0][3][0][10]set_kuurna[0][10]MAIN_CHAIN[1]
                GetResponse().Init(3396);
                GetResponse().AppendString("social");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(2);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(1);
                GetResponse().AppendBool(true);
                GetResponse().AppendString("ENTER_OTHER_USERS_ROOM");
                GetResponse().AppendString("_2");
                GetResponse().AppendInt(50);
                GetResponse().AppendString("ENTEROTHERSROOM");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(3);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                SendResponse();
            }
            internal void QuestInit()
            {
                GetResponse().Init(389);
                GetResponse().AppendInt(5);
                GetResponse().AppendString("social");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(2);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(1);
                GetResponse().AppendBool(false);
                GetResponse().AppendString("ENTER_OTHER_USERS_ROOM");
                GetResponse().AppendString("_2");
                GetResponse().AppendInt(50);
                GetResponse().AppendString("ENTEROTHERSROOM");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(3);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                GetResponse().AppendString("identity");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(2);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(7);
                GetResponse().AppendBool(false);
                GetResponse().AppendString("CHANGE_FIGURE");
                GetResponse().AppendString("_2");
                GetResponse().AppendInt(50);
                GetResponse().AppendString("CHANGEFIGURE");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(4);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                GetResponse().AppendString("explore");
                GetResponse().AppendInt(0); ? For what? o.o
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(10);
                GetResponse().AppendBool(false);
                GetResponse().AppendString("FIND_STUFF");
                GetResponse().AppendString("_2");
                GetResponse().AppendInt(50);
                GetResponse().AppendString("FINDLIFEGUARDTOWER");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(5);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                GetResponse().AppendString("battleball");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(26);
                GetResponse().AppendBool(false);
                GetResponse().AppendString("FIND_STUFF");
                GetResponse().AppendBool(false);
                GetResponse().AppendBool(false);
                GetResponse().AppendInt(50);
                GetResponse().AppendString("FINDBBCOUNTER");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(7);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                GetResponse().AppendString("freeze");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(-1);
                GetResponse().AppendInt(48);
                GetResponse().AppendBool(false);
                GetResponse().AppendString("GAME_JOIN_GAME");
                GetResponse().AppendBool(false);
                GetResponse().AppendBool(false);
                GetResponse().AppendInt(50);
                GetResponse().AppendString("FREEZEJOIN");
                GetResponse().AppendInt(0);
                GetResponse().AppendInt(1);
                GetResponse().AppendInt(8);
                GetResponse().AppendString("set_kuurna");
                GetResponse().AppendString("MAIN_CHAIN");
                GetResponse().AppendBool(true);
                GetResponse().AppendBool(true);
    
                SendResponse();
    And I'm sure this structure is correct, work's fine for me.. You will need code the rest of packets and code of Quests!

    Well, for more questions, more fixs.. Ad me on msn: helpi95@live.com

    Bye bye people! [:

    Credits,
    Helpi (Me)


  2. #2
    Valued Member Huginho98 is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Nice work. Can you release it, when you finished it?

  3. #3
    Account Upgraded | Title Enabled! Chapo is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    This is not complete, anyway i released a time ago my quests =o

  4. #4
    Banned Divide is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Give me the packets for habbo helpers =(

  5. #5
    Account Upgraded | Title Enabled! Chapo is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Quote Originally Posted by Divide View Post
    Give me the packets for habbo helpers =(
    Just log them???

  6. #6
    Banned Divide is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Quote Originally Posted by Niels View Post
    Just log them???
    I dont know how to turn it into a structure xD

  7. #7
    Apprentice Ragin is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Thanks Rafa

  8. #8
    Banned rafa95123 is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Divide, i think i have the Helpers Structure.. Iwill see for you when i go to my house ;)

  9. #9
    Developer Quackster is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Nice job hardcoding!

  10. #10

    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    A parse packet (quest structire) done for me, base watching the swf:

    INT > getQuests
    // loop
    STRING > category
    INT > levelsCompleted
    INT > totalLevels
    INT > activityPointType
    INT > id
    BOOLEAN > accepted
    STRING > type
    STRING > ?
    INT > reward
    STRING > sortOrder
    INT > ?
    INT > ?
    INT > ?
    STRING > ?
    STRING > ?
    BOOLEAN > easy
    // end loop
    BOOLEAN > alwaysTrue

  11. #11
    Eye Eye Capt'n Spheral is offline
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    Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]

    Quote Originally Posted by Nasty35 View Post
    A parse packet (quest structire) done for me, base watching the swf:
    Howd you do that?



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