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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Livar
No actually, it's saying your mysql password is incorrect...
Changed CMSs. xD
With the Azure CMS it gave me a 500. But not from IIS, from my browser.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Use this database, i guess that will work !
azure.sql | localhostr.com - share … anything
Sorry for my bad english :S
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Finally i got it working :) But the emulator doesnt have mod-tool
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
This database really work? :O
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
When i register i get this Field 'sso' doesn't have a default value ?????
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
resize
When i register i get this Field 'sso' doesn't have a default value ?????
ALTER TABLE `users` DROP COLUMN `sso`;
ALTER TABLE `users` ADD `sso` VARCHAR(500) NOT NULL DEFAULT 'AzureTestSSO';
Lemme know if the SQL fails.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
FullmetalPride
ALTER TABLE `users` DROP COLUMN `sso`;
ALTER TABLE `users` ADD `sso` VARCHAR(500) NOT NULL DEFAULT 'AzureTestSSO';
Lemme know if the SQL fails.
It worked but no it give this
Field 'respects' doesn't have a default value
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
resize
It worked but no it give this
Field 'respects' doesn't have a default value
Same SQL but modify it's varchar value (500, 50, etc.) and the field `sso` to `respect` on both SQL queries.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
anyone found the part where the banner is generated?
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I find it interesting how you all go head over heels at this release.. Kekemundo is sadly light years ahead of us(usually)... And the fact that news about this is finally getting to RaGEZONE is astounding :ehh:.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
why when i enter the client and a few second later it keeps disconnected
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Could anyone give me just the cracked Habbo.swf on it's own? :P:
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
resize
It worked but no it give this
Field 'respects' doesn't have a default value
You probably have MySQL strict mode on.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Habp
Change at the cms_settings table da' ip 127.0.0.1 to your localhost or dedicated ip.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
tweeney
You probably have MySQL strict mode on.
What is faster?
Mysql Strict
or Mysql in the not strict mode?
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
The emulator needs to be fixed
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Nathe
The emulator needs to be fixed
Yeah, but this is not the full emulator! The source is missing the Class26.cs file. The compiled version is also not completed.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
is this server useable or not
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
it is but it got some bugs
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
cooltrader
is this server useable or not
It's quite usable, but it's got bugs and class26 is missing from the sourced version.
Also, the compiled version isn't complete. You can use it for now though.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Well it would be better if somebody get's the original source without any obfuscation so i could continue on this project. I'd really like to work on it and make it much stabler as it already is.
mhm :|
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I hope somebody could edit the emulator to make it completly functional and usable
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
10/10
Like the cms.
Like the emulator.
Like the swfs.
Only 1 problem the swfs are a little bit another language then English...
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
-.- the emulator is really unstable and it's missing a class
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Does this have the room_ads like phoenix
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Anyone able to give me a little wild prediction on why I might be receiving some kind of error which is restricting the client from loading past '90%'.
Please ignore the above.
Now I have come across an error restricting my user from playing. The client loads, then dc's straight away.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Warning: require_once(C:/xampp/htdocs/includes/languages/spanish.lang) [function.require-once]: failed to open stream: No such file or directory in C:\xampp\htdocs\includes\core.php on line 6
Fatal error: require_once() [function.require]: Failed opening required 'C:/xampp/htdocs/includes/languages/spanish.lang' (include_path='.;C:\xampp\php\PEAR') in C:\xampp\htdocs\includes\core.php on line 6
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
We should all just give up. :(:
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Looks a good server if it worked.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Meh, I get this. :(:
System.NullReferenceException: Object reference not set to an instance of an object.
at Azure.Habbo.Hotel.Users.Habbouser.method_2()
at ns0.Class9.method_1(String string_0)
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
this don't work for anyone :( we need a tutorial!
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I get it working.. O_O M'okay wait cheers I will post right now a tutorial in the tutorial sections..
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
no has the start.php on quickregister ?
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
@Emetophobic Hey i need help please skype add me - viv.hab-wave or msn- vivekme@hotmail.co.uk getting some errors
OR ANYONE WHO CAN HELP
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Emetophobic
I get it working.. O_O M'okay wait cheers I will post right now a tutorial in the tutorial sections..
Where's the tut? xD
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I wish I spoke spanish. Then I could ask everyone's questions on Keko..:/
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Lol, I'm sure someone else must've got the error I did. :S
If so, Y U NO ANSWER MY QUESTION? :P:
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Got it worked yesterday, too.
But i think it must get much Fixes before it worked good.
(Dont try it with the CMS , i tried it with my Client Generator :D)
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
gammer123
Got it worked yesterday, too.
But i think it must get much Fixes before it worked good.
(Dont try it with the CMS , i tried it with my Client Generator :D)
May I ask how?
I used it with my own CMS, and got it all spot-on - or so I believe.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Can i ask whats your error ? When i know it i can help ;)
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Got an Error..is this how the fucking thing looks!?
http://jubbo.org/error-reports/Capture.png
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
<Nominal/>
Meh, I get this. :(:
System.NullReferenceException: Object reference not set to an instance of an object.
at Azure.Habbo.Hotel.Users.Habbouser.method_2()
at ns0.Class9.method_1(String string_0)
This is my error..
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Also, are these the SWFs that we have to download, or can I download them from DCR-Project cracked? I'd rather my Hotel not be Spanish. That'd attract twice the Spanish users than there are already joining other hotels.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Dcr-Project release NON cracked SWFS.
All you need to do is download the external texts from the dcr-project, and replace it.
English, simple!
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Zak©
Dcr-Project release NON cracked SWFS.
All you need to do is download the external texts from the dcr-project, and replace it.
English, simple!
Now if only the CMS wasn't shitty.
In my earlier post, is this how the CMS looks? Quickregister doesn't function, or anything!
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
<Nominal/>
Where's the tut? xD
Somethings to do first yesterday, I will post it after school near 2:00PM (French Hour).
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I hope this tut you make is good i wan't this working and working good
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
There is a newer version of the CMS but Kekomundo has connection problems. I post the link when kekomundo is online again.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I can run the emulator, but I have problems with running the source code, it says that there are error's?
Any one else with the same problem?
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
The housekeeping is not in cms?
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
PowerB
The housekeeping is not in cms?
The CMS is not completed, a housekeeping is coming soon.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
FullmetalPride
LOOOOL YEAH GUYS USE UBER WITH NO FEATURES AT ALL LOOOL
Dude this has fucking jukebox..o_o..and horses...
LOLOLOL fucking jukebox isnt that hard if you can a bit C# also horses are easy, new crypto is nice but isnt really nice because the whole source lagg as the hell, threads everywhere no caching systems, banzai system looks laggy wired also, etc etc
from another thread ;)
Code:
my emu features: Music, Ice tag, Banzai, Freeze, Wired, stable pathfinder, etc etc, not based on uber nor some other 'blizzard' shit.
Oyeah, boys, @LittleJ,Itachi whole development team, nice pathfinder that you has ripped from brickemulator ;) without any credits /facepalms
o maybe a little tip, use ReadWriterLockSlim instead of ReadWriterLock @habbohotel>rooms>pathfinder.cs i think.
anyways srry for my bad english ;)
ONE defenetitely tip, iwanna see a hotel running on it (Do some stress tests ;))
Quote:
Originally Posted by
Pyreen
I can run the emulator, but I have problems with running the source code, it says that there are error's?
Any one else with the same problem?
the release was originally closed source, but a spanish 'coder' decompiled the source and did trie to get the source working,
the source is INCOMPLETE without any features, a second reason to stop using this...
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Al0ne
LOLOLOL fucking jukebox isnt that hard if you can a bit C# also horses are easy, new crypto is nice but isnt really nice because the whole source lagg as the hell, threads everywhere no caching systems, banzai system looks laggy wired also, etc etc
from another thread ;)
Code:
my emu features: Music, Ice tag, Banzai, Freeze, Wired, stable pathfinder, etc etc, not based on uber nor some other 'blizzard' shit.
Oyeah, boys, @LittleJ,Itachi whole development team, nice pathfinder that you has ripped from brickemulator ;) without any credits /facepalms
o maybe a little tip, use ReadWriterLockSlim instead of ReadWriterLock @habbohotel>rooms>pathfinder.cs i think.
anyways srry for my bad english ;)
ONE defenetitely tip, iwanna see a hotel running on it (Do some stress tests ;))
the release was originally closed source, but a spanish 'coder' decompiled the source and did trie to get the source working,
the source is INCOMPLETE without any features, a second reason to stop using this...
You really don't like whoever made this, do you?
Yeah it's got a few rips, but is THIS the ORIGINAL release thread for Azure? No. It's on Keko, go check the creds.
Also, it doesn't seem like they care over there about work that got ripped.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Never use this:
Code:
public static Dictionary<int, Thread> CounterSystem;
public static Dictionary<int, Thread> FreezeMoveSystem;
public static Dictionary<int, Thread> FreezeShieldsSystem;
public static Dictionary<int, Thread> FreezeSystem;
public static Dictionary<int, Thread> FreezeToGetSystem;
public static Dictionary<int, Thread> FreezeWaitSystem;
public static Dictionary<int, Thread> PetPeriodicallySystem;
public static Dictionary<int, Thread> PetWalkingSystem;
public static int Sessions = 1;
public static List<int> VirtualIds;
public static Dictionary<int, Room> VirtualRooms;
public static Dictionary<int, HabboUser> VirtualUser;
public static Dictionary<int, Thread> WalkingSystem;
public static Dictionary<int, Thread> WiredMoveItemsSystem;
public static Dictionary<int, Thread> WiredMoveSystem;
public static Dictionary<int, Thread> WiredPeriodicallySystem;
public static Dictionary<int, Thread> WiredUpdateItemsSystem;
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
FullmetalPride
You really don't like whoever made this, do you?
Yeah it's got a few rips, but is THIS the ORIGINAL release thread for Azure? No. It's on Keko, go check the creds.
Also, it doesn't seem like they care over there about work that got ripped.
lol, this is ragezone? why should i go to a noobish renaming forum.. (exept good coders like Itachi,LittleJ,Capostrike)
Quote:
Originally Posted by
Mextur
Never use this:
same conclusion ;)
Code:
namespace ns0
{
using System;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Security.Cryptography;
internal sealed class Class67
{
internal static byte[] smethod_0(Stream stream_0)
{
byte num = (byte) stream_0.ReadByte();
byte[] buffer = new byte[stream_0.Length - 1];
stream_0.Read(buffer, 0, buffer.Length);
if ((num & 1) != 0)
{
DESCryptoServiceProvider provider = new DESCryptoServiceProvider();
byte[] dst = new byte[8];
Buffer.BlockCopy(buffer, 0, dst, 0, 8);
provider.IV = dst;
byte[] publicKeyToken = new byte[8];
Buffer.BlockCopy(buffer, 8, publicKeyToken, 0, 8);
bool flag = true;
byte[] buffer5 = publicKeyToken;
for (int i = 0; i < buffer5.Length; i++)
{
if (buffer5[i] != 0)
{
flag = false;
break;
}
}
if (flag)
{
publicKeyToken = Assembly.GetExecutingAssembly().GetName().GetPublicKeyToken();
}
provider.Key = publicKeyToken;
buffer = provider.CreateDecryptor().TransformFinalBlock(buffer, 0x10, buffer.Length - 0x10);
}
if ((num & 2) != 0)
{
try
{
int num4;
MemoryStream stream = new MemoryStream(buffer);
DeflateStream stream2 = new DeflateStream(stream, CompressionMode.Decompress);
MemoryStream stream3 = new MemoryStream(((int) stream.Length) * 2);
int count = 0x3e8;
byte[] buffer4 = new byte[0x3e8];
goto Label_010C;
Label_00F6:
if (num4 >= count)
{
goto Label_010C;
}
goto Label_0121;
Label_00FE:
stream3.Write(buffer4, 0, num4);
goto Label_00F6;
Label_010C:
num4 = stream2.Read(buffer4, 0, count);
if (num4 <= 0)
{
goto Label_00F6;
}
goto Label_00FE;
Label_0121:
buffer = stream3.ToArray();
}
catch (Exception)
{
}
}
return buffer;
}
}
}
hmm, i will go to R63B maybe ;D
Code:
namespace ns0
{
using System;
internal sealed class Class12
{
internal static int int_0 = 0x144;
internal static int int_1 = 0x47c;
internal static int int_10 = 0x632;
internal static int int_100 = 0x6cc;
internal static int int_101 = 0xb60;
internal static int int_102 = 0xdbe;
internal static int int_103 = 0xa99;
internal static int int_104 = 0x895;
internal static int int_105 = 0xdbe;
internal static int int_106 = 0xafa;
internal static int int_107 = 0xf79;
internal static int int_108 = 0x956;
internal static int int_109 = 0xf5f;
internal static int int_11 = 0xc5c;
internal static int int_110 = 0x7b;
internal static int int_111 = 0x5e8;
internal static int int_112 = 0x98c;
internal static int int_113 = 0xb8a;
internal static int int_114 = 0xb6c;
internal static int int_115 = 0xaf2;
internal static int int_116 = 0x4b1;
internal static int int_117 = 0x6f4;
internal static int int_118 = 0x9c7;
internal static int int_119 = 0x3d8;
internal static int int_12 = 0xefb;
internal static int int_120 = 0xd70;
internal static int int_121 = 0x6a4;
internal static int int_122 = 0xf26;
internal static int int_123 = 0x822;
internal static int int_124 = 0x875;
internal static int int_125 = 0x10a;
internal static int int_126 = 0x3f9;
internal static int int_127 = 0xbe9;
internal static int int_128 = 0x89;
internal static int int_129 = 0x4b2;
internal static int int_13 = 0xb16;
internal static int int_130 = 0x13c;
internal static int int_131 = 0xcf4;
internal static int int_132 = 0xe6a;
internal static int int_133 = 0x6f3;
internal static int int_134 = 0xd62;
internal static int int_135 = 0x83f;
internal static int int_136 = 0x607;
internal static int int_137 = 0xd62;
internal static int int_138 = 0xdaa;
internal static int int_139 = 0x1bb;
internal static int int_14 = 0x303;
internal static int int_140 = 0x8f8;
internal static int int_141 = 0x70;
internal static int int_142 = 0xe12;
internal static int int_143 = 0x458;
internal static int int_144 = 0x505;
internal static int int_145 = 0xcf0;
internal static int int_146 = 0x3d8;
internal static int int_147 = 0x1c4;
internal static int int_148 = 0x6d7;
internal static int int_149 = 0x4b8;
internal static int int_15 = 0xf07;
internal static int int_150 = 0x5aa;
internal static int int_151 = 810;
internal static int int_152 = 0x61e;
internal static int int_153 = 0x215;
internal static int int_154 = 0x910;
internal static int int_16 = 0x31;
internal static int int_17 = 0x4be;
internal static int int_18 = 0x42a;
internal static int int_19 = 0x844;
internal static int int_2 = 0xd7b;
internal static int int_20 = 0xaf7;
internal static int int_21 = 0x1b5;
internal static int int_22 = 0xeb8;
internal static int int_23 = 0xed5;
internal static int int_24 = 0xa0a;
internal static int int_25 = 0xc4d;
internal static int int_26 = 0x3e4;
internal static int int_27 = 0x3ab;
internal static int int_28 = 12;
internal static int int_29 = 0xe02;
internal static int int_3 = 260;
internal static int int_30 = 0x293;
internal static int int_31 = 0x3ab;
internal static int int_32 = 0x5ff;
internal static int int_33 = 0x4ba;
internal static int int_34 = 120;
internal static int int_35 = 0xd7e;
internal static int int_36 = 11;
internal static int int_37 = 0xd7e;
internal static int int_38 = 0x35a;
internal static int int_39 = 0x201;
internal static int int_4 = 0xad7;
internal static int int_40 = 0x229;
internal static int int_41 = 0xf2b;
internal static int int_42 = 0x4ac;
internal static int int_43 = 0x71e;
internal static int int_44 = 0x57f;
internal static int int_45 = 0x24f;
internal static int int_46 = 0xafa;
internal static int int_47 = 0x9c7;
internal static int int_48 = 0x3d8;
internal static int int_49 = 0x2ec;
internal static int int_5 = 0x292;
internal static int int_50 = 0xbf;
internal static int int_51 = 0x61e;
internal static int int_52 = 0x9d;
internal static int int_53 = 0x703;
internal static int int_54 = 0x215;
internal static int int_55 = 0x462;
internal static int int_56 = 0x844;
internal static int int_57 = 0xb57;
internal static int int_58 = 0x650;
internal static int int_59 = 0x100;
internal static int int_6 = 0x522;
internal static int int_60 = 0xddd;
internal static int int_61 = 0x427;
internal static int int_62 = 0x18b;
internal static int int_63 = 0x6fb;
internal static int int_64 = 0x3fb;
internal static int int_65 = 0x126;
internal static int int_66 = 0xf5c;
internal static int int_67 = 1;
internal static int int_68 = 0x57f;
internal static int int_69 = 0x3ab;
internal static int int_7 = 0x273;
internal static int int_70 = 0xeb5;
internal static int int_71 = 0x700;
internal static int int_72 = 0x3d8;
internal static int int_73 = 0xd18;
internal static int int_74 = 0xe66;
internal static int int_75 = 0x621;
internal static int int_76 = 0x462;
internal static int int_77 = 0x4c;
internal static int int_78 = 710;
internal static int int_79 = 0x64c;
internal static int int_8 = 0xbeb;
internal static int int_80 = 0xf11;
internal static int int_81 = 0x73b;
internal static int int_82 = 0x2b9;
internal static int int_83 = 0xf11;
internal static int int_84 = 0xf5f;
internal static int int_85 = 0x956;
internal static int int_86 = 0x832;
internal static int int_87 = 0xf11;
internal static int int_88 = 0xb8e;
internal static int int_89 = 0x3d8;
internal static int int_9 = 0xf1d;
internal static int int_90 = 0x4be;
internal static int int_91 = 0x833;
internal static int int_92 = 0xbf;
internal static int int_93 = 0xf80;
internal static int int_94 = 0xafa;
internal static int int_95 = 0xf76;
internal static int int_96 = 0x234;
internal static int int_97 = 0xf27;
internal static int int_98 = 0xf2;
internal static int int_99 = 0x55;
}
}
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Al0ne
lol, this is ragezone? why should i go to a noobish renaming forum.. (exept good coders like Itachi,LittleJ,Capostrike)
same conclusion ;)
Code:
namespace ns0
{
using System;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Security.Cryptography;
internal sealed class Class67
{
internal static byte[] smethod_0(Stream stream_0)
{
byte num = (byte) stream_0.ReadByte();
byte[] buffer = new byte[stream_0.Length - 1];
stream_0.Read(buffer, 0, buffer.Length);
if ((num & 1) != 0)
{
DESCryptoServiceProvider provider = new DESCryptoServiceProvider();
byte[] dst = new byte[8];
Buffer.BlockCopy(buffer, 0, dst, 0, 8);
provider.IV = dst;
byte[] publicKeyToken = new byte[8];
Buffer.BlockCopy(buffer, 8, publicKeyToken, 0, 8);
bool flag = true;
byte[] buffer5 = publicKeyToken;
for (int i = 0; i < buffer5.Length; i++)
{
if (buffer5[i] != 0)
{
flag = false;
break;
}
}
if (flag)
{
publicKeyToken = Assembly.GetExecutingAssembly().GetName().GetPublicKeyToken();
}
provider.Key = publicKeyToken;
buffer = provider.CreateDecryptor().TransformFinalBlock(buffer, 0x10, buffer.Length - 0x10);
}
if ((num & 2) != 0)
{
try
{
int num4;
MemoryStream stream = new MemoryStream(buffer);
DeflateStream stream2 = new DeflateStream(stream, CompressionMode.Decompress);
MemoryStream stream3 = new MemoryStream(((int) stream.Length) * 2);
int count = 0x3e8;
byte[] buffer4 = new byte[0x3e8];
goto Label_010C;
Label_00F6:
if (num4 >= count)
{
goto Label_010C;
}
goto Label_0121;
Label_00FE:
stream3.Write(buffer4, 0, num4);
goto Label_00F6;
Label_010C:
num4 = stream2.Read(buffer4, 0, count);
if (num4 <= 0)
{
goto Label_00F6;
}
goto Label_00FE;
Label_0121:
buffer = stream3.ToArray();
}
catch (Exception)
{
}
}
return buffer;
}
}
}
hmm, i will go to R63B maybe ;D
Code:
namespace ns0
{
using System;
internal sealed class Class12
{
internal static int int_0 = 0x144;
internal static int int_1 = 0x47c;
internal static int int_10 = 0x632;
internal static int int_100 = 0x6cc;
internal static int int_101 = 0xb60;
internal static int int_102 = 0xdbe;
internal static int int_103 = 0xa99;
internal static int int_104 = 0x895;
internal static int int_105 = 0xdbe;
internal static int int_106 = 0xafa;
internal static int int_107 = 0xf79;
internal static int int_108 = 0x956;
internal static int int_109 = 0xf5f;
internal static int int_11 = 0xc5c;
internal static int int_110 = 0x7b;
internal static int int_111 = 0x5e8;
internal static int int_112 = 0x98c;
internal static int int_113 = 0xb8a;
internal static int int_114 = 0xb6c;
internal static int int_115 = 0xaf2;
internal static int int_116 = 0x4b1;
internal static int int_117 = 0x6f4;
internal static int int_118 = 0x9c7;
internal static int int_119 = 0x3d8;
internal static int int_12 = 0xefb;
internal static int int_120 = 0xd70;
internal static int int_121 = 0x6a4;
internal static int int_122 = 0xf26;
internal static int int_123 = 0x822;
internal static int int_124 = 0x875;
internal static int int_125 = 0x10a;
internal static int int_126 = 0x3f9;
internal static int int_127 = 0xbe9;
internal static int int_128 = 0x89;
internal static int int_129 = 0x4b2;
internal static int int_13 = 0xb16;
internal static int int_130 = 0x13c;
internal static int int_131 = 0xcf4;
internal static int int_132 = 0xe6a;
internal static int int_133 = 0x6f3;
internal static int int_134 = 0xd62;
internal static int int_135 = 0x83f;
internal static int int_136 = 0x607;
internal static int int_137 = 0xd62;
internal static int int_138 = 0xdaa;
internal static int int_139 = 0x1bb;
internal static int int_14 = 0x303;
internal static int int_140 = 0x8f8;
internal static int int_141 = 0x70;
internal static int int_142 = 0xe12;
internal static int int_143 = 0x458;
internal static int int_144 = 0x505;
internal static int int_145 = 0xcf0;
internal static int int_146 = 0x3d8;
internal static int int_147 = 0x1c4;
internal static int int_148 = 0x6d7;
internal static int int_149 = 0x4b8;
internal static int int_15 = 0xf07;
internal static int int_150 = 0x5aa;
internal static int int_151 = 810;
internal static int int_152 = 0x61e;
internal static int int_153 = 0x215;
internal static int int_154 = 0x910;
internal static int int_16 = 0x31;
internal static int int_17 = 0x4be;
internal static int int_18 = 0x42a;
internal static int int_19 = 0x844;
internal static int int_2 = 0xd7b;
internal static int int_20 = 0xaf7;
internal static int int_21 = 0x1b5;
internal static int int_22 = 0xeb8;
internal static int int_23 = 0xed5;
internal static int int_24 = 0xa0a;
internal static int int_25 = 0xc4d;
internal static int int_26 = 0x3e4;
internal static int int_27 = 0x3ab;
internal static int int_28 = 12;
internal static int int_29 = 0xe02;
internal static int int_3 = 260;
internal static int int_30 = 0x293;
internal static int int_31 = 0x3ab;
internal static int int_32 = 0x5ff;
internal static int int_33 = 0x4ba;
internal static int int_34 = 120;
internal static int int_35 = 0xd7e;
internal static int int_36 = 11;
internal static int int_37 = 0xd7e;
internal static int int_38 = 0x35a;
internal static int int_39 = 0x201;
internal static int int_4 = 0xad7;
internal static int int_40 = 0x229;
internal static int int_41 = 0xf2b;
internal static int int_42 = 0x4ac;
internal static int int_43 = 0x71e;
internal static int int_44 = 0x57f;
internal static int int_45 = 0x24f;
internal static int int_46 = 0xafa;
internal static int int_47 = 0x9c7;
internal static int int_48 = 0x3d8;
internal static int int_49 = 0x2ec;
internal static int int_5 = 0x292;
internal static int int_50 = 0xbf;
internal static int int_51 = 0x61e;
internal static int int_52 = 0x9d;
internal static int int_53 = 0x703;
internal static int int_54 = 0x215;
internal static int int_55 = 0x462;
internal static int int_56 = 0x844;
internal static int int_57 = 0xb57;
internal static int int_58 = 0x650;
internal static int int_59 = 0x100;
internal static int int_6 = 0x522;
internal static int int_60 = 0xddd;
internal static int int_61 = 0x427;
internal static int int_62 = 0x18b;
internal static int int_63 = 0x6fb;
internal static int int_64 = 0x3fb;
internal static int int_65 = 0x126;
internal static int int_66 = 0xf5c;
internal static int int_67 = 1;
internal static int int_68 = 0x57f;
internal static int int_69 = 0x3ab;
internal static int int_7 = 0x273;
internal static int int_70 = 0xeb5;
internal static int int_71 = 0x700;
internal static int int_72 = 0x3d8;
internal static int int_73 = 0xd18;
internal static int int_74 = 0xe66;
internal static int int_75 = 0x621;
internal static int int_76 = 0x462;
internal static int int_77 = 0x4c;
internal static int int_78 = 710;
internal static int int_79 = 0x64c;
internal static int int_8 = 0xbeb;
internal static int int_80 = 0xf11;
internal static int int_81 = 0x73b;
internal static int int_82 = 0x2b9;
internal static int int_83 = 0xf11;
internal static int int_84 = 0xf5f;
internal static int int_85 = 0x956;
internal static int int_86 = 0x832;
internal static int int_87 = 0xf11;
internal static int int_88 = 0xb8e;
internal static int int_89 = 0x3d8;
internal static int int_9 = 0xf1d;
internal static int int_90 = 0x4be;
internal static int int_91 = 0x833;
internal static int int_92 = 0xbf;
internal static int int_93 = 0xf80;
internal static int int_94 = 0xafa;
internal static int int_95 = 0xf76;
internal static int int_96 = 0x234;
internal static int int_97 = 0xf27;
internal static int int_98 = 0xf2;
internal static int int_99 = 0x55;
}
}
As far I know, It doesn't work.
It's an own encryption method.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
joopie
As far I know, It doesn't work.
It's an own encryption method.
do you know a working one ;) since i dont understand encryption (and too less time :()
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Al0ne
lol, this is ragezone? why should i go to a noobish renaming forum.. (exept good coders like Itachi,LittleJ,Capostrike)
same conclusion ;)
Code:
namespace ns0
{
using System;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Security.Cryptography;
internal sealed class Class67
{
internal static byte[] smethod_0(Stream stream_0)
{
byte num = (byte) stream_0.ReadByte();
byte[] buffer = new byte[stream_0.Length - 1];
stream_0.Read(buffer, 0, buffer.Length);
if ((num & 1) != 0)
{
DESCryptoServiceProvider provider = new DESCryptoServiceProvider();
byte[] dst = new byte[8];
Buffer.BlockCopy(buffer, 0, dst, 0, 8);
provider.IV = dst;
byte[] publicKeyToken = new byte[8];
Buffer.BlockCopy(buffer, 8, publicKeyToken, 0, 8);
bool flag = true;
byte[] buffer5 = publicKeyToken;
for (int i = 0; i < buffer5.Length; i++)
{
if (buffer5[i] != 0)
{
flag = false;
break;
}
}
if (flag)
{
publicKeyToken = Assembly.GetExecutingAssembly().GetName().GetPublicKeyToken();
}
provider.Key = publicKeyToken;
buffer = provider.CreateDecryptor().TransformFinalBlock(buffer, 0x10, buffer.Length - 0x10);
}
if ((num & 2) != 0)
{
try
{
int num4;
MemoryStream stream = new MemoryStream(buffer);
DeflateStream stream2 = new DeflateStream(stream, CompressionMode.Decompress);
MemoryStream stream3 = new MemoryStream(((int) stream.Length) * 2);
int count = 0x3e8;
byte[] buffer4 = new byte[0x3e8];
goto Label_010C;
Label_00F6:
if (num4 >= count)
{
goto Label_010C;
}
goto Label_0121;
Label_00FE:
stream3.Write(buffer4, 0, num4);
goto Label_00F6;
Label_010C:
num4 = stream2.Read(buffer4, 0, count);
if (num4 <= 0)
{
goto Label_00F6;
}
goto Label_00FE;
Label_0121:
buffer = stream3.ToArray();
}
catch (Exception)
{
}
}
return buffer;
}
}
}
hmm, i will go to R63B maybe ;D
Code:
namespace ns0
{
using System;
internal sealed class Class12
{
internal static int int_0 = 0x144;
internal static int int_1 = 0x47c;
internal static int int_10 = 0x632;
internal static int int_100 = 0x6cc;
internal static int int_101 = 0xb60;
internal static int int_102 = 0xdbe;
internal static int int_103 = 0xa99;
internal static int int_104 = 0x895;
internal static int int_105 = 0xdbe;
internal static int int_106 = 0xafa;
internal static int int_107 = 0xf79;
internal static int int_108 = 0x956;
internal static int int_109 = 0xf5f;
internal static int int_11 = 0xc5c;
internal static int int_110 = 0x7b;
internal static int int_111 = 0x5e8;
internal static int int_112 = 0x98c;
internal static int int_113 = 0xb8a;
internal static int int_114 = 0xb6c;
internal static int int_115 = 0xaf2;
internal static int int_116 = 0x4b1;
internal static int int_117 = 0x6f4;
internal static int int_118 = 0x9c7;
internal static int int_119 = 0x3d8;
internal static int int_12 = 0xefb;
internal static int int_120 = 0xd70;
internal static int int_121 = 0x6a4;
internal static int int_122 = 0xf26;
internal static int int_123 = 0x822;
internal static int int_124 = 0x875;
internal static int int_125 = 0x10a;
internal static int int_126 = 0x3f9;
internal static int int_127 = 0xbe9;
internal static int int_128 = 0x89;
internal static int int_129 = 0x4b2;
internal static int int_13 = 0xb16;
internal static int int_130 = 0x13c;
internal static int int_131 = 0xcf4;
internal static int int_132 = 0xe6a;
internal static int int_133 = 0x6f3;
internal static int int_134 = 0xd62;
internal static int int_135 = 0x83f;
internal static int int_136 = 0x607;
internal static int int_137 = 0xd62;
internal static int int_138 = 0xdaa;
internal static int int_139 = 0x1bb;
internal static int int_14 = 0x303;
internal static int int_140 = 0x8f8;
internal static int int_141 = 0x70;
internal static int int_142 = 0xe12;
internal static int int_143 = 0x458;
internal static int int_144 = 0x505;
internal static int int_145 = 0xcf0;
internal static int int_146 = 0x3d8;
internal static int int_147 = 0x1c4;
internal static int int_148 = 0x6d7;
internal static int int_149 = 0x4b8;
internal static int int_15 = 0xf07;
internal static int int_150 = 0x5aa;
internal static int int_151 = 810;
internal static int int_152 = 0x61e;
internal static int int_153 = 0x215;
internal static int int_154 = 0x910;
internal static int int_16 = 0x31;
internal static int int_17 = 0x4be;
internal static int int_18 = 0x42a;
internal static int int_19 = 0x844;
internal static int int_2 = 0xd7b;
internal static int int_20 = 0xaf7;
internal static int int_21 = 0x1b5;
internal static int int_22 = 0xeb8;
internal static int int_23 = 0xed5;
internal static int int_24 = 0xa0a;
internal static int int_25 = 0xc4d;
internal static int int_26 = 0x3e4;
internal static int int_27 = 0x3ab;
internal static int int_28 = 12;
internal static int int_29 = 0xe02;
internal static int int_3 = 260;
internal static int int_30 = 0x293;
internal static int int_31 = 0x3ab;
internal static int int_32 = 0x5ff;
internal static int int_33 = 0x4ba;
internal static int int_34 = 120;
internal static int int_35 = 0xd7e;
internal static int int_36 = 11;
internal static int int_37 = 0xd7e;
internal static int int_38 = 0x35a;
internal static int int_39 = 0x201;
internal static int int_4 = 0xad7;
internal static int int_40 = 0x229;
internal static int int_41 = 0xf2b;
internal static int int_42 = 0x4ac;
internal static int int_43 = 0x71e;
internal static int int_44 = 0x57f;
internal static int int_45 = 0x24f;
internal static int int_46 = 0xafa;
internal static int int_47 = 0x9c7;
internal static int int_48 = 0x3d8;
internal static int int_49 = 0x2ec;
internal static int int_5 = 0x292;
internal static int int_50 = 0xbf;
internal static int int_51 = 0x61e;
internal static int int_52 = 0x9d;
internal static int int_53 = 0x703;
internal static int int_54 = 0x215;
internal static int int_55 = 0x462;
internal static int int_56 = 0x844;
internal static int int_57 = 0xb57;
internal static int int_58 = 0x650;
internal static int int_59 = 0x100;
internal static int int_6 = 0x522;
internal static int int_60 = 0xddd;
internal static int int_61 = 0x427;
internal static int int_62 = 0x18b;
internal static int int_63 = 0x6fb;
internal static int int_64 = 0x3fb;
internal static int int_65 = 0x126;
internal static int int_66 = 0xf5c;
internal static int int_67 = 1;
internal static int int_68 = 0x57f;
internal static int int_69 = 0x3ab;
internal static int int_7 = 0x273;
internal static int int_70 = 0xeb5;
internal static int int_71 = 0x700;
internal static int int_72 = 0x3d8;
internal static int int_73 = 0xd18;
internal static int int_74 = 0xe66;
internal static int int_75 = 0x621;
internal static int int_76 = 0x462;
internal static int int_77 = 0x4c;
internal static int int_78 = 710;
internal static int int_79 = 0x64c;
internal static int int_8 = 0xbeb;
internal static int int_80 = 0xf11;
internal static int int_81 = 0x73b;
internal static int int_82 = 0x2b9;
internal static int int_83 = 0xf11;
internal static int int_84 = 0xf5f;
internal static int int_85 = 0x956;
internal static int int_86 = 0x832;
internal static int int_87 = 0xf11;
internal static int int_88 = 0xb8e;
internal static int int_89 = 0x3d8;
internal static int int_9 = 0xf1d;
internal static int int_90 = 0x4be;
internal static int int_91 = 0x833;
internal static int int_92 = 0xbf;
internal static int int_93 = 0xf80;
internal static int int_94 = 0xafa;
internal static int int_95 = 0xf76;
internal static int int_96 = 0x234;
internal static int int_97 = 0xf27;
internal static int int_98 = 0xf2;
internal static int int_99 = 0x55;
}
}
Maby this works:
Code:
namespace Environment
{
using System;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Security.Cryptography;
public class Generator
{
public static byte[] Generate(Stream ReaderStream)
{
var First = (byte)ReaderStream.ReadByte();
var Output = new byte[ReaderStream.Length - 1];
ReaderStream.Read(Output, 0, Output.Length);
if ((First & 1) != 0)
{
DESCryptoServiceProvider Provider = new DESCryptoServiceProvider();
var Disturbor = new byte[8];
Buffer.BlockCopy(Output, 0, Disturbor, 0, 8);
Provider.IV = Disturbor;
var PublicKeyToken = new byte[8];
Buffer.BlockCopy(Output, 8, PublicKeyToken, 0, 8);
var Flag = true;
var Buffer = PublicKeyToken;
for (int i = 0; i < Buffer.Length; i++)
{
if (Buffer[i] != 0)
{
Flag = false;
break;
}
}
if (Flag)
{
publicKeyToken = Assembly.GetExecutingAssembly().GetName().GetPublicKeyToken();
}
Provider.Key = PublicKeyToken;
Output = Provider.CreateDecryptor().TransformFinalBlock(Output, 16, buffer.Length - 16);
}
if ((First & 2) != 0)
{
try
{
MemoryStream Stream = new MemoryStream(Output);
DeflateStream Stream2 = new DeflateStream(Stream, CompressionMode.Decompress);
MemoryStream Stream3 = new MemoryStream(Stream.Length * 2);
byte[] Buffer = new byte[1000];
var Check = Stream2.Read(Buffer, 0, Buffer.Length);
if (Check <= 0 || Check >= 1000)
{
Buffer = Stream.ToArray();
}
Stream3.Write(Buffer, 0, Check);
Buffer = Stream.ToArray();
}
catch (Exception) { }
}
return Output;
}
}
}
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Mextur
Maby this works:
Code:
namespace Environment
{
using System;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Security.Cryptography;
public class Generator
{
public static byte[] Generate(Stream ReaderStream)
{
var First = (byte)ReaderStream.ReadByte();
var Output = new byte[ReaderStream.Length - 1];
ReaderStream.Read(Output, 0, Output.Length);
if ((First & 1) != 0)
{
DESCryptoServiceProvider Provider = new DESCryptoServiceProvider();
var Disturbor = new byte[8];
Buffer.BlockCopy(Output, 0, Disturbor, 0, 8);
Provider.IV = Disturbor;
var PublicKeyToken = new byte[8];
Buffer.BlockCopy(Output, 8, PublicKeyToken, 0, 8);
var Flag = true;
var Buffer = PublicKeyToken;
for (int i = 0; i < Buffer.Length; i++)
{
if (Buffer[i] != 0)
{
Flag = false;
break;
}
}
if (Flag)
{
publicKeyToken = Assembly.GetExecutingAssembly().GetName().GetPublicKeyToken();
}
Provider.Key = PublicKeyToken;
Output = Provider.CreateDecryptor().TransformFinalBlock(Output, 16, buffer.Length - 16);
}
if ((First & 2) != 0)
{
try
{
MemoryStream Stream = new MemoryStream(Output);
DeflateStream Stream2 = new DeflateStream(Stream, CompressionMode.Decompress);
MemoryStream Stream3 = new MemoryStream(Stream.Length * 2);
byte[] Buffer = new byte[1000];
var Check = Stream2.Read(Buffer, 0, Buffer.Length);
if (Check <= 0 || Check >= 1000)
{
Buffer = Stream.ToArray();
}
Stream3.Write(Buffer, 0, Check);
Buffer = Stream.ToArray();
}
catch (Exception) { }
}
return Output;
}
}
}
Thanks ;D, only problem is i dont know the requests id, mm maybe look into the swf source or something :(
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Al0ne
do you know a working one ;) since i dont understand encryption (and too less time :()
Tip:
Search in swf with clear keywords.
Use google wisely.
And learn to know this:
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
OMG snowstorm, ridding horses!
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
PrideGamer
OMG snowstorm, ridding horses!
Encephalitis, because I know to handle it.
- 1 teaspoon learn to program
- 2 teaspoons perseverance.
You go do something
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
joopie
Tip:
Search in swf with clear keywords.
Use google wisely.
And learn to know this:
Understand a bit of this now ;)
youre a hero ;D
Code:
De toevalsgenerator van RC4 lekt informatie over de sleutel in de eerste bytes die geproduceerd worden. Om deze reden wordt geadviseerd om de eerste 256 tot zelfs 1536 [1] geproduceerde bytes weg te gooien, en pas daarna te beginnen met vercijferen.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Mextur
Encephalitis, because I know to handle it.
- 1 teaspoon learn to program
- 2 teaspoons perseverance.
- 3 Finish it ;)
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
- 3 Habbo stopt here. (RSA etc) they are thoo stupid.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Mextur
- 3 Habbo stopt here. (RSA etc) they are thoo stupid.
get on msn> ;)
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
This project puts me off because Microsoft already has something called Windows Azure, whoever named it needs to get a little more original? Also, it doesn't seem to be all that stable based on the experiences of several users.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Moogly
This project puts me off because Microsoft already has something called Windows Azure, whoever named it needs to get a little more original? Also, it doesn't seem to be all that stable based on the experiences of several users.
Not to mention it's not even in English. TBH I'm tired of seeing stuff on Ragezone that's not English.
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
</Joh >
Not to mention it's not even in English. TBH I'm tired of seeing stuff on Ragezone that's not English.
There's two things I see that aren't in english? And what exactly is NOT english in this emulator? If it's the cms, then create your own! This cms was only was included because that was what it was compatible with.. Think about it?
-
Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Makarov
There's two things I see that aren't in english? And what exactly is NOT english in this emulator? If it's the cms, then create your own! This cms was only was included because that was what it was compatible with.. Think about it?
Exactly.
There's actually a language variable in the table 'cms_settings'. Set that to english. :P Quickregister pages aren't completely translated, I don't know about the rest.
Also, for the table "achievement_status", what's a valid value for it?
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
The spanish community is thriving in retro development, so it's no surprise that it's being posted here. If a server is in spanish who cares?? All you need to change is the texts and SWFs to make it english lol.
The spanish community thrives because they congratulate and appreciate every positive contribution to the community. I've browsed around and posted on keko and sciax telling them that I'm an english user, and rather than being shunned and dissed like you would be on ragezone, they were more than accomodating. Too bad ragezone wasn't more like that.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
PR0 the Spanish community have some good members.
LittleJ, and Itachi.
That's pretty much it, if you visit there forums all you see is.
UBER EMULATOR 100% FIXXO
if you are gonna whine on how better the Spanish community is why not shush and do something for the community.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
PR0
The spanish community is thriving in retro development, so it's no surprise that it's being posted here. If a server is in spanish who cares?? All you need to change is the texts and SWFs to make it english lol.
The spanish community thrives because they congratulate and appreciate every positive contribution to the community. I've browsed around and posted on keko and sciax telling them that I'm an english user, and rather than being shunned and dissed like you would be on ragezone, they were more than accomodating. Too bad ragezone wasn't more like that.
Well all I can say is.. this is a man's forum, and possibly those forums are the opposite? This section is filled with a lot of testosterone, which is why there's a lot of flaming and such. Maybe at those other forums there's some estrogen going on, but that isn't as strong as what we have.. With that being said, this section or more like this forum will not change because of another website's action.. We're not going congratulate or appreciate crap work that goes through this section unless it deserves it(not many actually do.) So man up and deal with the problems that just aren't going away or.. bai? :rolleyes:
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Wheres Config for the cms to work?
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Makarov
Well all I can say is.. this is a man's forum, and possibly those forums are the opposite? This section is filled with a lot of testosterone, which is why there's a lot of flaming and such. Maybe at those other forums there's some estrogen going on, but that isn't as strong as what we have.. With that being said, this section or more like this forum will not change because of another website's action.. We're not going congratulate or appreciate crap work that goes through this section unless it deserves it(not many actually do.) So man up and deal with the problems that just aren't going away or.. bai? :rolleyes:
Is it just me, or does this post make you realize how feminine the Spanish are..
Also, no one can help with my issue? D: It's saying achievement_status doesn't have a default value, but I dunno what a valid default value would be for it..
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Quote:
Originally Posted by
FullmetalPride
Is it just me, or does this post make you realize how feminine the Spanish are..
Also, no one can help with my issue? D: It's saying achievement_status doesn't have a default value, but I dunno what a valid default value would be for it..
0? it's just 0 x)
Posted via Mobile Device
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I cant work this not even with tut
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Emetophobic
0? it's just 0 x)
Posted via Mobile Device
"Invalid Default value for column 'achievement_status'".
:/ Tried dat. Also, it's a "TEXT" table, not int, varchar, etc.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
FullmetalPride
"Invalid Default value for column 'achievement_status'".
:/ Tried dat. Also, it's a "TEXT" table, not int, varchar, etc.
no its int with default value of 0
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Veelox
no its int with default value of 0
Nope! Text.
I'm talking about achievement_status..:/ and I'm pretty sure it's a Text. When I tried setting it to anything else, Azure failed.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I thought Azure was still undergoing development.
Nice release, though.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
G33k
How is the stability?
I'm guessing 40% tbh :p
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Mat22
I'm guessing 40% tbh :p
A lot of packets aren't coded into the closed source. Class 9 seems to be missing in the closed-source, as well..
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Makarov
Well all I can say is.. this is a man's forum, and possibly those forums are the opposite? This section is filled with a lot of testosterone, which is why there's a lot of flaming and such. Maybe at those other forums there's some estrogen going on, but that isn't as strong as what we have.. With that being said, this section or more like this forum will not change because of another website's action.. We're not going congratulate or appreciate crap work that goes through this section unless it deserves it(not many actually do.) So man up and deal with the problems that just aren't going away or.. bai? :rolleyes:
So to be a man all you have to do is act like you're better than everyone else because you can code and constantly be a pessimist by giving only negative feedback on most posts while you're hiding behind a computer screen? So manly lol..
Quote:
Originally Posted by
Zak©
PR0 the Spanish community have some good members.
LittleJ, and Itachi.
That's pretty much it, if you visit there forums all you see is.
UBER EMULATOR 100% FIXXO
if you are gonna whine on how better the Spanish community is why not shush and do something for the community.
How was I whining? They're simple facts and one opinion.. I'm not saying how good the members are as far as coding goes, I'm just simply saying they're more of a welcoming community.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Got this far, disconnects after about 5 seconds though ;\
http://screensnapr.com/e/UmgFuq.png
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Did someone have a good swf for Azure ? =S (please)
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
PtiitKev
Did someone have a good swf for Azure ? =S (please)
The ones included... duh
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I know but already uploaded.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
ELSD
keep on posting your improvements. Cause this seems legit. And sounds like your the farthest so far in getting it up... besides whoever released it
ghaghahghahgahhaghghhgahghahghahghgahghaahahahah ROFL
He won't make it any furher. That how far it goes.
Also the developer of this was tricked on msn to admitting that Azure is just a bunch of codes from snowlight, uber etc.
So most of this is ripped codes.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Zak©
He won't make it any furher. That how far it goes.
Also the developer of this was tricked on msn to admitting that Azure is just a bunch of codes from snowlight, uber etc.
So most of this is ripped codes.
Where did you get that information from? :o
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
Quackster
Where did you get that information from? :o
On the actual development thread over at kekomundo.
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
PtiitKev
I know but already uploaded.
Whats the problem then? \o/
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
I Have a Problem whit the Emulator : System.String
WHat is Did? pls helpt me ;(
http://imageshack.us/f/641/failoj.png/
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Far away from stable, hold like 35 people, and the server is reacting really slow.. another shit thingy is, alot is missing, the actual build has way more, and guess what... more stable :-)
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Quote:
Originally Posted by
BetterWay
Far away from stable, hold like 35 people, and the server is reacting really slow.. another shit thingy is, alot is missing, the actual build has way more, and guess what... more stable :-)
Agreed.
Get back to work on your project! *cracks mah whip*
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Re: [R63B - C#] Azure Emulator - SpheraCMS + SWF (16/03/2012) Cracked.
Works groups too? If not please add the packets in the emulator.