[REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

  1. #2011
    Chasing 99 Red Balloons Jordan is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Quote Originally Posted by PatCamp View Post
    It's been a while since I've had a look at the progress in HoloCMS.

    And I'm amazed with how much progress can be made in such little time.
    Nice work Meth0d

    I don't know if this is possible or is already included.

    Can you send hotel alerts from the housekeeping?
    it isnt in the public version dont know about v2 ;)

  2. #2012
     Meth0d is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    MarkCMS don't copyed HoloCMS.CujoDaMan made HoloCMS compitbal with Mark FUSE IT.
    There's a diffrence between adding compatability and releasing it under a diffrent name. If he had released it as a mod for HoloCMS or something I wouldn't even mind.

    Regardless, he doesn't meet the license terms so he doesn't even have the right to use HoloCMS for this.

  3. #2013

    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    when is he ready for download?

  4. #2014
    The Legend Returns vista4life is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    don't ask that

  5. #2015
    Apprentice epixeliiii is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    I need help I do not understand as I can download from svn, need help please contact me here or on or under PN playerehsanmsn@hotmail.de or epixel@hotmail.de, thank you.

  6. #2016
    Account Upgraded | Title Enabled! yifan_lu is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    The latest SVN update states that you added the path /branch. What is the point of this and why did you do so. From the look of it /branch is the same as /.

  7. #2017
    Account Upgraded | Title Enabled! MatreX is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Quote Originally Posted by yifan_lu View Post
    The latest SVN update states that you added the path /branch. What is the point of this and why did you do so. From the look of it /branch is the same as /.
    I was just going to ask the same question.

  8. #2018
    Vihrea! Wic is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    I have another suggestion! Admins could have a special field in the Webstore so they could type in the URL of a picture and it would appear as a sticker.

  9. #2019
     Meth0d is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Quote Originally Posted by yifan_lu View Post
    The latest SVN update states that you added the path /branch. What is the point of this and why did you do so. From the look of it /branch is the same as /.
    I'm going to divide the SVN into branch and trunk with the new release. Branch folder will contain stable releases whereas trunk will contain development.

    Edit:

    [quote]I have another suggestion! Admins could have a special field in the Webstore so they could type in the URL of a picture and it would appear as a sticker.

  10. #2020
    Valued Member Shynoshy is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Meth0d i have some questions ...

    Will you code :
    - The Guestbook widget for Holo Homes ?
    - The Trax widget for Holo Homes ?
    - The Game widget ?
    - The fonction who we can associate a group to a private room.
    - The v22 console on the website ?

  11. #2021
    Alpha Member theninjaway is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    when is the new cms comin out,
    and when is nillus releasin c# version

  12. #2022
    Account Upgraded | Title Enabled! Parka is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    If you upload HoloCMS to a webhost not your localhost how does the Emulator connect/communicate with the cms?

  13. #2023
     Meth0d is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Quote Originally Posted by Parka View Post
    If you upload HoloCMS to a webhost not your localhost how does the Emulator connect/communicate with the cms?
    Well you just set the loader IP to the external IP of the server and you're pretty much done (and you have to configure the MUS ip). Only problem is where you're gonna host the MySQL database (put it on a webhost and the server is slow, put it on the same server/pc as holo emu, and the site is slow), but honestly, that's not really my problem.

  14. #2024
    Proficient Member HotelDelux is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Question:

    Are you gonna make infobus/x pages etc,,?
    And on the right side of the habbo page are there always little small boxes, are they also in CMS? I don't see them on the demo ;)

  15. #2025
     Meth0d is offline
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    Re: [REL/DEV] HoloCMS [The Revolution] + NEW Holograph Emulator .NET

    Are you gonna make infobus/x pages etc,,?
    You can do that yourself with the group system.



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