Offtopic:
~Nexus~, Just shut the hell up, i don't know if you'r drunk or something but use your brain :|
Ontopic:
Uber is based of ION/Deltar :P
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Offtopic:
~Nexus~, Just shut the hell up, i don't know if you'r drunk or something but use your brain :|
Ontopic:
Uber is based of ION/Deltar :P
Someone needs to find out if it works lol. Maybe the codes go in where the other interaction codes are, in catalog.cs.
Please, where to put?
Where are put? pleaseeeee ;(
I think it goes in ItemManager.cs.
It uses UberEnvironment.Bla so this wouldnt work for Ion, althought Uber is based on ion/deltar, with small code changes, it might work for ion/deltar, il try this tomorrow or somin, pretty much bored of habbo now.
Kinda pointless? It isn't all of it.
didnt worked.i tested it and got 0 errors but in the client rolls the roller but didnt work if i go over.it didnt rolls me
but the roller works with furni? :P
Please, where to put?
HabboHotel > Users > Habbo.cs?
in which file we put the code?
I got the codes working in my emulator So it compiles and i do hope ive put them in the right place and im wondering now do i have to do something to the rollers in the database?
No codes are right!
in which file we put the code?
This works if you change the code a bit :P
i looked around and someone mentioned on another forum to put it in itemmanager.cs
this code doesn't work okay if you look at the code it isn't complete i can see it send and receive packets but it doesn't compile them the right way
thanks for these. I cant code them myself xD
I Coded It, I'll release it for you guys soon... Once you see how easy it is, you'll cry.
Hmm Thanks For this :)
The rollers have to be implemented in C++
The uBer is in C#, I came to this conclusion because i open the
project with the C++ and the codes don't showed erros.
And then, someone has an opinion about this?