[RP] Release Guns [RP]

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  1. #1
    Alpha Member Glee is offline
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    [RP] Release Guns [RP]

    This is the Guns Release i DID NOT make this

    Also Includes Knife

    Knife Id is 28

    Guns ID Is 3

    MEGAUPLOAD - The leading online storage and file delivery service

    100% For Xavi on Making
    Last edited by Glee; 24-09-10 at 03:00 AM.


  2. #2
    Novice AzarothMoyses is offline
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    Re: [RP] Release Guns [RP]

    Don't work G_G
    Last edited by AzarothMoyses; 23-09-10 at 04:13 AM. Reason: Don't work

  3. #3
    Account Upgraded | Title Enabled! taylan is offline
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    Re: [RP] Release Guns [RP]

    which version ?

    V26+ or R50+

    can u rip it o swf please

  4. #4
    Account Upgraded | Title Enabled! Sledmore is offline
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    Re: [RP] Release Guns [RP]

    Eww, Im so not thanking you, Theses aint yours to release.

  5. #5
    Proficient Member Supers'X is offline
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    Re: [RP] Release Guns [RP]

    Post the commands please.

  6. #6
    Alpha Member Glee is offline
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    Re: [RP] Release Guns [RP]

    PHP Code:
    #region :knife <user>
                        
    case "knife":
                        
                            {
                                
    using (DatabaseClient dbClient Eucalypt.dbManager.GetClient())
                                {
                                    
    virtualUser User userManager.getUser(args[1]);
                                    if (
    roomUser.walkLock == true)
                                    {
                                        
    sendData("BK" "Nice try, but you are either stunned or cuffed and carnt stabb them.");
                                    }
                                    else
                                    {
                                        if (
    punchCdLooper != null)
                                        {
                                            
    Room.sendWhisper(roomUser_Username"*attempts to stab at " User._Username ", but is out of energy*");
                                        }
                                        else
                                        {
                                            
    int isArrested dbClient.getInt("SELECT arrested FROM users WHERE name = '" _Username "'");
                                            
    int canHit dbClient.getInt("SELECT violence FROM rooms WHERE id = '" _roomID "'");
                                            
    int isAfk dbClient.getInt("SELECT afk FROM users WHERE name = '" User._Username "'");
                                            if (
    isAfk == 1)
                                            {
                                                
    sendData("BK" "Sorry, but this user is AFK.");
                                            }
                                            else
                                            {

                                                if (
    isArrested 1)
                                                {
                                                    if (
    canHit == 1)
                                                    {
                                                        
    sendData("BK" "Sorry, but this room has been declared a no fighting zone So no fighting.");
                                                    }
                                                    else
                                                    {
                                                        if (
    User._roomID == _roomID && (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X))
                                                        {
                                                            
    //db queries
                                                            
    int myHealth dbClient.getInt("SELECT health FROM users WHERE name = '" User._Username "'");
                                                            
    int knife_mod dbClient.getInt("SELECT str FROM users WHERE name = '" _Username "'");

                                                            
    //generates a random number
                                                            
    Random randNum = new Random();
                                                            
    int hit_dif_0 randNum.Next(1030);
                                                            
    int hit_dif_1 randNum.Next(3060);

                                                            
    //what a user hits
                                                            
    int hit knife_mod hit_dif_0 hit_dif_1;

                                                            
    int getHit myHealth hit;
                                                            if (
    getHit && _Username == User._Username)
                                                            {
                                                                
    sendData("BK" "Sorry, but you can not knock yourself out by stabbing.");
                                                            }
                                                            else
                                                            {
                                                                
    dbClient.runQuery("UPDATE users SET health = health - '" hit "' WHERE name = '" User._Username "'");
                                                                
    dbClient.runQuery("UPDATE users SET hits = hits + 1 WHERE name = '" _Username "'");
                                                                
    int health_db_ko dbClient.getInt("SELECT health FROM users WHERE name = '" User._Username "'");
                                                                
    Room.sendShout(roomUser"*Swings at " args[1] + ", causing " hit " damage*");

                                                                
    ThreadStart punchCdStarter = new ThreadStart(punchCoolDown);
                                                                
    punchCdLooper = new Thread(punchCdStarter);
                                                                
    punchCdLooper.Priority ThreadPriority.Lowest;
                                                                
    punchCdLooper.Start();

                                                                
    //if the user has 0 or less helth left
                                                                
    if (health_db_ko 1)
                                                                {
                                                                    if (
    User._Mission == "[Game] Deathmatch" || User._Mission == "[Game] Brawl")
                                                                    {
                                                                        
    Room.sendShout(roomUser"*Knocks out " args[1] + ", sending them to the lobby*");
                                                                        if (
    User._Mission == "[Game] Deathmatch")
                                                                        {
                                                                            if (
    _Mission == "[Game] Deathmatch")
                                                                            {
                                                                                
    dbClient.runQuery("UPDATE users SET game_dm = game_dm + '10' WHERE name = '" _Username "'");
                                                                            }
                                                                            
    User.sendData("D^" "H" Encoding.encodeVL64(272));
                                                                            
    User.sendData("BK" "Thank you for playing deathmatch.");
                                                                        }
                                                                        if (
    User._Mission == "[Game] Brawl")
                                                                        {
                                                                            if (
    _Mission == "[Game] Brawl")
                                                                            {
                                                                                
    dbClient.runQuery("UPDATE users SET game_brawl = game_brawl + '10' WHERE name = '" _Username "'");
                                                                            }
                                                                            
    User.sendData("D^" "H" Encoding.encodeVL64(181));
                                                                            
    User.sendData("BK" "Thank you for playing brawl.");
                                                                        }
                                                                        
    User.refreshAppearance(truetruetrue);
                                                                        
    dbClient.runQuery("UPDATE users SET health = '100' WHERE name = '" User._Username "'");
                                                                    }
                                                                    else
                                                                    {
                                                                        
    User.sendData("D^" "H" Encoding.encodeVL64(153));
                                                                        
    User.sendData("BK" "You have been knocked out by another user and sent to the hospital.");
                                                                        
    Room.sendShout(roomUser"*Knocks out " args[1] + ", sending them to the hospital*");
                                                                        
    dbClient.runQuery("UPDATE users SET kills = kills + 1 WHERE name = '" _Username "'");
                                                                        
    dbClient.runQuery("UPDATE users SET deaths = deaths + 1, dead = '1', time_dead = '10' WHERE name = '" User._Username "'");
                                                                        
    User._Mission "Dead";

                                                                        
    refreshAppearance(truetruetrue);

                                                                        
    ThreadStart koStarter = new ThreadStart(User.knockOut);
                                                                        
    User.deadLooper = new Thread(koStarter);
                                                                        
    User.deadLooper.Priority ThreadPriority.Lowest;
                                                                        
    User.deadLooper.Start();

                                                                        
    User.roomUser.walkLock true;
                                                                    }
                                                                }
                                                            }
                                                        }
                                                        else
                                                        {
                                                            if (
    User._roomID == _roomID && (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X) || (roomUser.== User.roomUser.&& roomUser.== User.roomUser.X))
                                                            {
                                                                
    Room.sendShout(roomUser"*stabs at " args[1] + ", but misses*");
                                                            }
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                                break;
                            }
                        
    #endregion 

  7. #7
    Member settaz is offline
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    Re: [RP] Release Guns [RP]

    How can you be happy with releasing someone else's stuff?

  8. #8
    Alpha Member Zak© is offline
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    Re: [RP] Release Guns [RP]

    settaz he did a good job because he re-released i because the last release was in share cash and people had to do annoying surverys

  9. #9
    Proficient Member mango2735 is offline
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    Re: [RP] Release Guns [RP]

    I agree with zak, Seetaz at least you get a free opportunity.

  10. #10
    Enthusiast FreshKickzCobe is offline
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    Re: [RP] Release Guns [RP]

    All i can say is fuck off -_-

    As you ripped them without consent of the Maker..

    And you released without the consent of the Maker..

  11. #11
    Alpha Member Zak© is offline
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    Re: [RP] Release Guns [RP]

    Dont be a Nub Cobe HHe Released it so everyone can have it. he gave credits.

  12. #12
    Valued Member ReDoc is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by Sledmore View Post
    Eww, Im so not thanking you, Theses aint yours to release.
    And you have never released someones work? ;)

  13. #13
    Account Upgraded | Title Enabled! Sledmore is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by ReDoc View Post
    And you have never released someones work? ;)
    Not that i know of? And before you start bitching, if i have, its been credits to them? Aye.. Gage, Your a little kid, who begs me 24/7 on MSN..

  14. #14
    Alpha Member Glee is offline
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    Re: [RP] Release Guns [RP]

    I told You All the Credits Goes to XAVI

    There I made the Size of Text BIGGER for People that cant Freaking Read
    Last edited by Glee; 24-09-10 at 03:01 AM.

  15. #15
    Enthusiast FreshKickzCobe is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by Zak View Post
    Dont be a Nub Cobe HHe Released it so everyone can have it. he gave credits.
    He released KNIVES this noob released his GUNS

    He didnt want to release it..

  16. #16
    Valued Member ReDoc is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by Sledmore View Post
    Not that i know of? And before you start bitching, if i have, its been credits to them? Aye.. Gage, Your a little kid, who begs me 24/7 on MSN..
    Gage hasen't been on in 4-5 weeks bud. He has been so busy I keep him updated on what is up. So.. Got anything to say?
    Last edited by ReDoc; 24-09-10 at 04:48 AM.

  17. #17
    Enthusiast FreshKickzCobe is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by ReDoc View Post
    Haha Gage hasent been on in monthes bud I am Justin I kinda took his place so what ever your gonna say about him lol. He hasent been on for what 4-5 weeks now.
    Look at your signature..

  18. #18
    Valued Member ReDoc is offline
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    Re: [RP] Release Guns [RP]

    Quote Originally Posted by FreshKickzCobe View Post
    Look at your signature..
    Yeah, he doesent want me changing any of his stuff. I don't even do this stuff I just login to tell him what is up hes in New York at the moment but he is on msn with his phone.

  19. #19
    Member settaz is offline
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    Re: [RP] Release Guns [RP]

    As I've said, he hasn't asked to release this so he shouldn't have. No if, ands, or buts about it.

  20. #20
    Account Upgraded | Title Enabled! Xavi. is offline
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    Re: [RP] Release Guns [RP]

    Wow, thanks dick, i dont mind the knifes? but my guns. I didnt release them for a reason, there goes all my belief and trust in this community, i was just about to release my 100% clothes, hair and skin CREDITS TO SWIMOTHEBIG FOR BASE, but there goes that. Die

    And P.S good luck getting the codes, at least that way i will know no noobs like you cant use my guns, Craig, settaz or anyone else PM me if u want it.

    Xavi
    Last edited by Xavi.; 24-09-10 at 06:28 PM.

  21. #21
    Alpha Member Glee is offline
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    Re: [RP] Release Guns [RP]

    NP cause you will be uploading to it to ShitCash and people dont want it plus i have the VIP Clothes so im not worryed

  22. #22
    Account Upgraded | Title Enabled! Xavi. is offline
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    Re: [RP] Release Guns [RP]

    Lmfao nub much? VIP Clothes on a v26 i really doubt u have that, actually i no you dont.

    and since were releasing shit that people dont want to be released;

    For all you the people who just download this like the nubs u are, i hope he added a shell or backdoor something to this shit, idk but honestly would you trust someone who has no idea about coding / ripping stuff, no idea how to do a survey, pays for them then sends a pm begging for help and the guy who released phpretro and renamed it thinking he can code? LMFAO!

    Ya well heres a screenie

  23. #23
    Enthusiast FreshKickzCobe is offline
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    Re: [RP] Release Guns [RP]

    owned.

  24. #24
    Apprentice boricua is offline
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    Re: [RP] Release Guns [RP]

    Fail @ cooldude159. Don't rip other people's shit and release it in the future it'll come back at ya:)

  25. #25
    Alpha Member Zak© is offline
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    Re: [RP] Release Guns [RP]

    FFS Stop Spamming. Cobe He Relased It This Guy Was Nice Enough To Upload it to a diffrent Link Xavi Everyone Was A Newb At start Even you. When you first started Holograph You Must Have Been Like Why Is this shit not Starting. After 5 Weeks You Forgot that you need to edit the Mysql.ini

    Even i Was a Newb At Start. Well Everyone was. So Shut up.



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