(Service) Habbo Commands (Service)

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  1. #31
    Valued Member ReDoc is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by Cobe View Post
    first and formost,
    please use the "code" bb code..

    second you havent finished hte command
    Here is a fixed one

    Code:
    #region weed.
    case "smokeweed":
    {
    Room.sendSaying(roomUser, "*Whoa, dats sum gud shit*");
    refreshAppearance(true, true, true);
    break;
    }
    #endregion
    you forgot to finish the sendSaying
    Aw my bad thanks Cobe :)

  2. #32
    Alpha Member Zak© is offline
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    Re: (Service) Habbo Commands (Service)

    Most Commands You Guys Asking Are In my Server Release ;p And The Invisible Was Released Long Ago Its Unstable And if i was you i would no use it when some one click you they dc it can make you dc and you cant talk

    I Did Code One That People Can Click You And you Can Talk But it Has to Much Bits to it Like Virtualroom etc

    Tip

    When You Rekease A Command to make it look tidy Just Do [code] and then do
    [/code
    ]

  3. #33
    Proficient Member swimoTheBig is offline
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    Re: (Service) Habbo Commands (Service)

    Yeah when posting commands use: [code]cmd[/code]

    :)

  4. #34
    Valued Member ReDoc is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by swimoTheBig View Post
    Yeah when posting commands use: [code]cmd[/code]

    :)
    Ok :D

  5. #35
    Valued Member ReDoc is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by cooldude159 View Post
    :shoot x Make sure you dont need enter the Username

    Shoot other person

    Holo: RP v26
    Code:
                                health_db = DB.runRead("SELECT health FROM users WHERE name = '" + Target._Username + "'");
                                                str_db = DB.runRead("SELECT str FROM users WHERE name = '" + _Username + "'");
    
                                                //turns str into an int
                                                int str_mod = int.Parse(str_db);
    
                                                //generates a random number
                                                Random randNum = new Random();
                                                int hit_dif_0 = randNum.Next(1, 1);
                                                int hit_dif_1 = randNum.Next(1, 1);
    
                                                //what a user hits
                                                int strength = int.Parse(str_db);
                                                int hit_max = (strength * 3) + 25;
                                                int hit_min = (strength + 10);
                                                int hit = randNum.Next(hit_min, hit_max);
    
                                                DB.runQuery("UPDATE users SET health = health - '" + hit + "' WHERE name = '" + Target._Username + "'");
                                                DB.runQuery("UPDATE users SET punches = punches+1 WHERE name = '" + _Username + "'");
                                                health_db_ko = DB.runRead("SELECT health FROM users WHERE name = '" + Target._Username + "'");
                                                int health_int = int.Parse(health_db_ko);
                                                if (health_int < 1)
                                                {
                                                    if (Target._isPet == true)
                                                    {
                                                        Target.roomUser.makeHuman();
                                                    }
                                                    Room.sendShout(roomUser, "*Shoots " + Target._Username + ", killing them.*", true);
                                                    Target.roomUser.walkLock = true; // Freeze the user
                                                    Target._Mission = "Under Rehabilitation";
                                                    Target.refreshAppearance(false, true, true);
                                                    DB.runQuery("UPDATE users SET dead = '1' WHERE name = '" + Target._Username + "'");
                                                    Target.sendData("D^" + "H" + Encoding.encodeVL64(3));
                                                    DB.runQuery("UPDATE users SET working =  '0' WHERE name = '" + Target._Username + "'");
                                                    DB.runQuery("UPDATE users SET kills = kills+1 WHERE name = '" + _Username + "'");
                                                }
                                                else if (health_int > 1)
                                                {
                                                    Room.sendShout(roomUser, "*Shoots " + args[1] + ", causing " + hit + " damage*", true);
                                                }
                                                CD = new Thread(new ThreadStart(this.subcooldown));
                                                CD.Priority = ThreadPriority.BelowNormal;
                                                CD.Start();
                                                //if the user has 0 or less helth left
                                                
                                            }
                                            else if (_Cooldown == true)
                                            {
                                                Room.sendWhisper(roomUser, Sorry, "You cannot process this command at the moment");
                                            }
                                        }
                                        
                                    }
                                }
                                else
                                        {
                                            Room.sendShout(roomUser, "*Shoots at " + args[1] + ", but misses*", false);
                                        }
                                break;
                            }
                        #endregion

  6. #36
    Proficient Member swimoTheBig is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by cooldude159 View Post
    :shoot x Make sure you dont need enter the Username

    Shoot other person

    Holo: RP v26
    The 'x' needs to be coded in via external_variables sir.

  7. #37
    Enthusiast 1960s is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by MikeDavies View Post
    Moonwalk is hard due to the fact that the local user int does not support Moon = true or false

    Ill work on it tho :)
    el-em-ay-oh (LMAO)

    "Moon = true or false"? I hope you know "Moonwalking is WALKING BACKWARDS and not ON THE MOON" lul.

  8. #38
    Account Upgraded | Title Enabled! No0b is offline
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    Re: (Service) Habbo Commands (Service)

    Thats a random sign lol

  9. #39
    Alpha Member Zak© is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by 1960s View Post
    el-em-ay-oh (LMAO)

    "Moon = true or false"? I hope you know "Moonwalking is WALKING BACKWARDS and not ON THE MOON" lul.
    His Not A Nub? If You Dont Know Uber Coding then Dont reply a stupid comment

    Redoc the Toll Command Is In the Old Command Thread Swimo Released it in there

  10. #40
    Iron like a Lion in Zion! vLife is offline
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    Re: (Service) Habbo Commands (Service)

    Lets see what the spammer/bumper has to offer. Service seems to be going great.
    (Reason I said spammer is because you actually do)

  11. #41
    Account Upgraded | Title Enabled! MikeDavies is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by 1960s View Post
    el-em-ay-oh (LMAO)

    "Moon = true or false"? I hope you know "Moonwalking is WALKING BACKWARDS and not ON THE MOON" lul.
    Whats the point in posting if you dont understand

    Why Uber doesnt support his YET is because it doesnt have in the RoomUser.cs

    Moonwalk or Moon = true/false

    And in Holograph it has got Moon = true/false

    So learn to code and examine code. Asshole

  12. #42
    Account Upgraded | Title Enabled! Xavi. is offline
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    Re: (Service) Habbo Commands (Service)

    Hmm, ill try do any v26 TDBP as i got some free time

    Xavi.

  13. #43
    Enthusiast Meekingz is offline
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    Re: (Service) Habbo Commands (Service)

    Please can you post some command requests that are useful instead of the shit that makes your server really slow.

  14. #44
    Account Upgraded | Title Enabled! StrongFaith is offline
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    Re: (Service) Habbo Commands (Service)

    :teleport
    Teleports from a place to other
    v26

  15. #45
    Ultra Light Beam Makarov is offline
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    Re: (Service) Habbo Commands (Service)

    Quote Originally Posted by MikeDavies View Post
    Whats the point in posting if you dont understand

    Why Uber doesnt support his YET is because it doesnt have in the RoomUser.cs

    Moonwalk or Moon = true/false

    And in Holograph it has got Moon = true/false

    So learn to code and examine code. Asshole
    No you need to learn how to code,
    Obviously the Moonwalk command doesnt have true/false in Holograph either

    For all the movements you add a , 0 at the end.

    and you edit the Rotation.cs so if Moon = activated they start walking backwards.



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