
Originally Posted by
SlowwRetro
command-:duw
Push the other person
version-UberEMulator
PHP Code:
#region Push / Duw
case "duw":
case "push":
{
if (Session.GetHabbo().Rank > 1)
{
RoomUser TargetRoomUser1;
TargetRoom = UberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (TargetRoom == null || Params[1] == null)
{
return false;
}
TargetRoomUser = TargetRoom.GetRoomUserByHabbo(Params[1]);
if (TargetRoomUser == null)
{
return false;
}
TargetRoomUser1 = TargetRoom.GetRoomUserByHabbo(Session.GetHabbo().Id);
if (TargetRoomUser1 == null)
{
return false;
}
if ((TargetRoomUser.X == TargetRoomUser1.X - 1) || (TargetRoomUser.X == TargetRoomUser1.X + 1) || (TargetRoomUser.Y == TargetRoomUser1.Y - 1) || (TargetRoomUser.Y == TargetRoomUser1.Y + 1))
{
if (TargetRoomUser1.RotBody == 4)
{
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y + 1);
}
if (TargetRoomUser1.RotBody == 0)
{
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y - 1);
}
if (TargetRoomUser1.RotBody == 6)
{
TargetRoomUser.MoveTo(TargetRoomUser.X - 1, TargetRoomUser.Y);
}
if (TargetRoomUser1.RotBody == 2)
{
TargetRoomUser.MoveTo(TargetRoomUser.X + 1, TargetRoomUser.Y);
}
if (TargetRoomUser1.RotBody == 3)
{
TargetRoomUser.MoveTo(TargetRoomUser.X + 1, TargetRoomUser.Y);
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y + 1);
}
if (TargetRoomUser1.RotBody == 1)
{
TargetRoomUser.MoveTo(TargetRoomUser.X + 1, TargetRoomUser.Y);
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y - 1);
}
if (TargetRoomUser1.RotBody == 7)
{
TargetRoomUser.MoveTo(TargetRoomUser.X - 1, TargetRoomUser.Y);
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y - 1);
}
if (TargetRoomUser1.RotBody == 5)
{
TargetRoomUser.MoveTo(TargetRoomUser.X - 1, TargetRoomUser.Y);
TargetRoomUser.MoveTo(TargetRoomUser.X, TargetRoomUser.Y + 1);
}
//TargetRoomUser.UpdateNeeded = true;
}
return true;
}
return false;
}
#endregion
---------- Post added at 08:05 AM ---------- Previous post was at 08:00 AM ----------

Originally Posted by
Badbygger
me2 ^ and also why no one ever coded :roomshutup into uber servers, never seen it coded before :/

Originally Posted by
Kaan2106
<Command>:muteroom<What is does>Mute everbody in this Room<Version>R51 (or higher?) UberEMU
PHP Code:
#region RoomShutUp / MuteRoom
case "roomshutup":
case "muteroom":
{
if (Session.GetHabbo().HasFuse("fuse_mute"))
{
TargetRoom = UberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (TargetRoom == null)
{
return false;
}
string Msg = MergeParams(Params, 1);
foreach (RoomUser RoomUser in TargetRoom.UserList)
{
RoomUser.GetClient().GetHabbo().Mute();
RoomUser.GetClient().SendNotif("You are Muted!");
}
return true;
}
return false;
}
#endregion