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Re: [SOURCE] BcStorm - The whole caboodle.
Ye release it seperately - I prefer to add it like that so I get to know how the code works, and why you place it where you do :)
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Re: [SOURCE] BcStorm - The whole caboodle.
And how can I give myself crystals?
And bots?
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Mininova
Than you could give me the last lines or?
Message.AppendString("m"); //GENDER
Message.AppendInt32(2747839); //UNKNOWN
Message.AppendString("LeonLol"); //OWNER
Message.AppendInt32(5);
This is mines :D
Do you have skype?
____________________________________
Edit; I almost fixed Snowstorm I can walk and throw but I can't get more snowballs
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Mininova
Ok :D
Code:
Search for:
InvokedChatMessage message3 = new InvokedChatMessage(this, Message, Shout, TextColor);
Add BEFORE:
if (Session.GetHabbo().GetBadgeComponent().BadgeHasSlot("ADM"))
{
InvokedChatMessage messageadm = new InvokedChatMessage(this, Message, Shout, 1); //COULD BE 2, too
this.GetRoom().QueueChatMessage(messageadm);
return;
}
Search for:
internal void RemoveBadge(string Badge)
Add after this Function:
internal bool BadgeHasSlot(string Badge)
{
foreach (Badge badge in this.Badges.Values)
{
if (badge.Code == Badge && badge.Slot != 0)
{
return true;
}
}
return false;
}
Small but Cool Function :)
Now I start helping with Important Fixes :)
Why so complicated? also a little fix to use the other bubbles!
Code:
if (TextColor == 0 && Session.GetHabbo().GetBadgeComponent().BadgeHasSlot("ADM"))
{
TextColor = 1; // 1 for exclamation mark OR 2 for Bot
}
You can do it with ranks that is much easier i think?, you can also create a command to disable and enable...
Code:
Search for:
InvokedChatMessage message3 = new InvokedChatMessage(this, Message, Shout, TextColor);
Add BEFORE:
if (TextColor == 0 && Session.GetHabbo().Rank == 7 || Session.GetHabbo().Rank == 6)
{
TextColor = 1; // 1 for exclamation mark OR 2 for Bot
}
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Re: [SOURCE] BcStorm - The whole caboodle.
How do you add more chat bubbles like rabbo-hotel.nl did?
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Re: [SOURCE] BcStorm - The whole caboodle.
Yeah, but I do it with Badge, because if i dont want the Color i could only Remove the Badge...
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Mininova
Yeah, but I do it with Badge, because if i dont want the Color i could only Remove the Badge...
Ya, nice idea, but for the most peopel that wand no bubble and badge on they could use for rank and disable/enable command for it.
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
FlyHotel
How do you add more chat bubbles like rabbo-hotel.nl did?
Change in your external_variables disabled.custom.chat.styles= (numbers) to
disabled.custom.chat.styles=
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Andy2000
Change in your external_variables disabled.custom.chat.styles= (numbers) to
disabled.custom.chat.styles=
ok where can i find the images?
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Re: [SOURCE] BcStorm - The whole caboodle.
how can i fix snowstorm i can't walk :s and i missing 1 backgorund :(
http://i49.tinypic.com/x6j33l.png
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Re: [SOURCE] BcStorm - The whole caboodle.
Does this emu work with phoenix cata? or with item_base? (I don't know how i can add furni with item_base?
Quote:
Originally Posted by
Troll Hotel
How did you add snowstorm? When i click on play with snowstorm it doesn't load :(
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
FlyHotel
Does this emu work with phoenix cata? or with item_base? (I don't know how i can add furni with item_base?
How did you add snowstorm? When i click on play with snowstorm it doesn't load :(
change snowitemscs and GameClientMessageHandler.cs to your right c_images.. Goodluck with that mate!
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Re: [SOURCE] BcStorm - The whole caboodle.
Currently working on changing it so it can use the phx cata.
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Re: [SOURCE] BcStorm - The whole caboodle.
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Troll Hotel
Nope :D
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
BatDev
Currently working on changing it so it can use the phx cata.
Me love you long time *Gangnam Style*
Please release when done! :)
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Re: [SOURCE] BcStorm - The whole caboodle.
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Re: [SOURCE] BcStorm - The whole caboodle.
in my gameclientmessagehandler.cs i have this code? message.AppendString("http://localhost/heads/look.gif");
in what I have to replace it?
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Re: [SOURCE] BcStorm - The whole caboodle.
Can someone upload the files that Snowstorm works.
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Re: [SOURCE] BcStorm - The whole caboodle.
Since a lot of people are working hard and contributing to this EMU, I'll try to fix some things up and release my edit.
It will also be a bonus to me so I can learn some new stuff. :)
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Re: [SOURCE] BcStorm - The whole caboodle.
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Re: [SOURCE] BcStorm - The whole caboodle.
If people want help with BcStorm then please refer to the help thread to stop this from getting closed.
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Mininova
Got working:
Diamond Catalog
Diamond Update :)
I Release if the Saving ActivityPoints + Diamonds working oO (Somewhere a Fail of Butterstorm xD)
I've the same thing, i finished Diamonds et Diamonds Catalogue yesterday, but impossible to associate diamonds with ActivityPoints.
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Re: [SOURCE] BcStorm - The whole caboodle.
Can someone Code Multi-Currency? (Diamonds, Clouds, Stars, Nuts, Pumpkins)
I have coded and it is now 100%
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Re: [SOURCE] BcStorm - The whole caboodle.
My biggest question:
Where is the server_settigs