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Re: [SOURCE] BcStorm - The whole caboodle.
And i can't forget to fix the parameter '@name' of user_pets ...
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Re: [SOURCE] BcStorm - The whole caboodle.
Can those submitting updates post the updates here instead of compiling it into a new source, helps those working on their own edits. :) Thanks :)
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
rafa95123
One by one for ^^
Action Sit: In Menu Bar of Habbo have one option for sit.. I fixed this...
Sign: The sign keeps popping up all the time.. I fixed this too..
mind releasing this little fix xD
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Re: [SOURCE] BcStorm - The whole caboodle.
@Jordynegen
Trade's works :)
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
rafa95123
I will post the following fixs:
*Action Sit;
*Sign Fix;
*Navigator Fix;
*Help Tool;
*Freeze;
*Rooms Invisible;
*Stream.
But to post these fixs, I need to finish fixing others, as:
*BattleBall;
*Groups;
*Rooms.
I'm focusing more on fixing the rooms, they are very important ... If you have any bugs or errors to fix, let me know I'll put on my to do list.
Good Job :D. Can't wait for your release :)
What's the problem with BattleBall, Rooms and Groups exactly ?
EDIT: Another Bug not fixed to do. Can't turn on/off Lights WallItem. Think the packet header is missing.
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Re: [SOURCE] BcStorm - The whole caboodle.
nice the thrand more fixes ^^
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Re: [SOURCE] BcStorm - The whole caboodle.
Dude. Spoiler tag that next time, I hate having to scroll through crap :(
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Re: [SOURCE] BcStorm - The whole caboodle.
well we diden't need all of the expections. little snippets would be nice.. took me a year to get down here to post
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Re: [SOURCE] BcStorm - The whole caboodle.
Fix for stream images:
First add this to your htaccess
PHP Code:
RewriteRule ^habbo-imaging/head/([^/]+) /habbo-imaging/head.php?figure=$1
In GameClientMessageHandler.cs find
PHP Code:
if (((int) row["Type"]) == 0)
{
message.AppendString("http://localhost/heads/look.gif");
}
Replace that with
PHP Code:
if (((int)row["Type"]) == 0)
{
string im = ButterflyEnvironment.StreamLink + ButterflyEnvironment.GetGame().GetClientManager().GetLookById(Convert.ToUInt32(row["FriendId"])) + ".gif";
message.AppendString((string)im);
}
In GameClientManager.cs find
PHP Code:
private void GiveAllOnlineCredits(int amount)
Above that add
PHP Code:
internal string GetLookById(uint Id)
{
using (IQueryAdapter adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
adapter.setQuery("SELECT look FROM users WHERE id = " + Id);
return adapter.getString();
}
}
In Habbo-Imaging create a file called head.php and put this PHP code in there
PHP Code:
<?php
header('Content-Type: image/gif');
$figure = str_replace(".gif","",$_GET['figure']);
$url = 'http://habbo.com/habbo-imaging/avatarimage?figure='.$figure;
$image = imagecreatetruecolor(64, 60);
imagealphablending($image, false);
$col=imagecolorallocatealpha($image,255,255,255,127);
imagefilledrectangle($image,0,0,485, 500,$col);
imagealphablending($image,true);
$img_avatar = imagecreatefrompng($url);
imagecopyresampled($image, $img_avatar, 0, 0, 0, 0, 64, 60, 64, 60);
imagealphablending($image,true);
imagealphablending($image,false);
imagesavealpha($image,true);
imagepng($image);
imagedestroy($image);
?>
In your emulator configuration
PHP Code:
stream.link=http://YOUR_URL/habbo-imaging/head.php?figure=
http://hubbahubba.no-ip.biz/downloads/screens/head.png
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Re: [SOURCE] BcStorm - The whole caboodle.
leenster Very Nice :thumbup:
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Dovis
Error criticalexceptions :
....
1 day , I have 300 Players
Are you serious? Wrong thread! Use the help thread for this!
http://forum.ragezone.com/f333/offic...thread-902373/
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
leenster
Fix for stream images:
First add this to your htaccess
PHP Code:
RewriteRule ^habbo-imaging/head/([^/]+) /habbo-imaging/head.php?figure=$1
In GameClientMessageHandler.cs find
PHP Code:
if (((int) row["Type"]) == 0)
{
message.AppendString("http://habteen.com/heads/look.gif");
}
Replace that with
PHP Code:
if (((int)row["Type"]) == 0)
{
string im = ButterflyEnvironment.StreamLink + ButterflyEnvironment.GetGame().GetClientManager().GetLookById(Convert.ToUInt32(row["FriendId"])) + ".gif";
message.AppendString((string)im);
}
In GameClientManager.cs find
PHP Code:
private void GiveAllOnlineCredits(int amount)
Above that add
PHP Code:
internal string GetLookById(uint Id)
{
using (IQueryAdapter adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
adapter.setQuery("SELECT look FROM users WHERE id = " + Id);
return adapter.getString();
}
}
In Habbo-Imaging create a file called head.php and put this PHP code in there
PHP Code:
<?php
header('Content-Type: image/gif');
$figure = str_replace(".gif","",$_GET['figure']);
$url = 'http://habbo.com/habbo-imaging/avatarimage?figure='.$figure;
$image = imagecreatetruecolor(64, 60);
imagealphablending($image, false);
$col=imagecolorallocatealpha($image,255,255,255,127);
imagefilledrectangle($image,0,0,485, 500,$col);
imagealphablending($image,true);
$img_avatar = imagecreatefrompng($url);
imagecopyresampled($image, $img_avatar, 0, 0, 0, 0, 64, 60, 64, 60);
imagealphablending($image,true);
$fn = md5(microtime()."head").".png";
imagealphablending($image,false);
imagesavealpha($image,true);
imagepng($image);
imagedestroy($image);
?>
In your emulator configuration
PHP Code:
stream.link=http://YOUR_URL/habbo-imaging/avatarimage.php?figure=
http://hubbahubba.no-ip.biz/downloads/screens/head.png
lol i can't find this;
PHP Code:
if (((int) row["Type"]) == 0)
{
message.AppendString("http://habteen.com/heads/look.gif");
}
in GameClientMessageHandler.cs which line?
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Re: [SOURCE] BcStorm - The whole caboodle.
sorry habteen.com = localhost
updated the other post...
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
FlyHotel
lol i can't find this;
PHP Code:
if (((int) row["Type"]) == 0)
{
message.AppendString("http://habteen.com/heads/look.gif");
}
in GameClientMessageHandler.cs which line?
Try:
if (((int)row["Type"]) == 0)
Quote:
Originally Posted by
leenster
In your emulator configuration
PHP Code:
stream.link=http://YOUR_URL/habbo-imaging/avatarimage.php?figure=
And in Emulator Config:
stream.link=http://YOUR_URL/habbo-imaging/head/
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1 Attachment(s)
Re: [SOURCE] BcStorm - The whole caboodle.
Does anyone know how to fix this?
I think it is something in the swf.
Attachment 121223
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
FlyHotel
lol i can't find this;
PHP Code:
if (((int) row["Type"]) == 0)
{
message.AppendString("http://habteen.com/heads/look.gif");
}
in GameClientMessageHandler.cs which line?
In this void: "internal void InitStream()"
Some colors aren't working with badges like purple and the colors for group furni are sometimes the wrong colors you chose when you created the group.
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Re: [SOURCE] BcStorm - The whole caboodle.
nice leen thanks! appreaciate the help
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
XiFy
For the last time, everybody use the help thread provided by James in the Habbo help section to stop you from receiving a infection and from stop this thread from getting closed.
It's infraction not infection XD
I also made a thread so that everyone can find all the fixes that where posted in this thread
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Re: [SOURCE] BcStorm - The whole caboodle.
Leen, can u please send me ur two files of gameclient and messenger.. im getting errors debuging .
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
Squashing
@Jordynegen
Trade's works :)
It's disabled at my hotel? huh? 0__O?
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
jordynegen11
It's disabled at my hotel? huh? 0__O?
Sorry but for me works very fine!
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Re: [SOURCE] BcStorm - The whole caboodle.
Quote:
Originally Posted by
FlyHotel
How can you add custom jukebox songs?
In table "songs" have the data for you make your custom song!
#Edit
I have fixed the:
Roller and Rugs bug;
:lay command (The user does not will anymore to out of room!).
And now i will beggin to fix the doorbell ^^
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Re: [SOURCE] BcStorm - The whole caboodle.
Can you please release he scripts so we can add it? Instead of your own edit, because I have made a few changes of my own :/
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Re: [SOURCE] BcStorm - The whole caboodle.
Agree with DDOS ATTACK Because that's better :$
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Re: [SOURCE] BcStorm - The whole caboodle.
Like I said, I want to at least fix some more things for me to disclose