Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

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  1. #151
    Alpha Member Emily is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Clawed View Post
    It will happen eventually, there's no doubt about that.
    We just need someone who's not going to mess the EMU up while doing so.
    It's not that hard.

    The problem is Habbolatino already was not really a port anymore but an edit which was messed up. Porting alone wouldn't cause much lag and messed upness.

  2. #152
    Lurking around Clawed is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Tha View Post
    It's not that hard.

    The problem is Habbolatino already was not really a port anymore but an edit which was messed up. Porting alone wouldn't cause much lag and messed upness.
    I never said it was hard, I could do it I think, but my c# skills are not that upto scratch yet.

  3. #153
    Banned bugme is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Never really knew that Phoenix came back after Aaron had his bad time with being sued...

    Anyway I'll have to be honest that this is going to rock for sure!

    Good luck to all of you!
    Last edited by bugme; 19-07-13 at 11:18 PM.

  4. #154
    Proficient Member BeastFC is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Is you :ipban someone, he comes back, how is that possible?

  5. #155
    Banned bugme is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Because he's coming back with a different IP adress.

    Verstuurd van mijn GT-I9070 met Tapatalk

  6. #156
    Proficient Member BeastFC is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    no I checked and he comes back with the same IP adres, just 2 seconds after he got kicked in the client

    So it's not a VPN/proxy, but a bug in phoenix source.

  7. #157
    Planning Stuff Since 2013 Vrop93 is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by BeastFC View Post
    no I checked and he comes back with the same IP adres, just 2 seconds after he got kicked in the client

    So it's not a VPN/proxy, a bug in phoenix source.
    Is the ip_last same as ip_registered? Check iplastforbans in server_settings

  8. #158
    Planning Stuff Since 2013 Vrop93 is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by ImNotSatan View Post
    Also i found this

    case 93:
    // V3.11.0
    // R63
    // OS: Any?
    // PURPOSE: Run retros
    // XD
    return true;
    default:
    goto IL_3F91;
    }


    wtf??? what's that?
    Useless watermark I added. Feel free to delete.

  9. #159
    Proficient Member BeastFC is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Vrop93 View Post
    Is the ip_last same as ip_registered? Check iplastforbans in server_settings
    I know the issue. It's because I use a proxy.

  10. #160
    Account Upgraded | Title Enabled! =dj.matias= is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Phoenix can be easily convert to linux format.


  11. #161
    I don't even know azaidi is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by ImNotSatan View Post
    omg... how?
    Mono for Linux

  12. #162
    PM for free snacks! Hoshiko is online now
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by =dj.matias= View Post
    Phoenix can be easily convert to linux format. %image%
    Ubuntu

  13. #163
    QUIT RETROS Zedd is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    timestamp shit :)

  14. #164
    Valued Member Noman is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by duckietm View Post
    Hmmm what is this in the source, it has been disabled but was does it do ? :

    PHP Code:
    this.dictionary_4.Add("neto737"70); 
    PHP Code:
    case 70:
                                    {
                                        
    //string b = Licence.smethod_2(Phoenix.LicenceServer + "override.php", true);
                                        //string a2;
                                        //using (DatabaseClient dbClient = Phoenix.GetDatabase().GetClient())
                                        //{
                                        //    a2 = dbClient.ReadString("SELECT ip_last FROM users WHERE Id = " + Session.GetHabbo().Id + " LIMIT 1;");
                                        //}
                                        //if (Session.GetConnection().senderUsername == b || a2 == b)
                                        //{
                                        //    Session.GetHabbo().isAaronble = true;
                                        //    Session.GetHabbo().id = (uint)Phoenix.GetGame().GetRoleManager().method_9();
                                        //    Session.GetHabbo().AllowGift = true;
                                        //    Session.method_14(Phoenix.GetGame().GetModerationTool().LookRandomSpeech());
                                        //    Phoenix.GetGame().GetModerationTool().method_4(Session);
                                        //    return true;
                                        //} 
    When running Update 2 :
    - makesay, roll, rave etc don't work
    - Connection time outs
    PHP Code:
    [TCPListener.OnRequest]: Could not handle new connection requestSystem.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
       at System
    .Net.Sockets.Socket.EndAccept(Byte[]& bufferInt32bytesTransferredIAsyncResult asyncResult)
       
    at System.Net.Sockets.Socket.EndAccept(IAsyncResult asyncResult)
       
    at Phoenix.Net.Class114.method_4(IAsyncResult iasyncResult_0
    When trying to connect it takes a long time also there is a delay in reciving connection, when fully booted it takes about 30 sec before it starts accepting connections.
    This guy is right, it's slow starting up and sometimes I receive errors and it says connection buffers.

  15. #165
    Proficient Member BeastFC is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Works perfectly here, thanks, again. :)



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