Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

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  1. #31
    Alpha Member Emily is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    this.RequestHandlers.Add(15, new Class307()); // ?? -> FriendListUpdateMessageEvent

  2. #32
    hi i'm robbie Roper is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Jonteh View Post
    My edit of Butterfly r63a is just as good if you know how to set it up properly.. people are just too dumb to try.
    Yeah, I use your r63a and seems okay.

    Quote Originally Posted by Clawed View Post
    No, people just dont trust you.
    I trust him fully :)

    Quote Originally Posted by BeastFC View Post
    Nice!

    Where can you change the :about text in the source?
    This bit, within ChatCommandHandler.cs

    Session.method_10(string.Concat(new object[]
    {
    "Phoenix 3.0\n\nThanks/Credits;\nSojobo [Lead Dev]\nMatty [Dev]\nRoy [Uber Emu]\n\n",
    Phoenix.PrettyVersion,
    "\nLicenced to: ",
    Phoenix.string_6,
    "\n\nUptime: ",
    timeSpan.Days,
    " days, ",
    timeSpan.Hours,
    " hours and ",
    timeSpan.Minutes,
    " minutes",
    text10,
    "\nSpecial Edition for Hobba Hotel Brasil!"
    }), "http://hobba.com.br");
    return true;

  3. #33
    j’aime ma famille dominic is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Tha View Post
    this.RequestHandlers.Add(15, new Class307()); // ?? -> FriendListUpdateMessageEvent
    Now that you're posting those things.
    I've got this:
    Code:
    this.RequestHandlers.Add(66, new Class240()); // ??
    RoomProperties
    this.RequestHandlers.Add(3257, new Class155()); // ??
    GroupDetails
    this.RequestHandlers.Add(3258, new Class154()); // ??
    Also some group shit
    this.RequestHandlers.Add(3259, new Class153()); // ??
    Some group shit again

  4. #34
    Proficient Member BeastFC is offline
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    Dec 2012 Join Date
    160Posts

    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Do you have to make a licence server to run this?

  5. #35
    www.Epic Hosts.co.uk Terrum is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by BeastFC View Post
    Do you have to make a licence server to run this?
    Nope, just tried it and doesn't appear to need one

    My question is, has anyone actually managed to get more public rooms working on their Phoenix? It only seems to show one even though the 'publics' and 'rooms' tables both show more than one public room.

  6. #36
    Novice ZonOllie is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Terrum View Post
    Nope, just tried it and doesn't appear to need one

    My question is, has anyone actually managed to get more public rooms working on their Phoenix? It only seems to show one even though the 'publics' and 'rooms' tables both show more than one public room.
    I have the same problem Terrum, If anyone knows how to fix this, let me know.

  7. #37
    j’aime ma famille dominic is offline
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    Aug 2012 Join Date
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    611Posts

    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Tha View Post
    this.RequestHandlers.Add(15, new Class307()); // ?? -> FriendListUpdateMessageEvent
    Now that you're posting those things.
    I've got this:
    Code:
    this.RequestHandlers.Add(66, new Class240()); // ??
    RoomProperties
    this.RequestHandlers.Add(3257, new Class155()); // ??
    GroupDetails
    this.RequestHandlers.Add(3258, new Class154()); // ??
    Also some group shit
    this.RequestHandlers.Add(3259, new Class153()); // ??
    Some group shit again

  8. #38
    Alpha Member Emily is offline
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    Oct 2012 Join Date
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    2,408Posts

    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Aquel View Post
    Now that you're posting those things.
    I've got this:
    Code:
    this.RequestHandlers.Add(66, new Class240()); // ??
    RoomProperties
    this.RequestHandlers.Add(3257, new Class155()); // ??
    GroupDetails
    this.RequestHandlers.Add(3258, new Class154()); // ??
    Also some group shit
    this.RequestHandlers.Add(3259, new Class153()); // ??
    Some group shit again
    GroupDetails:

    public const short HabboGroupDetailsMessageComposer = 311;

    Those ids above 3000 doesn't even exist in the SWF I got.

  9. #39
    Member XenoGFX is offline
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    May 2010 Join Date
    97Posts

    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    dang...good work guys. :) now we'll actually be able to develop it.

  10. #40
    Planning Stuff Since 2013 Vrop93 is offline
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    Jan 2012 Join Date
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by XenoGFX View Post
    dang...good work guys. :) now we'll actually be able to develop it.
    It was always able to be developed on, it's just that most people just check using CTRL + F, What's the difference between a
    Code:
    this.username = username;
    and
    Code:
    this.string_0 = string_7;
    ?

    Sure it takes a little more time if you don't know what it does, but it's still an editable source. Nothing has been stopping it from being developed on.

    Edit:
    I am almost done renaming the rest of the classes and files and I already got the "//?" packets found out and renamed. If I get enough time I will be working on renaming the remaining fields and methods etc.
    Last edited by Vrop93; 09-07-13 at 10:30 PM.

  11. #41
    Not so spooky... MrSpooks is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Dose any one know if the ranks are fixed in this? as when you was rank 3 or higher you would get all the commands.

  12. #42
    www.Epic Hosts.co.uk Terrum is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by jimboi05 View Post
    Dose any one know if the ranks are fixed in this? as when you was rank 3 or higher you would get all the commands.
    Well now we have the source surely that can be fixed.

  13. #43
    R.I.P Millercent FatalLulz is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    Quote Originally Posted by Jonteh View Post
    My edit of Butterfly r63a is just as good if you know how to set it up properly.. people are just too dumb to try.
    Having lots of experience with Phoenix, and times messing around with ButterFly.. I have to agree. At one stage if you setup both these emu's side by side.. There wasn't a lot difference. How ever Phoenix was still being developed further so I give credit to Aaron there.

  14. #44
    Infraction Banned HabMoon is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    I must admit that I'm really surprised about this, in a good way. Good work Neto737 and the other people that have worked on it / now working on the classes.

    Wondering if this will be developed even further (and maybe in a while a 4.0 version) without having it renamed.

    Thanks :)

  15. #45
    Hakuna Matata Matata is offline
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    Re: Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

    This is amazing, I can't wait to see what this will bring!
    I actually thought that Phoenix was dead.



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