Found in SWF, nothing to say here..
Well I was developing on BCStorm's revision, so find the Message with Header 3116.
There is one bool for staff picks (true -> is picked | false -> isn't picked)Code:ServerMessage message = new ServerMessage(3116); message.Write(true); room.Serialize(message); message.Write(false); message.Write(room.staffPicked); message.Write(false); Session.SendMessage(message);
To get teh Incoming Header, just click on that button.
Its the same event for picking and unpicking the room..
Add something like this (Its my own Emu, not BCStorm or some other Butterfly)Code:public void Parse(Session Session, ClientMessage cMessage) { int RoomID = cMessage.Read<int>(); bool istStaffPickedRoom = cMessage.Read<bool>(); PrivateRoom room = Engine.GetGameEngine().GetRoomManager().GetRoom(RoomID);
Easy, isn't it?



![Staff Picks [C#]](http://ragezone.com/hyper728.png)

