Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
When you moved the wired it would reset.
a little fix:
go to Messages/GameClientMessageHandler.cs and delete:
Code:
if (item.wiredHandler != null)
{
using (adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
item.wiredHandler.DeleteFromDatabase(adapter);
item.wiredHandler.Dispose();
room.GetWiredHandler().RemoveFurniture(item);
}
item.wiredHandler = null;
}
if (item.wiredCondition != null)
{
using (adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
item.wiredCondition.DeleteFromDatabase(adapter);
item.wiredCondition.Dispose();
room.GetWiredHandler().conditionHandler.ClearTile(item.Coordinate);
}
item.wiredCondition = null;
}
It is not a big difference, but the wired wouldn't reset when you moved it.
Now, the wired will reset when the room unloads, but he saves only the selected furni and not the settings.
I would fix this coming soon.
Sorry for my bad English, I'm Dutch.
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Can someone upload a working swf pack please?
EDIT:
I have a problem whit my client please help me:
http://forum.ragezone.com/f333/clien...ulator-950476/
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Maybe, can you fix the infobus questions?
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Hmm.. I'll try fix this to. :)
Sorry for not be updating the topic, is that my classes started and I'm short on time, but rest assured that I will continue helping the Forum with over fix. :)
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
rafa95123
Hmm.. I'll try fix this to. :)
Sorry for not be updating the topic, is that my classes started and I'm short on time, but rest assured that I will continue helping the Forum with over fix. :)
Can u post the fix of the whell and others ..?
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
rafa95123
Hmm.. I'll try fix this to. :)
Sorry for not be updating the topic, is that my classes started and I'm short on time, but rest assured that I will continue helping the Forum with over fix. :)
You're doing a great job man, thank you :).
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
You're welcome guys, i'm not in my computer... But tomorrow i'll post the last fix's to you :)
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Fix this buggs, please:
1-When I have to go to a room I have to give twice to to be loaded the furnis.
2-The inventory furnis disappear when I restart the client.
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
ResD
Fix this buggs, please:
1-When I have to go to a room I have to give twice to to be loaded the furnis.
2-The inventory furnis disappear when I restart the client.
svuote table
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Plus Emulator is better! You should start updating it. I'm working on it too
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
AKllX
Plus Emulator is better! You should start updating it. I'm working on it too
Yes if it's more stable, the known bugs don't will be hard to correct with the help of the community :)
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
Bjork
Yes if it's more stable, the known bugs don't will be hard to correct with the help of the community :)
In it's current form (the versions that have been floating around on here), it's not actually that stable. You will experience crashes if you have a decent amount of users.
Also.. Pretty strange how a perfectly fine release got deleted.. huh?
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
AKllX
Plus Emulator is better! You should start updating it. I'm working on it too
What swfs do you use?
Re: [SwiftEmu] Fix's for NewCrypto! [UPDATED 01/08]
Quote:
Originally Posted by
Joseph
What swfs do you use?
I'm using the latest ones released here now. But at first It was the same as HabPlus, just ripped off from their site