Re: SwiftEMU (fStorm with features + fixes and new headers)
The title should be renamed to;
Quote:
SwiftEMU (fStorm with features + bugs and new headers, but less)
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Quackster
The title should be renamed to;
So what it has bugs? Every server has. You can't tell me Grizzly, Crowley and Sierra has no bugs.
USA111 had bugs
Debbo had bugs
Holo had bugs
Holo V31/V35 had bugs
Hebbo cachingVB6 had bugs
Holo flash had bugs
Uber had bugs
Phoenix had bugs
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Tha
So what it has bugs? Every server has. You can't tell me Grizzly, Crowley and Sierra has no bugs.
USA111 had bugs
Debbo had bugs
Holo had bugs
Holo V31/V35 had bugs
Hebbo cachingVB6 had bugs
Holo flash had bugs
Uber had bugs
Phoenix had bugs
There is more bugs in this 'proper' release than any other release I have seen.
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Quackster
There is more bugs in this 'proper' release than any other release I have seen.
Could be, at least I hate using this in combination with Illumina CMS. You can use <script></script> codes in your motto @ hotel and it will exploit the CMS..
Plus it's very unstable, :)
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Squashing
@MaartenVN
You are fucking funny man, first you said yea I have coded badge vitrine and I release tomorrow.
Now you're asking someting thats easy to fix? damn ass noob
____________________________________________________
you are a noob
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
maartenvn
you are a noob
Maybe I am but I fixed Duckets and the most bugs :)
Re: SwiftEMU (fStorm with features + fixes and new headers)
I get disconnected when clicking HabboClub. Has anyone a fix for it?
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Huginho98
I get disconnected when clicking HabboClub. Has anyone a fix for it?
Empty your user_subscription or something
- If you're HC doesn't update just empty it ^^
More question can be told on this page >> CLICK <3
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Squashing
I'm not HC. I don't have any subscriptions. If I click on the HabboClub "Tab" on the top right corner I get disconnected. The same when I try to buy HC on the catalogue. If I click the HabboClub-Category I get disconnected. User_subscriptions Table is allready truncated.
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Huginho98
I get disconnected when clicking HabboClub. Has anyone a fix for it?
Error in database
Re: SwiftEMU (fStorm with features + fixes and new headers)
This topic should be closed because jaydenn removed all, there is no links or anything there anymore!
Re: SwiftEMU (fStorm with features + fixes and new headers)
How to fix horse saddle ? :?:
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Superbomm
I was trying some things, and coded the "Mute all" button in room settings (it's functioning like a roommute);
Add to Incomming.cs somewhere in the first part:
Code:
public static int AlgemeenSpreekverbodIn;
In the second part this:
Code:
Incoming.AlgemeenSpreekverbodIn = 574;
In Outgoing.cs add this in the first part:
Code:
public static int AlgemeenSpreekverbodKnop;
And this in the second part:
Code:
Outgoing.AlgemeenSpreekverbodKnop = 2132;
In StaticClientMessageHandler.cs in the RegisterPacketLibary void add this:
Code:
handlers.Add(Incoming.AlgemeenSpreekverbodIn, new StaticRequestHandler(SharedPacketLib.AlgemeenSpreekverbodIn));
In SharedPacketLib.cs add this in the SharedPacketLib:
Code:
internal static void AlgemeenSpreekverbodIn(GameClientMessageHandler handler)
{
handler.AlgemeenSpreekverbodIn();
}
Add this void to your GameClientMessageHandler.cs (above //furnimatic or something):
Code:
internal void AlgemeenSpreekverbodIn()
{
Room currentRoom = this.Session.GetHabbo().CurrentRoom;
if (this.Session.GetHabbo().CurrentRoom.RoomMuted)
{
this.Session.GetHabbo().CurrentRoom.RoomMuted = false;
ServerMessage Message = new ServerMessage(Outgoing.AlgemeenSpreekverbodKnop);
Message.AppendBoolean(false);
Session.SendMessage(Message);
return;
}
else
{
this.Session.GetHabbo().CurrentRoom.RoomMuted = true;
ServerMessage Message = new ServerMessage(Outgoing.AlgemeenSpreekverbodKnop);
Message.AppendBoolean(true);
Session.SendMessage(Message);
return;
}
}
When you click, it will mute the room and change the text to "Unmute all" (or something), when you click again it will unmute the room and change the text back to "Mute all".
If you want to improve, feel free :). I know the packet names are in Dutch (because I'm from Belgium), that's just Ducth for General Mute :P.
- Matthias
Thanks, but now all users can mute the room as the button shows for all the users. Any idea how to fix?
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Redirected
Thanks, but now all users can mute the room as the button shows for all the users. Any idea how to fix?
Check if the user has roomrights.
Re: SwiftEMU (fStorm with features + fixes and new headers)
Quote:
Originally Posted by
Huginho98
Check if the user has roomrights.
I have checked on a clone if I can see the button and i can see it and it also works... I have no room rights on that clone.