I've coded save sound settings feature to uberemu.
Find in Users.cs:
Add after:Code:private void GetPetsInventory() { if (Session.GetHabbo().GetInventoryComponent() == null) { return; } Session.SendMessage(Session.GetHabbo().GetInventoryComponent().SerializePetInventory()); }
Find Users.csCode:public void LoadSettings() { int CurrentVolume = 0; using (DatabaseClient dbClient = UberEnvironment.GetDatabase().GetClient()) { CurrentVolume = dbClient.ReadInt32("SELECT volume FROM users WHERE id = '" + Session.GetHabbo().Id + "' LIMIT 1"); } ServerMessage LoadSettings = new ServerMessage(308); LoadSettings.AppendInt32(CurrentVolume); Session.SendMessage(LoadSettings); } public void SaveSettings() { int Volume = Request.PopWiredInt32(); using (DatabaseClient dbClient = UberEnvironment.GetDatabase().GetClient()) { dbClient.ExecuteQuery("UPDATE users SET volume = '" + Volume + "' WHERE id = '" + Session.GetHabbo().Id + "' LIMIT 1"); } }
Code:RequestHandlers[3000] = new RequestHandler(GetPetsInventory);Add column volume (int, default(100)) to users tableCode:RequestHandlers[228] = new RequestHandler(LoadSettings); RequestHandlers[229] = new RequestHandler(SaveSettings);


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