Revision 153:
Small Bug Fix's,
BB code from PEjump2 Added,
Some small things so there no need to list them.
New DB will be added in Revision 155 with some fix's (A Clean Install and Upgrade DB will be made)
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Revision 153:
Small Bug Fix's,
BB code from PEjump2 Added,
Some small things so there no need to list them.
New DB will be added in Revision 155 with some fix's (A Clean Install and Upgrade DB will be made)
You Uploaded your msn's My Recieved Files to the SVN LOL Every1 recieved all ur stuff that should be urs Fix it before it gets spreaded.
Lol, im updating my svn now so i have it xD
there nothing importent in it maybe Pasted_Data_dc30 (Habbov2's User Db structure)
The SVN had all Revisions backed up so I restarted to save space
SVN rest (Source now in Trunk folder) It may take a few seconds to finish the update
Dude you've fucked up walking
cuz you deleted:
In /Messages/Requests/Users.csCode:try
{
string check = Look.Substring(0, 2);
if (check == "sh" || check == "xx")
return;
}
catch { return; }
Im not 100% sure about this but you can try it..
And eh delete all battleball codes and try it aqain cuz i coded something wrong :P
http://forum.ragezone.com/f353/battl...beremu-694651/
So you wont fix the rooms d/c or something?
And if you are developing/fixing an emulator, you should set the thing you are developing for the public first imo. No offence or anything, its my opinion
any fix for this yet. Both erros below crash my server ALOT pls help me
Whats with this error O.o [This error came from the rev 20]Code:System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Enumerator.MoveNext()
at Uber.HabboHotel.Rooms.RoomManager.ProcessEngine() in C:\Users\Tyerial\Desktop\Spazzlake SVN Rev 20\HabboHotel\Rooms\RoomManager.cs:line 100
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Code:
System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at Uber.HabboHotel.RoomBots.PetBot.OnTimerTick() in C:\Users\Tyerial\Desktop\Spazzlake SVN Rev 20\HabboHotel\RoomBots\PetBot.cs:line 394
at Uber.HabboHotel.Rooms.Room.ProcessRoom() in C:\Users\Tyerial\Desktop\Spazzlake SVN Rev 20\HabboHotel\Rooms\Room.cs:line 938
at Uber.HabboHotel.Rooms.RoomManager.ProcessEngine() in C:\Users\Tyerial\Desktop\Spazzlake SVN Rev 20\HabboHotel\Rooms\RoomManager.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
What cms do you guys use with this emulator?
I can't find a right coded cms. And I can't code by myself.
Thanks
ok, thank you. But is that one right coded with this emulator and db or do i still have a f*cked up cms if I use ubercms and this emulator togheter?
I Keep Receiving "Auth_Ticket" Issues.
Any ideas on how to stop getting them?
I have tried erasing it via the database, but it just keeps coming back. :S
Also, I Have my own SWFs, and my own images ETC.
but my navigator doesnt show the images like it should.
and another thing (final thing) My Categories dont work. If I want to put a few things in the Cafe category, it just muffs up my navigator. How do I fix that?