Very nice but why cant other people connect to it? I have mysql connector installed -,-
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Very nice but why cant other people connect to it? I have mysql connector installed -,-
when will cms be released?
Very epic, Much people should like this ;o, I think...
Nice emulator! Running stable, and clear instructions! One question though: how do i connect to my hotel using a client?
It loads up and it just stops at the hotel part no icons come up and i get loads of errors on the emu.
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Someone help me on teamviewer please??? seanpricedavies@hotmail.com
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[/COLOR]System.ArgumentException: Column 'activated' does not belong to table .
at System.Data.DataRow.GetDataColumn(String columnName)
at System.Data.DataRow.get_Item(String columnName)
at Uber.HabboHotel.Users.Subscriptions.SubscriptionManager.LoadSubscriptions() in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\HabboHotel\Users\Subscriptions\SubscriptionManager.cs:line 143
at Uber.HabboHotel.Users.Habbo.LoadData() in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\HabboHotel\Users\Habbo.cs:line 247
at Uber.HabboHotel.GameClients.GameClient.Login(String AuthTicket) in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\HabboHotel\GameClients\GameClient.cs:line 88
at Uber.Messages.GameClientMessageHandler.SSOLogin() in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\Messages\Requests\Handshake.cs:line 40
at Uber.Messages.GameClientMessageHandler.HandleRequest(ClientMessage Request) in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\Messages\GameClientMessageHandler.cs:line 58
at Uber.HabboHotel.GameClients.GameClient.HandleConnectionData(Byte[]& data) in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\HabboHotel\GameClients\GameClient.cs:line 281
at Uber.Net.TcpConnection.RouteData(Byte[]& Data) in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\Net\TcpConnection.cs:line 220
at Uber.Net.TcpConnection.DataReceived(IAsyncResult iAr) in C:\Users\Alex\Documents\Hoxor Motel\Hoxor Motel\Uber\Uber\Net\TcpConnection.cs:line 210
at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
at System.Net.ContextAwareResult.CompleteCallback(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Net.ContextAwareResult.Complete(IntPtr userToken)
at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP) thats my error
there isnt a table called activated?
Has anyone actually been able to fix the furniture disappearing on every room reload? cause I still cant seem to fix it :S
thanks
---------- Post added at 03:12 PM ---------- Previous post was at 03:10 PM ----------
Just go to phpmyadmin, click user_subscriptions then click structure for it and then insert a new column called timestamp_activated with (int)11
Thanks guys its working now but yeah the furniture keeps disapearing hope theres a fix soon :S
Sean, it's an error in packet structure (appends) so rather you pick R2 (it's fixed) or do like me take the is floor item thing from R2 and put in R1 (works)
Yeah, the packet structure in the latest version of Habbo has changed (once again) in an effort for Sulake to be one step ahead of us retro kiddies.
George can you explain what you did to get it to work?
Or any ideas when a fix for this will be released? :)
No ones got an idea how to fix the furni disappearing issue? :O