uberEmulator R63+ Breakz0nes Edit

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  1. #551
    Account Upgraded | Title Enabled! George2000 is offline
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    Re: uberEmulator R63+ Breakz0nes Edit

    Sean, it's an error in packet structure (appends) so rather you pick R2 (it's fixed) or do like me take the is floor item thing from R2 and put in R1 (works)

  2. #552
    hi i'm robbie Roper is offline
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    Oct 2008 Join Date
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    Re: uberEmulator R63+ Breakz0nes Edit

    Yeah, the packet structure in the latest version of Habbo has changed (once again) in an effort for Sulake to be one step ahead of us retro kiddies.

  3. #553
    Enthusiast Neonish is offline
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    Re: uberEmulator R63+ Breakz0nes Edit

    George can you explain what you did to get it to work?

    Or any ideas when a fix for this will be released? :)

  4. #554
    No, Just no. Matthew is offline
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    Re: uberEmulator R63+ Breakz0nes Edit

    Quote Originally Posted by Roper View Post
    Yeah, the packet structure in the latest version of Habbo has changed (once again) in an effort for Sulake to be one step ahead of us retro kiddies.
    .. they don't change their packets and programming for a bunch of squabbling 13 year olds. Trust me

  5. #555
    Enthusiast Neonish is offline
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    Re: uberEmulator R63+ Breakz0nes Edit

    No ones got an idea how to fix the furni disappearing issue? :O

  6. #556
    Account Upgraded | Title Enabled! wichard is offline
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    649Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    I know ,

    Options:
    - Use newest SWFs
    - Remove last Serialize line on RoomItem :D

  7. #557
    Account Upgraded | Title Enabled! MikeDavies is offline
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    Re: uberEmulator R63+ Breakz0nes Edit

    Quote Originally Posted by Neonish View Post
    No ones got an idea how to fix the furni disappearing issue? :O
    I posted a fix ages ago, Try that one?

  8. #558
    Enthusiast Neonish is offline
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    Feb 2007 Join Date
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    Re: uberEmulator R63+ Breakz0nes Edit

    PHP Code:
    using System
    using System.Collections.Generic
    using System.Linq
    using System.Text
     
    using Uber.HabboHotel.Pathfinding
    using Uber.HabboHotel.Rooms
    using Uber.HabboHotel.Items.Interactors
    using Uber.HabboHotel.GameClients
    using Uber.Messages
    using Uber.Storage
     
    namespace 
    Uber.HabboHotel.Items 

        class 
    RoomItem 
        

            public 
    uint Id
            public 
    uint RoomId
            public 
    uint BaseItem
            public 
    string ExtraData
     
            public 
    int X
            public 
    int Y
            public 
    Double Z
            public 
    int Rot
     
            public 
    int TempVar1
            public 
    int TempVar2
     
            public 
    string WallPos
     
            public 
    bool UpdateNeeded
            public 
    int UpdateCounter
     
            public 
    uint InteractingUser
            public 
    uint InteractingUser2
     
            public 
    int FireWorkCount
     
            public 
    Coord Coordinate 
            

                
    get 
                

                    return new 
    Coord(XY); 
                } 
            } 
     
            public 
    double TotalHeight 
            

                
    get 
                

                    return 
    GetBaseItem().Height
                } 
            } 
     
            public 
    bool IsWallItem 
            

                
    get 
                

                    if (
    GetBaseItem().Type.ToLower() == "i"
                    { 
                        return 
    true
                    } 
     
                    return 
    false
                } 
            } 
     
            public 
    bool IsFloorItem 
            

                
    get 
                

                    if (
    GetBaseItem().Type.ToLower() == "s"
                    { 
                        return 
    true
                    } 
     
                    return 
    false
                } 
            } 
     
            public 
    Coord SquareInFront 
            

                
    get 
                

                    
    Coord Sq = new Coord(XY); 
     
                    if (
    Rot == 0
                    { 
                        
    Sq.y--; 
                    } 
                    else if (
    Rot == 2
                    { 
                        
    Sq.x++; 
                    } 
                    else if (
    Rot == 4
                    { 
                        
    Sq.y++; 
                    } 
                    else if (
    Rot == 6
                    { 
                        
    Sq.x--; 
                    } 
     
                    return 
    Sq
                } 
            } 
     
            public 
    Coord SquareBehind 
            

                
    get 
                

                    
    Coord Sq = new Coord(XY); 
     
                    if (
    Rot == 0
                    { 
                        
    Sq.y++; 
                    } 
                    else if (
    Rot == 2
                    { 
                        
    Sq.x--; 
                    } 
                    else if (
    Rot == 4
                    { 
                        
    Sq.y--; 
                    } 
                    else if (
    Rot == 6
                    { 
                        
    Sq.x++; 
                    } 
     
                    return 
    Sq
                } 
            } 
     
            
    internal FurniInteractor Interactor 
            

                
    get 
                

                    switch (
    GetBaseItem().InteractionType.ToLower()) 
                    { 
                        case 
    "teleport"
     
                            return new 
    InteractorTeleport(); 
     
                        case 
    "bottle"
     
                            return new 
    InteractorSpinningBottle(); 
     
                        case 
    "dice"
     
                            return new 
    InteractorDice(); 
     
                        case 
    "habbowheel"
     
                            return new 
    InteractorHabboWheel(); 
     
                        case 
    "loveshuffler"
     
                            return new 
    InteractorLoveShuffler(); 
     
                        case 
    "onewaygate"
     
                            return new 
    InteractorOneWayGate(); 
     
                        case 
    "alert"
     
                            return new 
    InteractorAlert(); 
     
                        case 
    "vendingmachine"
     
                            return new 
    InteractorVendor(); 
     
                        case 
    "gate"
     
                            return new 
    InteractorGate(GetBaseItem().Modes); 
     
                        case 
    "scoreboard"
     
                            return new 
    InteractorScoreboard(); 
     
                        case 
    "firework"
     
                            return new 
    InteractorFirework(); 
     
                        case 
    "default"
     
                        default: 
     
                            return new 
    InteractorGenericSwitch(GetBaseItem().Modes); 
                    } 
                } 
            } 
     
            public 
    RoomItem(uint Iduint RoomIduint BaseItemstring ExtraDataint Xint YDouble Zint Rotstring WallPosint FireWorkCount
            { 
                
    this.Id Id
                
    this.RoomId RoomId
                
    this.BaseItem BaseItem
                
    this.ExtraData ExtraData
                
    this.X
                
    this.Y
                
    this.Z
                
    this.Rot Rot
                
    this.WallPos WallPos
                
    this.UpdateNeeded false
                
    this.UpdateCounter 0
                
    this.InteractingUser 0
                
    this.InteractingUser2 0
                
    this.TempVar1 0
                
    this.TempVar2 0
     
                
    this.FireWorkCount FireWorkCount
     
                switch (
    GetBaseItem().InteractionType.ToLower()) 
                { 
                    case 
    "teleport"
     
                        
    ReqUpdate(0); 
     
                        break; 
     
                    case 
    "teleportwalk"
     
                        
    ReqUpdate(0); 
     
                        break; 
                } 
            } 
     
            public 
    void ProcessUpdates() 
            { 
                
    this.UpdateCounter--; 
     
                if (
    this.UpdateCounter <= 0
                { 
                    
    this.UpdateNeeded false
                    
    this.UpdateCounter 0
     
                    
    RoomUser User null
                    
    RoomUser User2 null
     
                    switch (
    GetBaseItem().InteractionType.ToLower()) 
                    { 
                        case 
    "onewaygate"
     
                            
    User null
     
                            if (
    InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
                            } 
     
                            if (
    User != null && User.== && User.== Y
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                
    ExtraData "1"
     
                                
    User.MoveTo(SquareBehind); 
     
     
                                
    ReqUpdate(0); 
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    User != null && User.Coordinate == SquareBehind
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                
    User.UnlockWalking(); 
     
                                
    Session.GetHabbo().Credits Session.GetHabbo().Credits 5
                                
    Session.GetHabbo().UpdateCreditsBalance(true); 
     
                                
    Session.SendNotif("Youve bought a toll ticket for 5c"); 
     
                                
    ExtraData "0"
                                
    InteractingUser 0
     
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    ExtraData == "1"
                            { 
                                
    ExtraData "0"
                                
    UpdateState(falsetrue); 
                            } 
     
                            if (
    User == null
                            { 
                                
    InteractingUser 0
                            } 
     
                            break; 
     
                        case 
    "freegate"
     
                            
    User null
     
                            if (
    InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
                            } 
     
                            if (
    User != null && User.== && User.== Y
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                
    ExtraData "1"
     
                                
    User.MoveTo(SquareBehind); 
     
     
                                
    ReqUpdate(0); 
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    User != null && User.Coordinate == SquareBehind
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                
    User.UnlockWalking(); 
     
                                
    //Session.SendNotif("Toll System - This gate is free, Have a nice day!"); 
     
                                
    ExtraData "0"
                                
    InteractingUser 0
     
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    ExtraData == "1"
                            { 
                                
    ExtraData "0"
                                
    UpdateState(falsetrue); 
                            } 
     
                            if (
    User == null
                            { 
                                
    InteractingUser 0
                            } 
     
                            break; 
     
                        case 
    "policegate"
     
                            
    User null
     
                            if (
    InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
                            } 
     
                            if (
    User != null && User.== && User.== Y
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                if (
    Session.GetHabbo().HasFuse("fuse_cop")) 
                                { 
                                    
    ExtraData "1"
     
                                    
    User.MoveTo(SquareBehind); 
     
     
                                    
    ReqUpdate(0); 
                                    
    UpdateState(falsetrue); 
                                } 
                                else 
                                { 
                                    
    Session.SendNotif("Your not a police officer, so this gate cannot be used"); 
     
                                    
    User.UnlockWalking(); 
                                    
    InteractingUser 0
     
                                    
    // Move out of the Gate 
                                    
    User.MoveTo(SquareInFront); 
                                } 
                            } 
                            else if (
    User != null && User.Coordinate == SquareBehind
                            { 
                                
    User.UnlockWalking(); 
     
                                
    ExtraData "0"
                                
    InteractingUser 0
     
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    ExtraData == "1"
                            { 
                                
    ExtraData "0"
                                
    UpdateState(falsetrue); 
                            } 
     
                            if (
    User == null
                            { 
                                
    InteractingUser 0
                            } 
     
                            break; 
     
                        case 
    "malegate"
     
                            
    User null
     
                            if (
    InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
                            } 
     
                            if (
    User != null && User.== && User.== Y
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                if (
    Session.GetHabbo().Gender.ToLower() == "m"
                                { 
                                    
    ExtraData "1"
     
                                    
    User.MoveTo(SquareBehind); 
     
     
                                    
    ReqUpdate(0); 
                                    
    UpdateState(falsetrue); 
                                } 
                                else 
                                { 
                                    
    Session.SendNotif("Your not a boy."); 
     
                                    
    User.UnlockWalking(); 
                                    
    InteractingUser 0
     
                                    
    // Move out of the Gate 
                                    
    User.MoveTo(SquareInFront); 
                                } 
                            } 
                            else if (
    User != null && User.Coordinate == SquareBehind
                            { 
                                
    User.UnlockWalking(); 
     
                                
    ExtraData "0"
                                
    InteractingUser 0
     
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    ExtraData == "1"
                            { 
                                
    ExtraData "0"
                                
    UpdateState(falsetrue); 
                            } 
     
                            if (
    User == null
                            { 
                                
    InteractingUser 0
                            } 
     
                            break; 
     
                        case 
    "girlgate"
     
                            
    User null
     
                            if (
    InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
                            } 
     
                            if (
    User != null && User.== && User.== Y
                            { 
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                if (
    Session.GetHabbo().Gender.ToLower() == "f"
                                { 
                                    
    ExtraData "1"
     
                                    
    User.MoveTo(SquareBehind); 
     
     
                                    
    ReqUpdate(0); 
                                    
    UpdateState(falsetrue); 
                                } 
                                else 
                                { 
                                    
    Session.SendNotif("Your not a girl."); 
     
                                    
    User.UnlockWalking(); 
                                    
    InteractingUser 0
     
                                    
    // Move out of the Gate 
                                    
    User.MoveTo(SquareInFront); 
                                } 
                            } 
                            else if (
    User != null && User.Coordinate == SquareBehind
                            { 
                                
    User.UnlockWalking(); 
     
                                
    ExtraData "0"
                                
    InteractingUser 0
     
                                
    UpdateState(falsetrue); 
                            } 
                            else if (
    ExtraData == "1"
                            { 
                                
    ExtraData "0"
                                
    UpdateState(falsetrue); 
                            } 
     
                            if (
    User == null
                            { 
                                
    InteractingUser 0
                            } 
     
                            break; 
     
                        case 
    "teleport"
     
                            
    User null
                            
    User2 null
     
                            
    bool keepDoorOpen false
                            
    bool showTeleEffect false
     
                            
    // Do we have a primary user that wants to go somewhere? 
                            
    if (InteractingUser 0
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
     
                                
    // Is this user okay? 
                                
    if (User != null
                                { 
                                    
    // Is he in the tele? 
                                    
    if (User.Coordinate == Coordinate
                                    { 
                                        if (
    User.TeleDelay == -1
                                        { 
                                            
    User.TeleDelay 1
                                        } 
     
                                        if (
    TeleHandler.IsTeleLinked(Id)) 
                                        { 
                                            
    showTeleEffect true
     
                                            if (
    User.TeleDelay == 0
                                            { 
                                                
    // Woop! No more delay. 
                                                
    uint TeleId TeleHandler.GetLinkedTele(Id); 
                                                
    uint RoomId TeleHandler.GetTeleRoomId(TeleId); 
     
                                                
    // Do we need to tele to the same room or gtf to another? 
                                                
    if (RoomId == this.RoomId
                                                { 
                                                    
    RoomItem Item GetRoom().GetItem(TeleId); 
     
                                                    if (
    Item == null
                                                    { 
                                                        
    User.UnlockWalking(); 
                                                    } 
                                                    else 
                                                    { 
                                                        
    // Set pos 
                                                        
    User.SetPos(Item.XItem.YItem.Z); 
                                                        
    User.SetRot(Item.Rot); 
     
                                                        
    // Force tele effect update (dirty) 
                                                        
    Item.ExtraData "2"
                                                        
    Item.UpdateState(falsetrue); 
     
                                                        
    // Set secondary interacting user 
                                                        
    Item.InteractingUser2 InteractingUser
                                                    } 
                                                } 
                                                else 
                                                { 
                                                    
    // Let's run the teleport delegate to take futher care of this.. 
                                                    
    UberEnvironment.GetGame().GetRoomManager().AddTeleAction(new TeleUserData(UserRoomIdTeleId)); 
                                                } 
     
                                                
    // We're done with this tele. We have another one to bother. 
                                                
    InteractingUser 0
                                            } 
                                            else 
                                            { 
                                                
    // We're linked, but there's a delay, so decrease the delay and wait it out. 
                                                
    User.TeleDelay--; 
                                            } 
                                        } 
                                        else 
                                        { 
                                            
    // This tele is not linked, so let's gtfo. 
                                            // Open the door 
                                            
    keepDoorOpen true
     
                                            
    User.UnlockWalking(); 
                                            
    InteractingUser 0
     
                                            
    // Move out of the tele 
                                            
    User.MoveTo(SquareInFront); 
                                        } 
                                    } 
                                    
    // Is he in front of the tele? 
                                    
    else if (User.Coordinate == SquareInFront
                                    { 
                                        
    // Open the door 
                                        
    keepDoorOpen true
     
                                        
    // Lock his walking. We're taking control over him. Allow overriding so he can get in the tele. 
                                        
    if (User.IsWalking && (User.GoalX != || User.GoalY != Y)) 
                                        { 
                                            
    User.ClearMovement(true); 
                                        } 
     
                                        
    User.CanWalk false
                                        
    User.AllowOverride true
     
                                        
    // Move into the tele 
                                        
    User.MoveTo(Coordinate); 
                                    } 
                                    
    // Not even near, do nothing and move on for the next user. 
                                    
    else 
                                    { 
                                        
    InteractingUser 0
                                    } 
                                } 
                                else 
                                { 
                                    
    // Invalid user, do nothing and move on for the next user.  
                                    
    InteractingUser 0
                                } 
                            } 
     
                            
    // Do we have a secondary user that wants to get out of the tele? 
                            
    if (InteractingUser2 0
                            { 
                                
    User2 GetRoom().GetRoomUserByHabbo(InteractingUser2); 
     
                                
    // Is this user okay? 
                                
    if (User2 != null
                                { 
                                    
    // If so, open the door, unlock the user's walking, and try to push him out in the right direction. We're done with him! 
                                    
    keepDoorOpen true
                                    
    User2.UnlockWalking(); 
                                    
    User2.MoveTo(SquareInFront); 
                                } 
     
                                
    // This is a one time thing, whether the user's valid or not. 
                                
    InteractingUser2 0
                            } 
     
                            
    // Set the new item state, by priority 
                            
    if (keepDoorOpen
                            { 
                                if (
    ExtraData != "1"
                                { 
                                    
    ExtraData "1"
                                    
    UpdateState(falsetrue); 
                                } 
                            } 
                            else if (
    showTeleEffect
                            { 
                                if (
    ExtraData != "2"
                                { 
                                    
    ExtraData "2"
                                    
    UpdateState(falsetrue); 
                                } 
                            } 
                            else 
                            { 
                                if (
    ExtraData != "0"
                                { 
                                    
    ExtraData "0"
                                    
    UpdateState(falsetrue); 
                                } 
                            } 
     
                            
    // We're constantly going! 
                            
    ReqUpdate(1); 
     
                            break; 
     
     
                        case 
    "bottle"
     
                            
    ExtraData UberEnvironment.GetRandomNumber(07).ToString(); 
                            
    UpdateState(); 
                            break; 
     
                        case 
    "dice"
     
                            
    ExtraData UberEnvironment.GetRandomNumber(110).ToString(); 
                            
    UpdateState(); 
                            break; 
     
                        case 
    "habbowheel"
     
                            
    ExtraData UberEnvironment.GetRandomNumber(22).ToString(); 
                            
    UpdateState(); 
                            break; 
     
                        case 
    "loveshuffler"
     
                            if (
    ExtraData == "0"
                            { 
                                
    ExtraData UberEnvironment.GetRandomNumber(14).ToString(); 
                                
    ReqUpdate(20); 
                            } 
                            else if (
    ExtraData != "-1"
                            { 
                                
    ExtraData "-1"
                            } 
     
                            
    UpdateState(falsetrue); 
                            break; 
     
                        case 
    "alert"
     
                            if (
    this.ExtraData == "1"
                            { 
                                
    this.ExtraData "0"
                                
    this.UpdateState(falsetrue); 
                            } 
     
                            break; 
     
                        case 
    "vendingmachine"
     
                            if (
    this.ExtraData == "1"
                            { 
                                
    User GetRoom().GetRoomUserByHabbo(InteractingUser); 
     
                                
    GameClient Session UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(User.HabboId); 
     
                                if (
    User != null
                                { 
                                    
    User.UnlockWalking(); 
     
                                    
    int randomDrink GetBaseItem().VendingIds[UberEnvironment.GetRandomNumber(0, (GetBaseItem().VendingIds.Count 1))]; 
                                    
    User.CarryItem(randomDrink); 
                                } 
     
                                
    Session.GetHabbo().Credits Session.GetHabbo().Credits 1
                                
    Session.GetHabbo().UpdateCreditsBalance(true); 
     
                                
    Session.SendNotif("You were charged 1c for this!, But your health and energy got updated!"); 
     
                                
    this.InteractingUser 0
                                
    this.ExtraData "0"
     
                                
    UpdateState(falsetrue); 
     
     
                            } 
     
                            break; 
                    } 
                } 
            } 
     
            public 
    void ReqUpdate(int Cycles
            { 
                
    this.UpdateCounter Cycles
                
    this.UpdateNeeded true
            } 
     
            public 
    void UpdateState() 
            { 
                
    UpdateState(truetrue); 
            } 
     
            public 
    void UpdateState(bool inDbbool inRoom
            { 
                if (
    inDb
                { 
                    
    using (DatabaseClient dbClient UberEnvironment.GetDatabase().GetClient()) 
                    { 
                        
    dbClient.AddParamWithValue("extra_data"this.ExtraData); 
                        
    dbClient.ExecuteQuery("UPDATE items SET extra_data = @extra_data WHERE id = '" Id "' LIMIT 1"); 
                    } 
                } 
     
                if (
    inRoom
                { 
                    
    ServerMessage Message = new ServerMessage(); 
     
                    if (
    IsFloorItem
                    { 
                        
    Message.Init(88); 
                        
    Message.AppendStringWithBreak(Id.ToString()); 
                        
    Message.AppendStringWithBreak(ExtraData); 
                    } 
                    else 
                    { 
                        
    Message.Init(85); 
                        
    Serialize(Message); 
                    } 
     
                    
    GetRoom().SendMessage(Message); 
                } 
            } 
     
            public 
    void Serialize(ServerMessage Message
            { 
                
    // AU33614959XEP:w=3,11 l=31,83 l0 
                // A]r|ebuAQsPAQAJ0.0q|ebuA0MC[!`A 
     
                
    if (IsFloorItem
                { 
                    
    Message.AppendUInt(Id); 
                    
    Message.AppendInt32(GetBaseItem().SpriteId); 
                    
    Message.AppendInt32(X); 
                    
    Message.AppendInt32(Y); 
                    
    Message.AppendInt32(Rot); 
                    
    Message.AppendStringWithBreak(Z.ToString().Replace(',''.')); 
                    
    Message.AppendInt32(0); 
                    
    Message.AppendStringWithBreak(ExtraData); 
                    
    Message.AppendInt32(-1); 
                } 
                else if (
    IsWallItem
                { 
                    
    Message.AppendStringWithBreak(Id ""); 
                    
    Message.AppendInt32(GetBaseItem().SpriteId); 
                    
    Message.AppendStringWithBreak(WallPos); 
     
                    switch (
    GetBaseItem().InteractionType.ToLower()) 
                    { 
                        case 
    "postit"
     
                            
    Message.AppendStringWithBreak(ExtraData.Split(' ')[0]); 
                            break; 
     
                        default: 
     
                            
    Message.AppendStringWithBreak(ExtraData); 
                            break; 
                    } 
                } 
            } 
     
            public 
    Item GetBaseItem() 
            { 
                return 
    UberEnvironment.GetGame().GetItemManager().GetItem(BaseItem); 
            } 
     
            public 
    Room GetRoom() 
            { 
                return 
    UberEnvironment.GetGame().GetRoomManager().GetRoom(RoomId); 
            } 
        } 

    If it is that one, Ive tried it on R2 but it still seems to disappear on every reload :(

  9. #559
    Account Upgraded | Title Enabled! ghostrevan is offline
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    Jul 2007 Join Date
    257Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    i get message:
    Specified cast is not valid.

    what did i do wrong?

  10. #560
    this is title Shredinator is offline
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    May 2011 Join Date
    399Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Insert something into items.

  11. #561
    Learning C# - Developer wy479 is offline
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    Nov 2010 Join Date
    :O You PERVERT!Location
    1,132Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Make a stable fix please?

  12. #562
    Account Upgraded | Title Enabled! ghostrevan is offline
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    Jul 2007 Join Date
    257Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    i get message:
    Specified cast is not valid.

    what did i do wrong?

  13. #563
    Valued Member Huginho98 is offline
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    Jan 2011 Join Date
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    128Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    The Emulator of your Space Hotel is runned by Phoenix Emulator!

  14. #564
    Account Upgraded | Title Enabled! ghostrevan is offline
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    Jul 2007 Join Date
    257Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    hyginho98 did you mean me? becouse i dont understand verry wel? ^^ could you explain what my problem is?

  15. #565
    Web Developer Papercup is offline
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    Nov 2009 Join Date
    WalesLocation
    1,607Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    yeah i need a fix fast for the disapearing furni thing?

    ---------- Post added at 02:44 PM ---------- Previous post was at 01:10 PM ----------

    woot nvm fixed it :)

    ---------- Post added at 03:48 PM ---------- Previous post was at 02:44 PM ----------

    Has anyone got the sql code for the Habbo Club furniture it aint in this database :s

  16. #566
    Account Upgraded | Title Enabled! jeroen262 is offline
    MemberRank
    Feb 2009 Join Date
    231Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Does someone maybe have an fix for the disconnecting when you call a guide?

  17. #567
    Apprentice PinkFruit is offline
    MemberRank
    May 2009 Join Date
    GermanyLocation
    20Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    It's the best uberEmulator I think.

  18. #568
    Account Upgraded | Title Enabled! ghostrevan is offline
    MemberRank
    Jul 2007 Join Date
    257Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    i get message:
    Specified cast is not valid.

    what did i do wrong?

  19. #569
    Enthusiast djkevino is offline
    MemberRank
    May 2011 Join Date
    Someren, NetherLocation
    34Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    could someone help me with this error:

  20. #570
    Web Developer Papercup is offline
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    Nov 2009 Join Date
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    1,607Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    there isnt any Habbo Club furniture in the catalouge?

  21. #571
    Member NinjaPower is offline
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    Jul 2011 Join Date
    EuropeLocation
    53Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Does Uber works with Phoenix.

  22. #572
    Minor Devolper ntl200 is offline
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    Dec 2007 Join Date
    EnglandLocation
    538Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    phoenix is uber, rebranded 0/0 and a few sql changes ohh and you cant forget the wired lmao paying 20 quid for wired stupid!

  23. #573
    Web Developer Papercup is offline
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    Nov 2009 Join Date
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    1,607Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Can someone post the club furniture please? I haven't got it in the sql I downloaded in the thread. Not VIP the Habbo Club sofa's and stuff.

    Thanks,
    Sean

  24. #574
    Account Upgraded | Title Enabled! TheNikolas is offline
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    Jul 2011 Join Date
    NorwayLocation
    216Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Teleporters ain't working with me. It works when both teleporters is in the same room, men in two diffrent rooms it won't. What could be the problem?

  25. #575
    Proficient Member Supers'X is offline
    MemberRank
    Jul 2010 Join Date
    The NetherlandsLocation
    150Posts

    Re: uberEmulator R63+ Breakz0nes Edit

    Respect for the improvments.

    Anyway I am facing problems with the Quests, it does not open when using client version "63-34097-33779-201105272309_e84ec7bfbeb937306e935af7f1805c21", anyone has a fix for this?



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