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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
thomastbrown
My hotel now logs me in, takesme to my room, and then logs me out. (All happens in seconds).
Any idea why? I get taken to this URL -
Habbo Hotel - Logged out
It WAS working, but it suddenly started doing that. Ideas?
Thanks.
because you deleted something in your database which is in your room so it errors when it trys to load because the item does not exist.
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Re: uberEmulator - Stabilized
EDIT:
Thanks iJakey, you sexy, sexy thing! Much appreciated (You amazing guy!) <3
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Re: uberEmulator - Stabilized
No problem, its just the way I roll...Lmao
Lol, thanks (Seriously ;P)
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Re: uberEmulator - Stabilized
iJakey.
And the news Pets?
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Re: uberEmulator - Stabilized
Yeah code that scratch thingie what i told ya and code the new pets lion and rhino :D
And maybe just maybe, group badges? (A) with an extra table? :D
So that special vip members can get a 'special group badge' :D
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Re: uberEmulator - Stabilized
Jake, I recon you should update this and post the re-release on this thread! ;)
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
iJakey
To fix rollers, change in the furniture table all the roller furni's to an interaction type of roller.
I did it, but it only shows te roller animation then.
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Re: uberEmulator - Stabilized
Go to the roller interaction if else statement and you should find:
// User.MoveTo(Item.Squareinfront);
(Something like that, dont remember the exact method name)
Take out the "//".
And yeah, I'll work on group badges when im done with:
Re-coding the connection handling so that its thread-per-client.
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Re: uberEmulator - Stabilized
YAY!
Thank you so much for making uberemulator way better! :thumbup:
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
iJay
Jake, I recon you should update this and post the re-release on this thread! ;)
Likewise. Could someone (possibly) post an Emulator (from this thread), with the fixes they have made through the posts & info etc? Would make it very easy for everyone to keep up then!
I'm by no means a 'noob', but I seem to mess up my Emu when I perform changes, and I still can't get pets working (LOL).
Thanks,
Tom :)
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
iJakey
Go to the roller interaction if else statement and you should find:
// User.MoveTo(Item.Squareinfront);
(Something like that, dont remember the exact method name)
Take out the "//".
And yeah, I'll work on group badges when im done with:
Re-coding the connection handling so that its thread-per-client.
Sorry i'm sow noob, but i cant find it :blushing:
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Re: uberEmulator - Stabilized
iJakey, can you try to code the fball_gate? :D like Habbo.vg has and maybe code the football with the 'effect' like sulkea :D
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Re: uberEmulator - Stabilized
=.=. Heres the deal I'll make you. When I finish making the emulator like very very very stable I'll code all the features you ask me. But I should make the emulator stable before I do features, whats the point of doing features if in the middle of using them your gonna crash possibly?
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Re: uberEmulator - Stabilized
Sorry ;s, just asking..
But eh good luck :)
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Re: uberEmulator - Stabilized
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Re: uberEmulator - Stabilized
Hey there.
When using the catalog.cs posted for the pets fix (TO include working code to buy pets), I get this error;
Error 1 'Uber.HabboHotel.Users.Habbo' does not contain a definition for 'UPDATECreditsBalance' and no extension method 'UPDATECreditsBalance' accepting a first argument of type 'Uber.HabboHotel.Users.Habbo' could be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\Thomas Brown\My Documents\Downloads\Uber\uberServer - Meth0d and iJakey\HabboHotel\Catalogs\Catalog.cs 458 36 uberEmu
Any idea how to fix? It's annoying me as I can't debug it, to run the fix.
Thanks,
Tom
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
thomastbrown
Hey there.
When using the catalog.cs posted for the pets fix (TO include working code to buy pets), I get this error;
Error 1 'Uber.HabboHotel.Users.Habbo' does not contain a definition for 'UPDATECreditsBalance' and no extension method 'UPDATECreditsBalance' accepting a first argument of type 'Uber.HabboHotel.Users.Habbo' could be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\Thomas Brown\My Documents\Downloads\Uber\uberServer - Meth0d and iJakey\HabboHotel\Catalogs\Catalog.cs 458 36 uberEmu
Any idea how to fix? It's annoying me as I can't debug it, to run the fix.
Thanks,
Tom
Obviously that catalog.cs you used posted isn't compatible with edits Jake has done. Revert the catalog.cs and wait for maybe a fix posted for this edit.
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
matty13
Obviously that catalog.cs you used posted isn't compatible with edits Jake has done. Revert the catalog.cs and wait for maybe a fix posted for this edit.
Even the code posted in this thread did it. I tried changing it to lowercase, & it seems to have rectified it.. Although, pets still cease to function. Maybe iFail...
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
thomastbrown
Even the code posted in this thread did it. I tried changing it to lowercase, & it seems to have rectified it.. Although, pets still cease to function. Maybe iFail...
Do you buy the pet and it doesn't go into inventory?
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
matty13
Do you buy the pet and it doesn't go into inventory?
Yes, you purchase and nothing happens (no inventory items, nothing).
Now it logs me out when I purchase a pet.
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
thomastbrown
Likewise. Could someone (possibly) post an Emulator (from this thread), with the fixes they have made through the posts & info etc? Would make it very easy for everyone to keep up then!
I'm by no means a 'noob', but I seem to mess up my Emu when I perform changes, and I still can't get pets working (LOL).
Thanks,
Tom :)
I will post my fixed copy soon.
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
SpazzEmu
I will post my fixed copy soon.
Amazing, thank you :-D!
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Re: uberEmulator - Stabilized
You can also take pets from other servers.(like iEmulator
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Re: uberEmulator - Stabilized
Quote:
Originally Posted by
SpazzEmu
I will post my fixed copy soon.
When? I really want it! :drool:
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Re: uberEmulator - Stabilized
The catalog fix form pets does work, just change UPDATECreditsBalance for UpdateCreditsBalance, worked for me.
C# is case-sensitive
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